]> git.donarmstrong.com Git - tmk_firmware.git/blob - common/action.c
Merge branch 'add_build_options'
[tmk_firmware.git] / common / action.c
1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "led.h"
27 #include "layer_switch.h"
28 #include "action_oneshot.h"
29 #include "action_macro.h"
30 #include "action.h"
31
32
33 static void process_action(keyrecord_t *record);
34 static void debug_event(keyevent_t event);
35 static void debug_record(keyrecord_t record);
36 static void debug_action(action_t action);
37
38 #ifndef NO_ACTION_TAPPING
39 /*
40  * Tapping
41  */
42 /* period of tapping(ms) */
43 #ifndef TAPPING_TERM
44 #define TAPPING_TERM    200
45 #endif
46
47 /* tap count needed for toggling a feature */
48 #ifndef TAPPING_TOGGLE
49 #define TAPPING_TOGGLE  5
50 #endif
51
52 /* stores a key event of current tap. */
53 static keyrecord_t tapping_key = {};
54
55 #define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
56 #define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
57 #define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
58 #define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
59 #define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
60
61
62 /*
63  * Waiting buffer
64  *
65  * stores key events waiting for settling current tap.
66  */
67 #define WAITING_BUFFER_SIZE 8
68 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
69 /* point to empty cell to enq */
70 static uint8_t waiting_buffer_head = 0;
71 /* point to the oldest data cell to deq */
72 static uint8_t waiting_buffer_tail = 0;
73
74
75 static bool process_tapping(keyrecord_t *record);
76 static bool waiting_buffer_enq(keyrecord_t record);
77 static void waiting_buffer_clear(void);
78 #if TAPPING_TERM >= 500
79 static bool waiting_buffer_typed(keyevent_t event);
80 #endif
81 static void waiting_buffer_scan_tap(void);
82 static void debug_tapping_key(void);
83 static void debug_waiting_buffer(void);
84 #endif
85
86
87
88 void action_exec(keyevent_t event)
89 {
90     if (!IS_NOEVENT(event)) {
91         debug("\n---- action_exec: start -----\n");
92         debug("EVENT: "); debug_event(event); debug("\n");
93     }
94
95     keyrecord_t record = { .event = event };
96
97 #ifndef NO_ACTION_TAPPING
98     if (process_tapping(&record)) {
99         if (!IS_NOEVENT(record.event)) {
100             debug("processed: "); debug_record(record); debug("\n");
101         }
102     } else {
103         if (!waiting_buffer_enq(record)) {
104             // clear all in case of overflow.
105             debug("OVERFLOW: CLEAR ALL STATES\n");
106             clear_keyboard();
107             waiting_buffer_clear();
108             tapping_key = (keyrecord_t){};
109         }
110     }
111
112     // process waiting_buffer
113     if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
114         debug("---- action_exec: process waiting_buffer -----\n");
115     }
116     for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
117         if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
118             debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
119             debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
120         } else {
121             break;
122         }
123     }
124     if (!IS_NOEVENT(event)) {
125         debug("\n");
126     }
127 #else
128     process_action(&record);
129     if (!IS_NOEVENT(record.event)) {
130         debug("processed: "); debug_record(record); debug("\n");
131     }
132 #endif
133 }
134
135 static void process_action(keyrecord_t *record)
136 {
137     keyevent_t event = record->event;
138     uint8_t tap_count = record->tap.count;
139
140     if (IS_NOEVENT(event)) { return; }
141
142     action_t action = layer_switch_get_action(event.key);
143     debug("ACTION: "); debug_action(action);
144     debug(" overlays: "); overlay_debug();
145     debug(" keymaps: "); keymap_debug();
146     debug(" default_layer: "); debug_dec(default_layer); debug("\n");
147
148     switch (action.kind.id) {
149         /* Key and Mods */
150         case ACT_LMODS:
151         case ACT_RMODS:
152             {
153                 uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
154                                                                 action.key.mods<<4;
155                 if (event.pressed) {
156                     uint8_t tmp_mods = host_get_mods();
157                     if (mods) {
158                         host_add_mods(mods);
159                         host_send_keyboard_report();
160                     }
161                     register_code(action.key.code);
162                     if (mods && action.key.code) {
163                         host_set_mods(tmp_mods);
164                         host_send_keyboard_report();
165                     }
166                 } else {
167                     if (mods && !action.key.code) {
168                         host_del_mods(mods);
169                         host_send_keyboard_report();
170                     }
171                     unregister_code(action.key.code);
172                 }
173             }
174             break;
175 #ifndef NO_ACTION_TAPPING
176         case ACT_LMODS_TAP:
177         case ACT_RMODS_TAP:
178             {
179                 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
180                                                                     action.key.mods<<4;
181                 switch (action.layer.code) {
182     #ifndef NO_ACTION_ONESHOT
183                     case 0x00:
184                         // Oneshot modifier
185                         if (event.pressed) {
186                             if (tap_count == 0) {
187                                 debug("MODS_TAP: Oneshot: add_mods\n");
188                                 add_mods(mods);
189                             }
190                             else if (tap_count == 1) {
191                                 debug("MODS_TAP: Oneshot: start\n");
192                                 oneshot_start(mods);
193                             }
194                             else if (tap_count == TAPPING_TOGGLE) {
195                                 debug("MODS_TAP: Oneshot: toggle\n");
196                                 oneshot_toggle();
197                             }
198                             else {
199                                 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
200                                 // double tap cancels oneshot and works as normal modifier.
