* enables backlight breathing (only works with backlight pins B5, B6 and B7)
* `#define BREATHING_PERIOD 6`
* the length of one backlight "breath" in seconds
-* `#define DEBOUNCING_DELAY 5`
+* `#define DEBOUNCE 5`
* the delay when reading the value of the pin (5 is default)
* `#define LOCKING_SUPPORT_ENABLE`
* mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
```c
void bootmagic_lite(void) {
matrix_scan();
- wait_ms(DEBOUNCING_DELAY * 2);
+ wait_ms(DEBOUNCE * 2);
matrix_scan();
if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
-#endif
\ No newline at end of file
+#endif
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
-
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DESCRIPTION i75 15x5 ortholinear keyboard
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define RGBLIGHT_VAL_STEP 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DEVICE_VER 0x0001
#define MANUFACTURER Bit Trade One
#define PRODUCT ADKB96
-#define DESCRIPTION
+#define DESCRIPTION
/* key matrix size */
// Rows are doubled-up
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
-
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR 899
#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 125
#define DYNAMIC_KEYMAP_MACRO_COUNT 16
-
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR = DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2)
#define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR 635
// DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE = 1024 - DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR
-#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 389
+#define DYNAMIC_KEYMAP_MACRO_EEPROM_SIZE 389
#define DYNAMIC_KEYMAP_MACRO_COUNT 16
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#include "util.h"
#include "matrix.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
unselect_cols();
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_CUSTOM
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS {}
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
-// #define BOOTMAGIC_LITE_COLUMN 0
\ No newline at end of file
+// #define BOOTMAGIC_LITE_COLUMN 0
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Backlight configuration
*/
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
- wait_ms(DEBOUNCING_DELAY);
+ wait_ms(DEBOUNCE);
matrix_scan();
// If the Esc and space bar are held down on power up,
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 50
+#define DEBOUNCE 50
/* key combination for command */
#define IS_COMMAND() ( \
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 50
+#define DEBOUNCE 50
/* key combination for command */
#define IS_COMMAND() ( \
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 50
+#define DEBOUNCE 50
/* key combination for command */
#define IS_COMMAND() ( \
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 50
+#define DEBOUNCE 50
/* key combination for command */
#define IS_COMMAND() ( \
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 50
+#define DEBOUNCE 50
/* key combination for command */
#define IS_COMMAND() ( \
#define BREATHING_PERIOD 5
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#undef DEBOUNCING_DELAY
-#define DEBOUNCING_DELAY 5
+#undef DEBOUNCE
+#define DEBOUNCE 5
// set flashing LED with QMK DFU
#define QMK_LED B0
#define RGBLIGHT_ANIMATIONS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 6
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS { B0, C4, D3 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#include "util.h"
#include "matrix.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
bool curr_bit = col_scan & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
}
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#include "util.h"
#include "matrix.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
}
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#endif
#include "util.h"
#include "matrix.h"
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
bool curr_bit = rows & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= (matrix_row_t) 1 << col;
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
}
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/*
* Force NKRO
#define UNUSED_PINS { B0, C4, D3 }
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#include "util.h"
#include "matrix.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
bool curr_bit = col_scan & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
}
#define MATRIX_COLS 18
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
void matrix_scan_user(void) {
}
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
bool curr_bit = col_scan & (1<<row);
if (prev_bit != curr_bit) {
matrix_debouncing[row] ^= ((matrix_row_t)1<<col);
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
}
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DESCRIPTION Its a stick of butter
#define VERSION "Paula Deen"
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define FORCE_NKRO
/* key matrix size */
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
-
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-// #define DEBOUNCING_DELAY 0
+// #define DEBOUNCE 0
/* key combination for command */
#define IS_COMMAND() ( \
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Number of backlighting levels */
#define BACKLIGHT_LEVELS 3
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 20
+#define DEBOUNCE 20
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define MATRIX_COLS 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
-
-
+#define DEBOUNCE 5
#include "config.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if ( DEBOUNCING_DELAY > 0 )
+#if ( DEBOUNCE > 0 )
static uint16_t debouncing_time ;
static bool debouncing = false ;
#endif
static uint8_t matrix [MATRIX_ROWS] = {0};
-#if ( DEBOUNCING_DELAY > 0 )
+#if ( DEBOUNCE > 0 )
static uint8_t matrix_debounce_old [MATRIX_ROWS] = {0};
static uint8_t matrix_debounce_new [MATRIX_ROWS] = {0};
#endif
// the first byte of the keyboard's output data can be ignored
Matrix_ThrowByte();
-#if ( DEBOUNCING_DELAY > 0 )
+#if ( DEBOUNCE > 0 )
for ( uint8_t row = 0 ; row < MATRIX_ROWS ; ++row ) {
//transfer old debouncing values
#endif
-#if ( DEBOUNCING_DELAY > 0 )
- if ( debouncing && ( timer_elapsed( debouncing_time ) > DEBOUNCING_DELAY ) ) {
+#if ( DEBOUNCE > 0 )
+ if ( debouncing && ( timer_elapsed( debouncing_time ) > DEBOUNCE ) ) {
for ( uint8_t row = 0 ; row < MATRIX_ROWS ; ++row ) {
matrix[row] = matrix_debounce_new[row] ;
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 0
-
-
+#define DEBOUNCE 0
#include "config.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
