2 Copyright 2012 Jun Wako <wakojun@gmail.com>
3 Copyright 2015 Jack Humbert
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation, either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>.
22 /* USB Device descriptor parameter */
23 #define VENDOR_ID 0xFEED
24 #define PRODUCT_ID 0x3060
25 #define DEVICE_VER 0x0001
26 #define MANUFACTURER Yushakobo
27 #define PRODUCT Helix Alpha
28 #define DESCRIPTION A split keyboard for the cheap makers
33 // Rows are doubled-up
37 #define MATRIX_ROW_PINS { D7, E6, B4 }
41 #define MATRIX_ROW_PINS { D7, E6, B4, B5 }
43 #define MATRIX_ROWS 10
45 #define MATRIX_ROW_PINS { D7, E6, B4, B5, D4 }
47 #error "expected HELIX_ROWS 3 or 4 or 5"
50 // wiring of each half
51 #define MATRIX_COL_PINS { F6, F7, B1, B3, B2, B6 }
52 // #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6 } //uncomment this line and comment line above if you need to reverse left-to-right key order
54 #define CATERINA_BOOTLOADER
56 /* define if matrix has ghost */
57 //#define MATRIX_HAS_GHOST
59 /* number of backlight levels */
60 // #define BACKLIGHT_LEVELS 3
62 /* Set 0 if debouncing isn't needed */
63 #define DEBOUNCING_DELAY 5
65 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
66 #define LOCKING_SUPPORT_ENABLE
67 /* Locking resynchronize hack */
68 #define LOCKING_RESYNC_ENABLE
73 #define RGBLED_NUM 12 // Number of LEDs
75 * Feature disable options
76 * These options are also useful to firmware size reduction.
79 /* disable debug print */
85 /* disable action features */
86 //#define NO_ACTION_LAYER
87 //#define NO_ACTION_TAPPING
88 //#define NO_ACTION_ONESHOT
89 //#define NO_ACTION_MACRO
90 //#define NO_ACTION_FUNCTION