#include "paper-column.hh"
extern "C" {
-// thanks to GDBs wonderful casting abilities, we need these:
-Item*
-to_item (Grob* g)
-{
- return dynamic_cast<Item*> (g);
-}
-Spanner*
-to_spanner (Grob*g)
-{
- return dynamic_cast<Spanner*> (g);
-}
+ // thanks to GDBs wonderful casting abilities, we need these:
+ Item *
+ to_item (Grob *g)
+ {
+ return dynamic_cast<Item *> (g);
+ }
+ Spanner *
+ to_spanner (Grob *g)
+ {
+ return dynamic_cast<Spanner *> (g);
+ }
-Paper_column*
-to_pc (Grob* g)
-{
- return dynamic_cast<Paper_column*> (g);
-}
+ Paper_column *
+ to_pc (Grob *g)
+ {
+ return dynamic_cast<Paper_column *> (g);
+ }
}