201                                 oneshot_cancel();
202                                 add_mods(mods);
203                             }
204                         } else {
205                             if (tap_count == 0) {
206                                 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
207                                 // cancel oneshot on hold
208                                 oneshot_cancel();
209                                 del_mods(mods);
210                             }
211                             else if (tap_count == 1) {
212                                 debug("MODS_TAP: Oneshot: del_mods\n");
213                                 // retain Oneshot
214                                 del_mods(mods);
215                             }
216                             else {
217                                 debug("MODS_TAP: Oneshot: del_mods\n");
218                                 // cancel Mods
219                                 del_mods(mods);
220                             }
221                         }
222                         break;
223     #endif
224                     default:
225                         if (event.pressed) {
226                             if (tap_count > 0) {
227                                 if (waiting_buffer_has_anykey_pressed()) {
228                                     debug("MODS_TAP: Tap: Cancel: add_mods\n");
229                                     // ad hoc: set 0 to cancel tap
230                                     record->tap.count = 0;
231                                     add_mods(mods);
232                                 } else {
233                                     debug("MODS_TAP: Tap: register_code\n");
234                                     register_code(action.key.code);
235                                 }
236                             } else {
237                                 debug("MODS_TAP: No tap: add_mods\n");
238                                 add_mods(mods);
239                             }
240                         } else {
241                             if (tap_count > 0) {
242                                 debug("MODS_TAP: Tap: unregister_code\n");
243                                 unregister_code(action.key.code);
244                             } else {
245                                 debug("MODS_TAP: No tap: add_mods\n");
246                                 del_mods(mods);
247                             }
248                         }
249                         break;
250                 }
251             }
252             break;
253 #endif
254 #ifdef EXTRAKEY_ENABLE
255         /* other HID usage */
256         case ACT_USAGE:
257             switch (action.usage.page) {
258                 case PAGE_SYSTEM:
259                     if (event.pressed) {
260                         host_system_send(action.usage.code);
261                     } else {
262                         host_system_send(0);
263                     }
264                     break;
265                 case PAGE_CONSUMER:
266                     if (event.pressed) {
267                         host_consumer_send(action.usage.code);
268                     } else {
269                         host_consumer_send(0);
270                     }
271                     break;
272             }
273             break;
274 #endif
275 #ifdef MOUSEKEY_ENABLE
276         /* Mouse key */
277         case ACT_MOUSEKEY:
278             if (event.pressed) {
279                 mousekey_on(action.key.code);
280                 mousekey_send();
281             } else {
282                 mousekey_off(action.key.code);
283                 mousekey_send();
284             }
285             break;
286 #endif
287 #ifndef NO_ACTION_KEYMAP
288         case ACT_KEYMAP:
289             switch (action.layer.code) {
290                 /* Keymap clear */
291                 case OP_RESET:
292                     switch (action.layer.val & 0x03) {
293                         case 0:
294                             // NOTE: reserved
295                             overlay_clear();
296                             keymap_clear();
297                             break;
298                         case ON_PRESS:
299                             if (event.pressed) {
300                                 overlay_clear();
301                                 keymap_clear();
302                             }
303                             break;
304                         case ON_RELEASE:
305                             if (!event.pressed) {
306                                 overlay_clear();
307                                 keymap_clear();
308                             }
309                             break;
310                         case ON_BOTH:
311                             overlay_clear();
312                             keymap_clear();
313                             break;
314                         /* NOTE: 4-7 rserved */
315                     }
316                     break;
317                 /* Keymap Reset default layer */
318                 case (OP_RESET | ON_PRESS):
319                     if (event.pressed) {
320                         default_layer_set(action.layer.val);
321                     }
322                     break;
323                 case (OP_RESET | ON_RELEASE):
324                     if (!event.pressed) {
325                         default_layer_set(action.layer.val);
326                     }
327                     break;
328                 case (OP_RESET | ON_BOTH):
329                     default_layer_set(action.layer.val);
330                     break;
331
332                 /* Keymap Bit invert */
333                 case OP_INV:
334                     /* with tap toggle */
335                     if (event.pressed) {
336                         if (tap_count < TAPPING_TOGGLE) {
