1 // this is the style you want to emulate.
2 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
4 #include QMK_KEYBOARD_H
10 // Each layer gets a name for readability, which is then used in the keymap matrix below.
11 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
12 // Layer names don't all need to be of the same length, obviously, and you can also skip them
13 // entirely and just use numbers.
24 enum custom_keycodes {
32 #define LOWER MO(_LOWER)
33 #define RAISE MO(_RAISE)
35 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38 * ,-----------------------------------------+ +-----------------------------------------.
39 * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
40 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
41 * | Ctl | A | S | D | F | G | Esc | | Del | H | J | K | L | ; | " |
42 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
43 * | Shift| Z | X | C | V | B | { | | } | N | M | , | . | / | Shift|
44 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
45 * | GUI | Lower| Space| | Enter| Raise| Alt |
46 * +--------------------/ \--------------------+
49 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
50 KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_ESC, KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
51 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
52 KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_LALT
56 * ,-----------------------------------------+ +-----------------------------------------.
57 * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
58 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
59 * | Ctl | A | R | S | T | D | Esc | | Del | H | N | E | I | O | " |
60 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
61 * | Shift| Z | X | C | V | B | { | | } | K | M | , | . | / | Shift|
62 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
63 * | GUI | Lower| Space| | Enter| Raise| Alt |
64 * +--------------------/ \--------------------+
67 KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
68 KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_ESC, KC_DEL, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
69 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
70 KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_LALT
74 * ,-----------------------------------------+ +-----------------------------------------.
75 * | Tab | " | , | . | P | Y | | F | G | C | R | L | Bksp |
76 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
77 * | Ctl | A | O | E | U | I | Esc | | Del | D | H | T | N | S | / |
78 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
79 * | Shift| ; | Q | J | K | X | { | | } | B | M | W | V | Z | Shift|
80 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
81 * | GUI | Lower| Space| | Enter| Raise| Alt |
82 * +--------------------/ \--------------------+
85 KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
86 KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_ESC, KC_DEL, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
87 KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LCBR, KC_RCBR, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
88 KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_LALT
92 * ,-----------------------------------------+ +-----------------------------------------.
93 * | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
94 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
95 * | | | | | | | | | ` | \ | - | = | [ | ] | |
96 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
97 * | | | | | | | | | ~ | | | _ | + | { | } | |
98 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
100 * +--------------------/ \--------------------+
103 _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
104 _______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
105 _______, _______, _______, _______, _______, _______, _______, KC_TILD, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
106 _______, _______, _______, _______, _______, _______
110 * ,-----------------------------------------+ +-----------------------------------------.
111 * | | 1 | 2 | 3 | 4 | 5 | | | | | | | |
112 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
113 * | | F1 | F2 | F3 | F4 | F5 | F6 | | | Left | Down | Up |Right | End | |
114 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
115 * | | F7 | F8 | F9 | F10 | F11 | F12 | | Home | | PgDn | PgUp | | | |
116 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
118 * +--------------------/ \--------------------+
121 _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
122 _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, _______,
123 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______,
124 _______, _______, _______, _______, _______, _______
128 * ,-----------------------------------------+ +-----------------------------------------.
129 * | | | | | | | | | | | | | |
130 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
131 * | | | | | | |Qwerty| |Colemk| | | | | | |
132 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
133 * | | | | | | |Reset | |Dvorak| | | | | | |
134 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
136 * +--------------------/ \--------------------+
139 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
140 _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, _______, _______, _______,
141 _______, _______, _______, _______, _______, _______, RESET, DVORAK, _______, _______, _______, _______, _______, _______,
142 _______, _______, _______, _______, _______, _______
147 uint32_t layer_state_set_user(uint32_t state) {
148 return update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
151 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
154 // You need to add source files to SRC in rules.mk when using OLED display functions
155 void set_keylog(uint16_t keycode);
156 const char *read_keylog(void);
157 const char *read_modifier_state(void);
158 const char *read_host_led_state(void);
160 void matrix_init_user(void) {
161 iota_gfx_init(false); // turns on the display
164 void matrix_scan_user(void) {
165 iota_gfx_task(); // this is what updates the display continuously
168 void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
169 if (memcmp(dest->display, source->display, sizeof(dest->display))) {
170 memcpy(dest->display, source->display, sizeof(dest->display));
175 void render_status(struct CharacterMatrix *matrix) {
178 matrix_write(matrix, "Layer: ");
179 uint8_t layer = biton32(layer_state);
180 uint8_t default_layer = biton32(eeconfig_read_default_layer());
183 switch (default_layer) {
185 snprintf(layer_str, sizeof(layer_str), "Qwerty");
188 snprintf(layer_str, sizeof(layer_str), "Colemak");
191 snprintf(layer_str, sizeof(layer_str), "Dvorak");
194 snprintf(layer_str, sizeof(layer_str), "Undef-%d", default_layer);
199 snprintf(layer_str, sizeof(layer_str), "Raise");
202 snprintf(layer_str, sizeof(layer_str), "Lower");
205 snprintf(layer_str, sizeof(layer_str), "Adjust");
208 snprintf(layer_str, sizeof(layer_str), "Undef-%d", layer);
210 matrix_write_ln(matrix, layer_str);
211 // Last entered keycode
212 matrix_write_ln(matrix, read_keylog());
214 matrix_write_ln(matrix, read_modifier_state());
215 // Host Keyboard LED Status
216 matrix_write(matrix, read_host_led_state());
220 void iota_gfx_task_user(void) {
221 struct CharacterMatrix matrix;
222 matrix_clear(&matrix);
223 render_status(&matrix);
224 matrix_update(&display, &matrix);
229 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
231 if (record->event.pressed) {
237 if (record->event.pressed) {
238 set_single_persistent_default_layer(_QWERTY);
242 if (record->event.pressed) {
243 set_single_persistent_default_layer(_COLEMAK);
247 if (record->event.pressed) {
248 set_single_persistent_default_layer(_DVORAK);