/*
This file is part of LilyPond, the GNU music typesetter.
- Copyright (C) 2002--2010 Han-Wen Nienhuys <hanwen@xs4all.nl>
+ Copyright (C) 2002--2015 Han-Wen Nienhuys <hanwen@xs4all.nl>
LilyPond is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "pointer-group-interface.hh"
#include "rhythmic-head.hh"
#include "skyline.hh"
+#include "skyline-pair.hh"
#include "stream-event.hh"
#include "warn.hh"
{
SCM cause = acc->get_parent (Y_AXIS)->get_property ("cause");
- Stream_event *mcause = unsmob_stream_event (cause);
+ Stream_event *mcause = unsmob<Stream_event> (cause);
if (!mcause)
{
programming_error ("note head has no event cause");
return 0;
}
- return unsmob_pitch (mcause->get_property ("pitch"));
+ return unsmob<Pitch> (mcause->get_property ("pitch"));
}
void
-Accidental_placement::add_accidental (Grob *me, Grob *a)
+Accidental_placement::add_accidental (Grob *me, Grob *a, bool stagger, long context_hash)
{
Pitch *p = accidental_pitch (a);
if (!p)
return;
a->set_parent (me, X_AXIS);
- a->set_property ("X-offset", Grob::x_parent_positioning_proc);
- int n = p->get_notename ();
+ long n = p->get_notename ();
SCM accs = me->get_object ("accidental-grobs");
- SCM key = scm_from_int (n);
- SCM entry = scm_assq (key, accs);
- if (entry == SCM_BOOL_F)
+ SCM key = scm_cons (scm_from_int (n), scm_from_long (stagger ? context_hash : 1));
+ // assoc because we're dealing with pairs
+ SCM entry = scm_assoc (key, accs);
+ if (scm_is_false (entry))
entry = SCM_EOL;
else
entry = scm_cdr (entry);
entry = scm_cons (a->self_scm (), entry);
- accs = scm_assq_set_x (accs, key, entry);
+ accs = scm_assoc_set_x (accs, key, entry);
me->set_object ("accidental-grobs", accs);
}
*/
void
Accidental_placement::split_accidentals (Grob *accs,
- vector<Grob *> *break_reminder,
- vector<Grob *> *real_acc)
+ vector<Grob *> *break_reminder,
+ vector<Grob *> *real_acc)
{
for (SCM acs = accs->get_object ("accidental-grobs"); scm_is_pair (acs);
acs = scm_cdr (acs))
for (SCM s = scm_cdar (acs); scm_is_pair (s); s = scm_cdr (s))
{
- Grob *a = unsmob_grob (scm_car (s));
+ Grob *a = unsmob<Grob> (scm_car (s));
- if (unsmob_grob (a->get_object ("tie"))
- && !to_boolean (a->get_property ("forced")))
- break_reminder->push_back (a);
- else
- real_acc->push_back (a);
+ if (unsmob<Grob> (a->get_object ("tie"))
+ && !to_boolean (a->get_property ("forced")))
+ break_reminder->push_back (a);
+ else
+ real_acc->push_back (a);
}
}
ret.insert (ret.end (), ra.begin (), ra.end ());
if (right)
- ret.insert (ret.end (), br.begin (), br.end ());
+ ret.insert (ret.end (), br.begin (), br.end ());
}
return ret;
}
struct Accidental_placement_entry
{
- Skyline left_skyline_;
- Skyline right_skyline_;
- Interval vertical_extent_;
- vector<Box> extents_;
+ Skyline_pair horizontal_skylines_;
vector<Grob *> grobs_;
};
Real ape_priority (Accidental_placement_entry const *a)
{
- return a->vertical_extent_[UP];
+ // right is up because we're horizontal
+ return a->horizontal_skylines_.right ();
}
bool ape_less (Accidental_placement_entry *const &a,
- Accidental_placement_entry *const &b)
+ Accidental_placement_entry *const &b)
{
+ vsize size_a = a->grobs_.size ();
+ vsize size_b = b->grobs_.size ();
+ if (size_a != size_b)
+ return size_b < size_a;
+
return ape_priority (a) < ape_priority (b);
}
vector<Accidental_placement_entry *> asc = *apes;
vector_sort (asc, &ape_less);
+ // we do the staggering below based on size
+ // this ensures that if a placement has 4 entries, it will