337                             debug("KEYMAP_INV: tap toggle(press).\n");
338                             keymap_invert(action.layer.val);
339                         }
340                     } else {
341                         if (tap_count <= TAPPING_TOGGLE) {
342                             debug("KEYMAP_INV: tap toggle(release).\n");
343                             keymap_invert(action.layer.val);
344                         }
345                     }
346                     break;
347                 case (OP_INV | ON_PRESS):
348                     if (event.pressed) {
349                         keymap_invert(action.layer.val);
350                     }
351                     break;
352                 case (OP_INV | ON_RELEASE):
353                     if (!event.pressed) {
354                         keymap_invert(action.layer.val);
355                     }
356                     break;
357                 case (OP_INV | ON_BOTH):
358                     keymap_invert(action.layer.val);
359                     break;
360
361                 /* Keymap Bit on */
362                 case OP_ON:
363                     if (event.pressed) {
364                         keymap_on(action.layer.val);
365                     } else {
366                         keymap_off(action.layer.val);
367                     }
368                     break;
369                 case (OP_ON | ON_PRESS):
370                     if (event.pressed) {
371                         keymap_on(action.layer.val);
372                     }
373                     break;
374                 case (OP_ON | ON_RELEASE):
375                     if (!event.pressed) {
376                         keymap_on(action.layer.val);
377                     }
378                     break;
379                 case (OP_ON | ON_BOTH):
380                     keymap_on(action.layer.val);
381                     break;
382
383                 /* Keymap Bit off */
384                 case OP_OFF:
385                     if (event.pressed) {
386                         keymap_off(action.layer.val);
387                     } else {
388                         keymap_on(action.layer.val);
389                     }
390                     break;
391                 case (OP_OFF | ON_PRESS):
392                     if (event.pressed) {
393                         keymap_off(action.layer.val);
394                     }
395                     break;
396                 case (OP_OFF | ON_RELEASE):
397                     if (!event.pressed) {
398                         keymap_off(action.layer.val);
399                     }
400                     break;
401                 case (OP_OFF | ON_BOTH):
402                     keymap_off(action.layer.val);
403                     break;
404
405                 /* Keymap Bit set */
406                 case OP_SET:
407                     if (event.pressed) {
408                         keymap_set(action.layer.val);
409                     } else {
410                         keymap_clear();
411                     }
412                     break;
413                 case (OP_SET | ON_PRESS):
414                     if (event.pressed) {
415                         keymap_set(action.layer.val);
416                     }
417                     break;
418                 case (OP_SET | ON_RELEASE):
419                     if (!event.pressed) {
420                         keymap_set(action.layer.val);
421                     }
422                     break;
423                 case (OP_SET | ON_BOTH):
424                     keymap_set(action.layer.val);
425                     break;
426
427                 /* Keymap Bit invert with tap key */
428                 default:
429                     if (event.pressed) {
430                         if (tap_count > 0) {
431                             debug("KEYMAP_TAP_KEY: Tap: register_code\n");
432                             register_code(action.layer.code);
433                         } else {
434                             debug("KEYMAP_TAP_KEY: No tap: On on press\n");
435                             keymap_on(action.layer.val);
436                         }
437                     } else {
438                         if (tap_count > 0) {
439                             debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
440                             unregister_code(action.layer.code);
441                         } else {
442                             debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
443                             keymap_off(action.layer.val);
444                         }
445                     }
446                     break;
447             }
448             break;
449 #endif
450 #ifndef NO_ACTION_OVERLAY
451         case ACT_OVERLAY:
452             switch (action.layer.code) {
453                 // Overlay Invert bit4
454                 case OP_INV4 | 0:
455                     if (action.layer.val == 0) {
456                         // NOTE: reserved for future use
457                         overlay_clear();
458                     } else {
459                         overlay_set(overlay_stat ^ action.layer.val);
460                     }
461                     break;
462                 case OP_INV4 | 1:
463                     if (action.layer.val == 0) {
464                         // on pressed
465                         if (event.pressed) overlay_clear();
466                     } else {
467                         overlay_set(overlay_stat ^ action.layer.val<<4);
468                     }
469                     break;
470                 case OP_INV4 | 2:
471                     if (action.layer.val == 0) {
472                         // on released
473                         if (!event.pressed) overlay_clear();
474                     } else {
475                         overlay_set(overlay_stat ^ action.layer.val<<8);
