--- /dev/null
+% DO NOT EDIT this file manually; it is automatically
+% generated from Documentation/snippets/new
+% Make any changes in Documentation/snippets/new/
+% and then run scripts/auxiliar/makelsr.py
+%
+% This file is in the public domain.
+%% Note: this file works from version 2.14.0
+\version "2.14.0"
+
+\header {
+%% Translation of GIT committish: 70f5f30161f7b804a681cd080274bfcdc9f4fe8c
+ texidoces = "
+Las reglas de final de barra especificadas en el contexto
+@code{Score} se aplican a todos los pentagramas, pero se pueden
+modificar tanto en los niveles de @code{Staff} como de
+@code{Voice}:
+
+"
+ doctitlees = "Finales de barra en el contexto Score"
+
+
+%% Translation of GIT committish: 0a868be38a775ecb1ef935b079000cebbc64de40
+ texidocde = "
+Balkenenderegeln, die im @code{Score}-Kontext definiert werden, wirken
+sich auf alle Systeme aus, können aber auf @code{Staff}- und
+@code{Voice}-Ebene neu verändert werden:
+
+"
+ doctitlede = "Balkenenden auf Score-Ebene"
+
+
+
+%% Translation of GIT committish: 190a067275167c6dc9dd0afef683d14d392b7033
+ texidocfr = "
+Les règles de ligatures définies au niveau du contexte @code{Score}
+s'appliqueront à toutes les portées. Il est toutefois possible de
+moduler au niveau @code{Staff} ou @code{Voice}@tie{}:
+
+"
+ doctitlefr = "Définition de règles de ligature pour la partition"
+
+ lsrtags = "rhythms"
+ texidoc = "
+Beat structure rules specified in the @code{Score} context apply to all
+staves, but can be modified at both @code{Staff} and @code{Voice}
+levels:
+"
+ doctitle = "Beam endings in Score context"
+} % begin verbatim
+
+
+\relative c'' {
+ \time 5/4
+ % Set default beaming for all staves
+ \set Score.baseMoment = #(ly:make-moment 1 8)
+ \set Score.beatStructure = #'(3 4 3)
+ <<
+ \new Staff {
+ c8 c c c c c c c c c
+ }
+ \new Staff {
+ % Modify beaming for just this staff
+ \set Staff.beatStructure = #'(6 4)
+ c8 c c c c c c c c c
+ }
+ \new Staff {
+ % Inherit beaming from Score context
+ <<
+ {
+ \voiceOne
+ c8 c c c c c c c c c
+ }
+ % Modify beaming for this voice only
+ \new Voice {
+ \voiceTwo
+ \set Voice.beatStructure = #'(6 4)
+ a8 a a a a a a a a a
+ }
+ >>
+ }
+ >>
+}