continue;
}
- String loud = absd->loudness_str ();
+ String loud = absd->loudness_str_;
text_p_ = new G_text_item;
- text_p_->text_str_ = "dyn" + loud; // ugh
+ text_p_->text_str_ = loud; // ugh
Scalar prop = get_property ("dynamicStyle", 0);
text_p_->style_str_ = prop.length_i () ? prop : "dynamic";