#define print_matrix_header() print("\nr/c 01234567\n")
static const uint8_t row_pins [NUM_ROW_PINS] = MATRIX_ROW_PINS ;
static const uint8_t col_pins [NUM_ROW_PINS] = MATRIX_COL_PINS ;
-#if ( DEBOUNCING_DELAY > 0 )
+#if ( DEBOUNCE > 0 )
static uint16_t debouncing_time ;
static bool debouncing = false ;
#endif
static uint8_t matrix [MATRIX_ROWS] = {0};
-#if ( DEBOUNCING_DELAY > 0 )
+#if ( DEBOUNCE > 0 )
static uint8_t matrix_debounce [MATRIX_ROWS] = {0};
#endif
// initialize matrix state: all keys off
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
matrix_debounce [i] = 0;
# endif
}
uint8_t matrix_scan(void) {
for ( uint8_t current_row = 0; current_row < MATRIX_ROWS; ++current_row ) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = matrix_read(matrix_debounce, current_row);
if (matrix_changed) {
# endif
}
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debounce[i];
}
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed (5 is default) */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/*
* Magic Key Options
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
-//#define NO_ACTION_FUNCTION
\ No newline at end of file
+//#define NO_ACTION_FUNCTION
Header / Matrix
---------------
-Pin Name Description
+Pin Name Description
--------------------------------------------------------------
1,2,5,3,4,6 Y0-Y5 Y-direction key-matrix connections
-7 NC
+7 NC
9,11,10,8 X4-X7 X-direction key-matrix connections
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define SOFT_SERIAL_PIN D0
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
-
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
-
#define RGBLIGHT_ANIMATIONS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 3
#endif
-
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
-
+
/* Backlight */
#define BACKLIGHT_PIN B5
#define BACKLIGHT_BREATHING
#define RGBLIGHT_ANIMATIONS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define RGBLIGHT_VAL_STEP 17
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
-
+
#define BACKLIGHT_PIN D0
#define BACKLIGHT_LEVELS 6
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col);
if (matrix_changed) {
debouncing = true;
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void)
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col);
if (matrix_changed) {
debouncing = true;
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void)
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col);
if (matrix_changed) {
debouncing = true;
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void)
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col);
if (matrix_changed) {
debouncing = true;
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void)
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
# include "serial.h"
#endif
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
}
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 5
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* number of backlight levels */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
- #define DEBOUNCING_DELAY 5
+ #define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* RGB Underglow
* F5 PIN for DO60's pre-soldered WS2812 LEDs
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
//#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// The number of LEDs connected
#define DRIVER_LED_TOTAL 67
-#define RGB_MATRIX_KEYPRESSES
+#define RGB_MATRIX_KEYPRESSES
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
#define RGBLED_NUM 67
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
#define BOOTMAGIC_LITE_COLUMN 10
#define TAPPING_TERM 200
-
#include "print.h"
#include "debug.h"
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
if (debouncing) {
dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
}
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
unselect_cols();
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Set to top left most key */
#define BOOTMAGIC_LITE_ROW 5
#include "util.h"
#include "matrix.h"
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
if (debouncing) {
dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
}
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
unselect_cols();
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 1
#define BOOTMAGIC_LITE_COLUMN 10
#define TAPPING_TERM 200
-
#include "print.h"
#include "debug.h"
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
if (debouncing) {
dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
}
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
unselect_cols();
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 1
#include "print.h"
#include "debug.h"
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
if (debouncing) {
dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
}
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
unselect_cols();
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 1
#define BOOTMAGIC_LITE_COLUMN 10
#define TAPPING_TERM 200
-
#include "print.h"
#include "debug.h"
-static uint8_t debouncing = DEBOUNCING_DELAY;
+static uint8_t debouncing = DEBOUNCE;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
if (debouncing) {
dprint("bounce!: "); dprintf("%02X", debouncing); dprintln();
}
- debouncing = DEBOUNCING_DELAY;
+ debouncing = DEBOUNCE;
}
}
unselect_cols();
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
# include "serial.h"
#endif
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
}
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#endif
#endif
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#endif
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
// #define BACKLIGHT_PIN B7
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 0
+#define DEBOUNCE 0
#define TAPPING_TERM 175
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define BACKLIGHT_PIN B7
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 0
+#define DEBOUNCE 0
#define TAPPING_TERM 175
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#include "serial.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
}
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS {}
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
-
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BOOTMAGIC_LITE_COLUMN 0
#define TAPPING_TERM 100
-
-
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (DIODE_DIRECTION == COL2ROW)
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
#elif (DIODE_DIRECTION == ROW2COL)
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col);
if (matrix_changed) {
}
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void) // deprecated and evidently not called.