476                     }
477                     break;
478                 case OP_INV4 | 3:
479                     if (action.layer.val == 0) {
480                         // on both
481                         overlay_clear();
482                     } else {
483                         overlay_set(overlay_stat ^ action.layer.val<<12);
484                     }
485                     break;
486
487                 /* Overlay Bit invert */
488                 case OP_INV:
489                     /* with tap toggle */
490                     if (event.pressed) {
491                         if (tap_count < TAPPING_TOGGLE) {
492                             debug("OVERLAY_INV: tap toggle(press).\n");
493                             overlay_invert(action.layer.val);
494                         }
495                     } else {
496                         if (tap_count <= TAPPING_TOGGLE) {
497                             debug("OVERLAY_INV: tap toggle(release).\n");
498                             overlay_invert(action.layer.val);
499                         }
500                     }
501                     break;
502                 case (OP_INV | ON_PRESS):
503                     if (event.pressed) {
504                         overlay_invert(action.layer.val);
505                     }
506                     break;
507                 case (OP_INV | ON_RELEASE):
508                     if (!event.pressed) {
509                         overlay_invert(action.layer.val);
510                     }
511                     break;
512                 case (OP_INV | ON_BOTH):
513                     overlay_invert(action.layer.val);
514                     break;
515
516                 /* Overlay Bit on */
517                 case OP_ON:
518                     if (event.pressed) {
519                         overlay_on(action.layer.val);
520                     } else {
521                         overlay_off(action.layer.val);
522                     }
523                     break;
524                 case (OP_ON | ON_PRESS):
525                     if (event.pressed) {
526                         overlay_on(action.layer.val);
527                     }
528                     break;
529                 case (OP_ON | ON_RELEASE):
530                     if (!event.pressed) {
531                         overlay_on(action.layer.val);
532                     }
533                     break;
534                 case (OP_ON | ON_BOTH):
535                     overlay_on(action.layer.val);
536                     break;
537
538                 /* Overlay Bit off */
539                 case OP_OFF:
540                     if (event.pressed) {
541                         overlay_off(action.layer.val);
542                     } else {
543                         overlay_on(action.layer.val);
544                     }
545                     break;
546                 case (OP_OFF | ON_PRESS):
547                     if (event.pressed) {
548                         overlay_off(action.layer.val);
549                     }
550                     break;
551                 case (OP_OFF | ON_RELEASE):
552                     if (!event.pressed) {
553                         overlay_off(action.layer.val);
554                     }
555                     break;
556                 case (OP_OFF | ON_BOTH):
557                     overlay_off(action.layer.val);
558                     break;
559
560                 /* Overlay Bit set */
561                 case OP_SET:
562                     if (event.pressed) {
563                         overlay_move(action.layer.val);
564                     } else {
565                         overlay_clear();
566                     }
567                     break;
568                 case (OP_SET | ON_PRESS):
569                     if (event.pressed) {
570                         overlay_move(action.layer.val);
571                     }
572                     break;
573                 case (OP_SET | ON_RELEASE):
574                     if (!event.pressed) {
575                         overlay_move(action.layer.val);
576                     }
577                     break;
578                 case (OP_SET | ON_BOTH):
579                     overlay_move(action.layer.val);
580                     break;
581
582                 /* Overlay Bit invert with tap key */
583                 default:
584                     if (event.pressed) {
585                         if (tap_count > 0) {
586                             debug("OVERLAY_TAP_KEY: Tap: register_code\n");
587                             register_code(action.layer.code);
588                         } else {
589                             debug("OVERLAY_TAP_KEY: No tap: On on press\n");
590                             overlay_on(action.layer.val);
591                         }
592                     } else {
593                         if (tap_count > 0) {
594                             debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
595                             unregister_code(action.layer.code);
596                         } else {
597                             debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
598                             overlay_off(action.layer.val);
599                         }
600                     }
601                     break;
602             }
603             break;
604 #endif
605         /* Extentions */
606 #ifndef NO_ACTION_MACRO
607         case ACT_MACRO:
608             action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
609             break;
610 #endif
611         case ACT_COMMAND:
612             break;
613 #ifndef NO_ACTION_FUNCTION
614         case ACT_FUNCTION:
615             action_function(record, action.func.id, action.func.opt);
616             break;
617 #endif
618         default:
619             break;
620     }
621 }
622
623
624
625
626 /*
627  * Utilities for actions.
