Top level engraver. Puts elements into appropriate columns.
*/
class Score_engraver :
- public Engraver_group_engraver, public Global_translator
+ public Engraver_group_engraver, public Global_translator
{
- Line_of_score * scoreline_l_;
- bool disallow_break_b_;
- int breaks_i_;
+ Line_of_score * scoreline_l_;
+ bool disallow_break_b_;
+ int breaks_i_;
+ Link_array<Score_elem> elem_p_arr_;
- Array<Item*> nobreak_item_p_arr_;
- Link_array<Score_elem> musical_item_p_arr_;
+ Score_column* command_column_l_;
+ Score_column* musical_column_l_;
- Score_column* command_column_l_;
- Score_column* musical_column_l_;
-
- friend class Score;
- void set_columns (Score_column*,Score_column*);
- void typeset_all();
+ void set_columns (Score_column*,Score_column*);
+ void typeset_all();
public:
- DECLARE_MY_RUNTIME_TYPEINFO;
-
- Score_engraver();
+ Paper_score * pscore_p_;
+ DECLARE_MY_RUNTIME_TYPEINFO;
+ Score_engraver();
+ virtual Music_output *get_output_p ();
protected:
- /* Global_translator interface */
- virtual void set_score (Score * score_l);
- virtual void prepare (Moment);
- virtual void finish();
- virtual void process();
- virtual int depth_i() const { return Global_translator::depth_i ();}
- virtual Translator* ancestor_l (int l) { return Global_translator::ancestor_l (l);}
+ virtual void prepare (Moment);
+ virtual void finish();
+ virtual void process();
+ virtual int depth_i() const { return Global_translator::depth_i ();}
+ virtual Translator* ancestor_l (int l) { return Global_translator::ancestor_l (l);}
protected:
- /* Engraver_group_engraver interface */
- virtual Staff_info get_staff_info()const;
- virtual bool do_try_request (Request*);
- virtual void do_creation_processing();
- virtual void do_removal_processing();
- virtual void announce_element (Score_elem_info);
- virtual void do_announces();
- virtual void typeset_element (Score_elem*elem_p);
- virtual Paper_def * paper() const;
- virtual void do_pre_move_processing();
+ /* Engraver_group_engraver interface */
+ virtual Staff_info get_staff_info() const;
+ virtual bool do_try_request (Request*);
+ virtual void do_creation_processing();
+ virtual void do_removal_processing();
+ virtual void announce_element (Score_elem_info);
+ virtual void do_announces();
+ virtual void typeset_element (Score_elem*elem_p);
+ virtual Paper_def * paper() const;
+ virtual void do_pre_move_processing();
};
#endif // SCORE_GRAV_HH