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
#define MOUSEKEY_WHEEL_DELAY 0
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define MOUSEKEY_WHEEL_DELAY 0
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Set up rotary encoder */
#define NUMBER_OF_ENCODERS 1
//#define DIODE_DIRECTION
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 0
+#define DEBOUNCE 0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 15
+#define DEBOUNCE 15
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 0
+#define DEBOUNCE 0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
-
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define QMK_ESC_OUTPUT C6 // usually COL
#define QMK_ESC_INPUT D0 // usually ROW
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 5
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
{
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
}
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void)
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
static void unselect_rows(void)
{
}
-
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5 // 5 is default
+#define DEBOUNCE 5 // 5 is default
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define MATRIX_COLS 8
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 0
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 150 //reduce time required to register a held key
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/*
* Feature disable options
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
-
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
- wait_ms(DEBOUNCING_DELAY);
+ wait_ms(DEBOUNCE);
matrix_scan();
// If the Esc and space bar are held down on power up,
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#endif
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define RGBLIGHT_ANIMATIONS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_UART 1
#define RGBLIGHT_ANIMATIONS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_UART 1
#define RGBLIGHT_VAL_STEP 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BREATHING_PERIOD 6
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
-
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 6
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define MATRIX_COL_PINS { B5, B6, B2, B3, B1, F7, F6, F5, F4 }
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 6
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define SPLIT_HAND_PIN D2
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define BACKLIGHT_LEVELS 7
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define MATRIX_COL_PINS { F6, B1, B2, B6, B4, E6 }
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define MOUSEKEY_WHEEL_TIME_TO_MAX 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* don't know if this should be defined at the board or top level. Assuming board
#define MOUSEKEY_DELAY 100
#define RGBLIGHT_VAL_STEP 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_BREATHING
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
#define COL_SHIFTER ((uint32_t)1)
}
}
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
// #define BACKLIGHT_BREATHING
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#endif
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
#define COL_SHIFTER ((uint32_t)1)
}
}
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define MATRIX_COLS 6
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
//#define SOFT_SERIAL_PIN D0
#define RGBLIGHT_VAL_STEP 17
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define TAPPING_TERM 200
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define RGBLIGHT_VAL_STEP 17
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
# include "serial.h"
#endif
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
}
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 6
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DEBUG_BOOT_TRACING_PIN 23
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
else
{
//Begin or extend debounce on change
- mdebouncing = timer_read64() + DEBOUNCING_DELAY;
+ mdebouncing = timer_read64() + DEBOUNCE;
}
matrix_scan_quantum();
#define DEBUG_BOOT_TRACING_PIN 23
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
else
{
//Begin or extend debounce on change
- mdebouncing = timer_read64() + DEBOUNCING_DELAY;
+ mdebouncing = timer_read64() + DEBOUNCE;
}
matrix_scan_quantum();
//#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#include "config.h"
#include "timer.h"
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
{
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col);
if (matrix_changed) {
debouncing = true;
}
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
}
-
-
#define CATERINA_BOOTLOADER
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
-
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define MATRIX_COLS 8
/* The scanners already debounce for us */
-#define DEBOUNCING_DELAY 0
+#define DEBOUNCE 0
/* RGB matrix constants */
#define DRIVER_LED_TOTAL 64
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-/* #define DEBOUNCING_DELAY 5 */
+/* #define DEBOUNCE 5 */
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Basic RGB configuration */
#define RGB_DI_PIN C7
//#define BACKLIGHT_LEVELS 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
//#define BACKLIGHT_LEVELS 1
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
-
-
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
// Set row, read cols
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing, current_col);
if (matrix_changed) {
debouncing = true;
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void)
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* RGB Underglow