628  */
629 void register_code(uint8_t code)
630 {
631     if (code == KC_NO) {
632         return;
633     }
634 #ifdef CAPSLOCK_LOCKING_ENABLE
635     else if (KC_LOCKING_CAPS == code) {
636 #ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
637         // Resync: ignore if caps lock already is on
638         if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
639 #endif
640         host_add_key(KC_CAPSLOCK);
641         host_send_keyboard_report();
642         host_del_key(KC_CAPSLOCK);
643         host_send_keyboard_report();
644     }
645 #endif
646     else if IS_KEY(code) {
647         // TODO: should push command_proc out of this block?
648         if (command_proc(code)) return;
649
650 #ifndef NO_ACTION_ONESHOT
651         if (oneshot_state.mods && !oneshot_state.disabled) {
652             uint8_t tmp_mods = host_get_mods();
653             host_add_mods(oneshot_state.mods);
654
655             host_add_key(code);
656             host_send_keyboard_report();
657
658             host_set_mods(tmp_mods);
659             oneshot_cancel();
660         } else 
661 #endif
662         {
663             host_add_key(code);
664             host_send_keyboard_report();
665         }
666     }
667     else if IS_MOD(code) {
668         host_add_mods(MOD_BIT(code));
669         host_send_keyboard_report();
670     }
671 }
672
673 void unregister_code(uint8_t code)
674 {
675     if (code == KC_NO) {
676         return;
677     }
678 #ifdef CAPSLOCK_LOCKING_ENABLE
679     else if (KC_LOCKING_CAPS == code) {
680 #ifdef CAPSLOCK_LOCKING_RESYNC_ENABLE
681         // Resync: ignore if caps lock already is off
682         if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
683 #endif
684         host_add_key(KC_CAPSLOCK);
685         host_send_keyboard_report();
686         host_del_key(KC_CAPSLOCK);
687         host_send_keyboard_report();
688     }
689 #endif
690     else if IS_KEY(code) {
691         host_del_key(code);
692         host_send_keyboard_report();
693     }
694     else if IS_MOD(code) {
695         host_del_mods(MOD_BIT(code));
696         host_send_keyboard_report();
697     }
698 }
699
700 void add_mods(uint8_t mods)
701 {
702     if (mods) {
703         host_add_mods(mods);
704         host_send_keyboard_report();
705     }
706 }
707
708 void del_mods(uint8_t mods)
709 {
710     if (mods) {
711         host_del_mods(mods);
712         host_send_keyboard_report();
713     }
714 }
715
716 void set_mods(uint8_t mods)
717 {
718     host_set_mods(mods);
719     host_send_keyboard_report();
720 }
721
722 void clear_keyboard(void)
723 {
724     host_clear_mods();
725     clear_keyboard_but_mods();
726 }
727
728 void clear_keyboard_but_mods(void)
729 {
730     host_clear_keys();
731     host_send_keyboard_report();
732 #ifdef MOUSEKEY_ENABLE
733     mousekey_clear();
734     mousekey_send();
735 #endif
736 #ifdef EXTRAKEY_ENABLE
737     host_system_send(0);
738     host_consumer_send(0);
739 #endif
740 }
741
742 bool sending_anykey(void)
743 {
744     return (host_has_anykey() || host_mouse_in_use() ||
745             host_last_sysytem_report() || host_last_consumer_report());
746 }
747
748 bool is_tap_key(key_t key)
749 {
750     action_t action = layer_switch_get_action(key);
751
752     switch (action.kind.id) {
753         case ACT_LMODS_TAP:
754         case ACT_RMODS_TAP:
755             return true;
756         case ACT_KEYMAP:
757         case ACT_OVERLAY:
758             switch (action.layer.code) {
759                 case 0x04 ... 0xEF:    /* tap key */
760                 case OP_INV:
761                     return true;
762                 default:
763                     return false;
764             }
765         case ACT_MACRO:
766         case ACT_FUNCTION:
767             if (action.func.opt & FUNC_TAP) { return true; }
768             return false;
769     }
770     return false;
771 }
772
773
774 /*
775  * debug print
776  */
777 static void debug_event(keyevent_t event)
778 {
779     debug_hex16((event.key.row<<8) | event.key.col);
780     if (event.pressed) debug("d("); else debug("u(");
781     debug_dec(event.time); debug(")");
782 }
783
