Array<Shift_tup> hand (forced_shift ());
Link_array<Note_column> done;
- Real wid = paper_l ()->note_width ();
+ Real wid = paper_l ()->get_var ("collision_note_width");
for (int i=0; i < hand.size (); i++)
{
hand[i].e1_->translate_axis (hand[i].e2_ *wid, X_AXIS);