+ // always be closer to the NoteColumn than a placement with 1
+ // this allows accidentals to be on-average closer to notes
+ // while still preserving octave alignment
+ vector<vector<Accidental_placement_entry *> > ascs;
+
+ vsize sz = INT_MAX;
+ for (vsize i = 0; i < asc.size (); i++)
+ {
+ vsize my_sz = asc[i]->grobs_.size ();
+ if (sz != my_sz)
+ ascs.push_back (vector<Accidental_placement_entry *> ());
+ ascs.back ().push_back (asc[i]);
+ sz = my_sz;
+ }
apes->clear ();
- int parity = 1;
- for (vsize i = 0; i < asc.size ();)
+ for (vsize i = 0; i < ascs.size (); i++)
{
- Accidental_placement_entry *a = 0;
- if (parity)
- {
- a = asc.back ();
- asc.pop_back ();
- }
- else
- a = asc[i++];
-
- apes->push_back (a);
- parity = !parity;
+ int parity = 1;
+ for (vsize j = 0; j < ascs[i].size ();)
+ {
+ Accidental_placement_entry *a = 0;
+ if (parity)
+ {
+ a = ascs[i].back ();
+ ascs[i].pop_back ();
+ }
+ else
+ a = ascs[i][j++];
+
+ apes->push_back (a);
+ parity = !parity;
+ }
}
reverse (*apes);
Accidental_placement_entry *ape = new Accidental_placement_entry;
for (SCM t = scm_cdar (s); scm_is_pair (t); t = scm_cdr (t))
- ape->grobs_.push_back (unsmob_grob (scm_car (t)));
+ ape->grobs_.push_back (unsmob<Grob> (scm_car (t)));
apes.push_back (ape);
}
static void
set_ape_skylines (Accidental_placement_entry *ape,
- Grob **common, Real padding)
+ Grob **common, Real padding)
{
vector<Grob *> accs (ape->grobs_);
vector_sort (accs, &acc_less);
Pitch *p = accidental_pitch (a);
if (!p)
- continue;
+ continue;
if (i == accs.size () - 1 || p->get_octave () != last_octave)
- {
- last_offset = 0;
- offset = a->extent (a, X_AXIS)[LEFT] - padding;
- }
+ {
+ last_offset = 0;
+ offset = a->extent (a, X_AXIS)[LEFT] - padding;
+ }
else if (p->get_alteration () == last_alteration)
- a->translate_axis (last_offset, X_AXIS);
+ a->translate_axis (last_offset, X_AXIS);
else /* Our alteration is different from the last one */
- {
- Real this_offset = offset - a->extent (a, X_AXIS)[RIGHT];
- a->translate_axis (this_offset, X_AXIS);
-
- last_offset = this_offset;
- offset -= a->extent (a, X_AXIS).length () + padding;
- }
-
- vector<Box> boxes = Accidental_interface::accurate_boxes (a, common);
- ape->extents_.insert (ape->extents_.end (), boxes.begin (), boxes.end ());
-
- for (vsize j = boxes.size (); j--;)
- ape->vertical_extent_.unite (boxes[j][Y_AXIS]);
+ {
+ Real this_offset = offset - a->extent (a, X_AXIS)[RIGHT];
+ a->translate_axis (this_offset, X_AXIS);
+
+ last_offset = this_offset;
+ offset -= a->extent (a, X_AXIS).length () + padding;
+ }
+
+ if (Skyline_pair *sky = unsmob<Skyline_pair> (a->get_property ("horizontal-skylines")))
+ {
+ Skyline_pair copy (*sky);
+ copy.raise (a->relative_coordinate (common[X_AXIS], X_AXIS));
+ copy.shift (a->relative_coordinate (common[Y_AXIS], Y_AXIS));
+ ape->horizontal_skylines_.merge (copy);
+ }
last_octave = p->get_octave ();
last_alteration = p->get_alteration ();
}
- ape->left_skyline_ = Skyline (ape->extents_, 0, Y_AXIS, LEFT);
- ape->right_skyline_ = Skyline (ape->extents_, 0, Y_AXIS, RIGHT);
}
static vector<Grob *>
{
Accidental_placement_entry *ape = apes[i];
for (vsize j = ape->grobs_.size (); j--;)
- {
- Grob *acc = ape->grobs_[j];
- Grob *head = acc->get_parent (Y_AXIS);
- Grob *col = head->get_parent (X_AXIS);
-
- if (Note_column::has_interface (col))
- note_cols.push_back (col);
- else
- ret.push_back (head);
- }
+ {
+ Grob *acc = ape->grobs_[j];
+ Grob *head = acc->get_parent (Y_AXIS);