* F6 PIN for Org60 that has pre-soldered WS2812 LEDs
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define QMK_ESC_OUTPUT D2 // usually COL
#define QMK_ESC_INPUT B4 // usually ROW
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 15
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
- wait_ms(DEBOUNCING_DELAY);
+ wait_ms(DEBOUNCE);
matrix_scan();
// If the Esc (matrix 0,0) is held down on power up,
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 5
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 4
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 4
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 4
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
#define ENCODERS_PAD_B { D6 }
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* ws2812 RGB LED */
#define RGB_DI_PIN B3
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define ENCODERS_PAD_B { D7 }
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* ws2812 RGB LED */
#define RGB_DI_PIN B7
#define BACKLIGHT_LEVELS 0
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
//#define I2C_MASTER_RIGHT
#define TAPPING_TERM 120
-
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
-
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define RGB_DI_PIN F6
#ifdef RGB_DI_PIN
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
-
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define BACKLIGHT_LEVELS 0
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
-
#define BACKLIGHT_ON_STATE 1
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Set 0 if debouncing isn't needed */
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
/* Set row, read cols */
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing, current_row);
if (matrix_changed) {
# endif
}
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
bool matrix_is_modified(void)
{
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
if (debouncing) return false;
#endif
return true;
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_EFFECT_KNIGHT_LED_NUM 12
-
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_PIN B7
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
#define TAPPING_TERM 175
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#include "../../config.h"
// place overrides here
-#ifdef DEBOUNCING_DELAY
-#undef DEBOUNCING_DELAY
+#ifdef DEBOUNCE
+#undef DEBOUNCE
#endif
-#define DEBOUNCING_DELAY 2
+#define DEBOUNCE 2
#define MOUSEKEY_INTERVAL 10
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 120
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION ROW2COL
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Set power consumption to work with mobile devices */
#define USB_MAX_POWER_CONSUMPTION 100
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define RGB_STEP 16
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 0
+#define DEBOUNCE 0
#define MATRIX_MASKED
# include "serial.h"
#endif
-#ifndef DEBOUNCING_DELAY
-# define DEBOUNCING_DELAY 5
+#ifndef DEBOUNCE
+# define DEBOUNCE 5
#endif
-#if (DEBOUNCING_DELAY > 0)
+#if (DEBOUNCE > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
-# if (DEBOUNCING_DELAY > 0)
+# if (DEBOUNCE > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
}
#endif
-# if (DEBOUNCING_DELAY > 0)
- if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
+# if (DEBOUNCE > 0)
+ if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCE)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define RGBW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
-// #define BOOTMAGIC_LITE_COLUMN 0
\ No newline at end of file
+// #define BOOTMAGIC_LITE_COLUMN 0
#define BACKLIGHT_LEVELS 5
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
-
+
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
-
+
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
-
+
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION ROW2COL
-
+
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION ROW2COL
-
+
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
-
+
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* RGB Underglow
* F6 PIN for XD60v2 that has pre-soldered WS2812 LEDs
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* RGB Underglow
* F6 PIN for XD60v3 that has pre-soldered LEDs
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
-
+
#define BACKLIGHT_PIN F5
#define BACKLIGHT_LEVELS 6
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
-
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* USB Device descriptor parameter */
#define VENDOR_ID 0x0F6A
-#define PRODUCT_ID 0x01B8
+#define PRODUCT_ID 0x01B8
#define DEVICE_VER 0x0001
#define MANUFACTURER sakuranbo0046
#define PRODUCT yosino58
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
- wait_ms(DEBOUNCING_DELAY);
- wait_ms(DEBOUNCING_DELAY);
+ wait_ms(DEBOUNCE);
+ wait_ms(DEBOUNCE);
matrix_scan();
// If the Esc (matrix 0,0) is held down on power up,
backlight_set_suspend_state(false);
#endif // RGB_BACKLIGHT_ENABLED
}
-
#define DIODE_DIRECTION COL2ROW
// Set 0 if debouncing isn't needed
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
// Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
#define LOCKING_SUPPORT_ENABLE
#define DEVICE_VER 0x0001
#define MANUFACTURER monksoffunk
#define PRODUCT zinc rev.1
-#define DESCRIPTION A split keyboard
+#define DESCRIPTION A split keyboard
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
#define DEVICE_VER 0x0001
#define MANUFACTURER monksoffunk
#define PRODUCT zinc rev.A
-#define DESCRIPTION A split keyboard
+#define DESCRIPTION A split keyboard
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
#endif
/* Set 0 if debouncing isn't needed */
-#define DEBOUNCING_DELAY 5
+#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE