4 lsrtags = "percussion, preparing-parts, really-simple, rhythms, specific-notation"
7 Using the powerful pre-configured tools such as the @code{\\drummode}
8 function and the @code{DrumStaff} context, inputting drum parts is
9 quite easy: drums are placed at their own staff positions (with a
10 special clef symbol) and have note heads according to the drum.
11 Attaching an extra symbol to the drum or restricting the number of
15 doctitle = "Adding drum parts"
19 cymc4.^"crash" hhc16^"h.h." hh hhc8 hho hhc8 hh16 hh
23 bd4 sn8 bd bd4 << bd ss >>
24 bd8 tommh tommh bd toml toml bd tomfh16 tomfh
27 timh4 ssh timl8 ssh r timh r4
33 \new DrumStaff \with {
34 instrumentName = #"timbales"
35 drumStyleTable = #timbales-style
36 \override StaffSymbol.line-count = #2
37 \override BarLine.bar-extent = #'(-1 . 1)
42 \new DrumStaff \with { instrumentName = #"drums" }
44 \new DrumVoice { \stemUp \drh }
45 \new DrumVoice { \stemDown \drl }
49 \midi { \tempo 4 = 120 }