+ Grob *col = head->get_parent (X_AXIS);
+
+ if (has_interface<Note_column> (col))
+ note_cols.push_back (col);
+ else
+ ret.push_back (head);
+ }
}
/*
for (vsize i = note_cols.size (); i--;)
{
Grob *c = note_cols[i]->get_parent (X_AXIS);
- if (Note_collision_interface::has_interface (c))
- {
- extract_grob_set (c, "elements", columns);
- concat (note_cols, columns);
- }
+ if (has_interface<Note_collision_interface> (c))
+ {
+ extract_grob_set (c, "elements", columns);
+ concat (note_cols, columns);
+ }
}
/* Now that we have all of the columns, grab all of the note-heads */
if (Grob *s = Rhythmic_head::get_stem (ret[i]))
ret.push_back (s);
- vector_sort (ret, less<Grob *> ());
- uniq (ret);
+ uniquify (ret);
return ret;
}
for (vsize i = apes.size (); i--;)
for (vsize j = apes[i]->grobs_.size (); j--;)
{
- if (!ret)
- ret = apes[i]->grobs_[j];
- else
- ret = ret->common_refpoint (apes[i]->grobs_[j], a);
+ if (!ret)
+ ret = apes[i]->grobs_[j];
+ else
+ ret = ret->common_refpoint (apes[i]->grobs_[j], a);
}
return ret;
static Skyline
build_heads_skyline (vector<Grob *> const &heads_and_stems,
- Grob **common)
+ Grob **common)
{
vector<Box> head_extents;
for (vsize i = heads_and_stems.size (); i--;)
head_extents.push_back (Box (heads_and_stems[i]->extent (common[X_AXIS], X_AXIS),
- heads_and_stems[i]->pure_height (common[Y_AXIS], 0, INT_MAX)));
+ heads_and_stems[i]->pure_y_extent (common[Y_AXIS], 0, INT_MAX)));
- return Skyline (head_extents, 0, Y_AXIS, LEFT);
+ return Skyline (head_extents, Y_AXIS, LEFT);
}
/*
*/
static Interval
position_apes (Grob *me,
- vector<Accidental_placement_entry *> const &apes,
- Skyline const &heads_skyline)
+ vector<Accidental_placement_entry *> const &apes,
+ Skyline const &heads_skyline)
{
Real padding = robust_scm2double (me->get_property ("padding"), 0.2);
Skyline left_skyline = heads_skyline;
{
Accidental_placement_entry *ape = apes[i];
- Real offset = -ape->right_skyline_.distance (left_skyline);
+ Real offset = -ape->horizontal_skylines_[RIGHT]
+ .distance (left_skyline, 0.1);
if (isinf (offset))
- offset = last_offset;
+ offset = last_offset;
else
- offset -= padding;
+ offset -= padding;
- Skyline new_left_skyline = ape->left_skyline_;
+ Skyline new_left_skyline = ape->horizontal_skylines_[LEFT];
new_left_skyline.raise (offset);
new_left_skyline.merge (left_skyline);
left_skyline = new_left_skyline;
/* Shift all of the accidentals in this ape */
for (vsize j = ape->grobs_.size (); j--;)
- ape->grobs_[j]->translate_axis (offset, X_AXIS);
+ ape->grobs_[j]->translate_axis (offset, X_AXIS);
- for (vsize j = ape->extents_.size (); j--;)
- width.unite (offset + ape->extents_[j][X_AXIS]);
+ for (LEFT_and_RIGHT (d))
+ {
+ Real mh = ape->horizontal_skylines_[d].max_height ();
+ if (!isinf (mh))
+ width.add_point (mh + offset);
+ }
last_offset = offset;
}
* |_| |
* | |
*
-
*/
MAKE_SCHEME_CALLBACK (Accidental_placement, calc_positioning_done, 1);
SCM
Accidental_placement::calc_positioning_done (SCM smob)
{
- Grob *me = unsmob_grob (smob);
+ Grob *me = unsmob<Grob> (smob);
if (!me->is_live ())
return SCM_BOOL_T;
}
ADD_INTERFACE (Accidental_placement,
- "Resolve accidental collisions.",
-
- /* properties */
- "accidental-grobs "
- "direction "
- "padding "
- "positioning-done "
- "right-padding "
- "script-priority "
- );
+ "Resolve accidental collisions.",
+
+ /* properties */
+ "accidental-grobs "
+ "direction "
+ "padding "
+ "positioning-done "
+ "right-padding "
+ "script-priority "
+ );