t->get_mus_property ("text"));
}
+bool
+String_number_req::do_equal_b (Request const* r) const
+{
+ String_number_req const* s = dynamic_cast<String_number_req const*> (r);
+ return s && gh_equal_p (get_mus_property ("string"),
+ s->get_mus_property ("string"));
+}
+
+
bool
Articulation_req::do_equal_b (Request const* r) const
{
&& get_direction () == a->get_direction ();
}
-
-
+ADD_MUSIC(String_number_req);