void score_slope_direction (Beam_configuration *config) const;
void score_slope_musical (Beam_configuration *config) const;
void score_stem_lengths (Beam_configuration *config) const;
- void generate_quants (vector<Beam_configuration *>* scores) const;
+ void generate_quants (vector<Beam_configuration *> *scores) const;
void score_collisions (Beam_configuration *config) const;
};