extern Scm_module module;
typedef Module_variable<module> Variable;
+ extern Variable apply;
extern Variable plus;
extern Variable make_module;
#if GUILEV2
extern Variable beat_structure;
extern Variable calc_repeat_slash_count;
extern Variable car_less;
+ extern Variable chordmodifiers;
extern Variable construct_chord_elements;
extern Variable default_time_signature_settings;
+ extern Variable drum_pitch_names;
+ extern Variable grob_compose_function;
+ extern Variable grob_offset_function;
extern Variable hash_table_to_alist;
extern Variable interpret_markup_list;
extern Variable invalidate_alterations;
+ extern Variable key_p;
+ extern Variable key_list_p;
extern Variable key_signature_interface_alteration_positions;
extern Variable layout_extract_page_properties;
extern Variable lilypond_main;
extern Variable make_safe_lilypond_module;
extern Variable make_span_event;
extern Variable markup_p;
+ extern Variable markup_command_signature;
extern Variable markup_list_p;
extern Variable midi_program;
#if !GUILEV2
#endif
extern Variable f_parser;
extern Variable percussion_p;
+ extern Variable pitchnames;
extern Variable pure_chain_offset_callback;
extern Variable remove_stencil_warnings;
extern Variable scale_layout;
extern Variable type_name;
extern Variable volta_bracket_calc_hook_visibility;
extern Variable write_performances_midis;
+}
+
+namespace Syntax {
+ extern Scm_module module;
+ typedef Module_variable<module> Variable;
extern Variable add_lyrics;
extern Variable argument_error;
extern Variable multi_measure_rest;
extern Variable music_function;
extern Variable music_function_call_error;
- extern Variable property_operation;
+ extern Variable partial_markup;
+ extern Variable partial_music_function;
+ extern Variable property_override;
+ extern Variable property_override_function;
+ extern Variable property_revert;
+ extern Variable property_set;
+ extern Variable property_set_function;
+ extern Variable property_unset;
extern Variable repeat;
extern Variable repetition_chord;
extern Variable sequential_music;