--- /dev/null
+/* classes: h_files */
+
+#ifndef SCM_FLUIDS_H
+#define SCM_FLUIDS_H
+
+/* Copyright (C) 1996,2000,2001, 2006 Free Software Foundation, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+\f
+
+#include "libguile/__scm.h"
+#include "libguile/root.h"
+#include "libguile/vectors.h"
+
+/* Fluids.
+
+ Fluids are objects of a certain type (a smob) that can hold one SCM
+ value per dynamic state. That is, modifications to this value are
+ only visible to code that executes with the same dynamic state as
+ the modifying code. When a new dynamic state is constructed, it
+ inherits the values from its parent. Because each thread executes
+ with its own dynamic state, you can use fluids for thread local
+ storage.
+
+ Each fluid is identified by a small integer. This integer is used
+ to index a vector that holds the values of all fluids. A dynamic
+ state consists of this vector, wrapped in a smob so that the vector
+ can grow.
+ */
+
+/* The fastest way to acces/modify the value of a fluid. These macros
+ do no error checking at all. The first argument is the index
+ number of the fluid, obtained via SCM_FLUID_NUM, not the fluid
+ itself. You must make sure that the fluid remains protected as
+ long you use its number since numbers of unused fluids are reused
+ eventually.
+*/
+
+#define SCM_FLUID_NUM(x) scm_i_fluid_num (x)
+#define SCM_FAST_FLUID_REF(n) scm_i_fast_fluid_ref (n)
+#define SCM_FAST_FLUID_SET_X(n, val) scm_i_fast_fluid_set_x ((n),(val))
+
+SCM_API SCM scm_make_fluid (void);
+SCM_API int scm_is_fluid (SCM obj);
+SCM_API SCM scm_fluid_p (SCM fl);
+SCM_API SCM scm_fluid_ref (SCM fluid);
+SCM_API SCM scm_fluid_set_x (SCM fluid, SCM value);
+SCM_API size_t scm_i_fluid_num (SCM fl);
+SCM_API SCM scm_i_fast_fluid_ref (size_t n);
+SCM_API void scm_i_fast_fluid_set_x (size_t n, SCM val);
+
+SCM_API SCM scm_c_with_fluids (SCM fluids, SCM vals,
+ SCM (*cproc)(void *), void *cdata);
+SCM_API SCM scm_c_with_fluid (SCM fluid, SCM val,
+ SCM (*cproc)(void *), void *cdata);
+SCM_API SCM scm_with_fluids (SCM fluids, SCM vals, SCM thunk);
+SCM_API SCM scm_with_fluid (SCM fluid, SCM val, SCM thunk);
+
+SCM_API void scm_dynwind_fluid (SCM fluid, SCM value);
+
+SCM_API SCM scm_make_dynamic_state (SCM parent);
+SCM_API SCM scm_dynamic_state_p (SCM obj);
+SCM_API int scm_is_dynamic_state (SCM obj);
+SCM_API SCM scm_current_dynamic_state (void);
+SCM_API SCM scm_set_current_dynamic_state (SCM state);
+SCM_API void scm_dynwind_current_dynamic_state (SCM state);
+SCM_API void *scm_c_with_dynamic_state (SCM state,
+ void *(*func)(void *), void *data);
+SCM_API SCM scm_with_dynamic_state (SCM state, SCM proc);
+
+SCM_API SCM scm_i_make_initial_dynamic_state (void);
+
+SCM_API void scm_fluids_prehistory (void);
+SCM_API void scm_init_fluids (void);
+
+#endif /* SCM_FLUIDS_H */
+
+/*
+ Local Variables:
+ c-file-style: "gnu"
+ End:
+*/