784 static void debug_record(keyrecord_t record)
785 {
786     debug_event(record.event); debug(":"); debug_dec(record.tap.count);
787     if (record.tap.interrupted) debug("-");
788 }
789
790 static void debug_action(action_t action)
791 {
792     switch (action.kind.id) {
793         case ACT_LMODS:             debug("ACT_LMODS");             break;
794         case ACT_RMODS:             debug("ACT_RMODS");             break;
795         case ACT_LMODS_TAP:         debug("ACT_LMODS_TAP");         break;
796         case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
797         case ACT_USAGE:             debug("ACT_USAGE");             break;
798         case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
799         case ACT_KEYMAP:            debug("ACT_KEYMAP");            break;
800         case ACT_OVERLAY:           debug("ACT_OVERLAY");           break;
801         case ACT_MACRO:             debug("ACT_MACRO");             break;
802         case ACT_COMMAND:           debug("ACT_COMMAND");           break;
803         case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
804         default:                    debug("UNKNOWN");               break;
805     }
806     debug("[");
807     debug_hex4(action.kind.param>>8);
808     debug(":");
809     debug_hex8(action.kind.param & 0xff);
810     debug("]");
811 }
812
813
814
815 #ifndef NO_ACTION_TAPPING
816 /* Tapping
817  *
818  * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
819  *       (without interfering by typing other key)
820  */
821 /* return true when key event is processed or consumed. */
822 static bool process_tapping(keyrecord_t *keyp)
823 {
824     keyevent_t event = keyp->event;
825
826     // if tapping
827     if (IS_TAPPING_PRESSED()) {
828         if (WITHIN_TAPPING_TERM(event)) {
829             if (tapping_key.tap.count == 0) {
830                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
831                     // first tap!
832                     debug("Tapping: First tap(0->1).\n");
833                     tapping_key.tap.count = 1;
834                     tapping_key.tap.interrupted  = (waiting_buffer_has_anykey_pressed() ? true : false);
835                     debug_tapping_key();
836                     process_action(&tapping_key);
837
838                     // enqueue
839                     keyp->tap = tapping_key.tap;
840                     return false;
841                 }
842 #if TAPPING_TERM >= 500
843                 /* This can prevent from typing some tap keys in a row at a time. */
844                 else if (!event.pressed && waiting_buffer_typed(event)) {
845                     // other key typed. not tap.
846                     debug("Tapping: End. No tap. Interfered by typing key\n");
847                     process_action(&tapping_key);
848                     tapping_key = (keyrecord_t){};
849                     debug_tapping_key();
850
851                     // enqueue
852                     return false;
853                 }
854 #endif
855                 else {
856                     // other key events shall be enq'd till tapping state settles.
857                     return false;
858                 }
859             }
860             // tap_count > 0
861             else {
862                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
863                     debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
864                     keyp->tap = tapping_key.tap;
865                     process_action(keyp);
866                     tapping_key = *keyp;
867                     debug_tapping_key();
868                     return true;
869                 }
870                 else if (is_tap_key(keyp->event.key) && event.pressed) {
871                     if (tapping_key.tap.count > 1) {
872                         debug("Tapping: Start new tap with releasing last tap(>1).\n");
873                         // unregister key
874                         process_action(&(keyrecord_t){
875                                 .tap = tapping_key.tap,
876                                 .event.key = tapping_key.event.key,
877                                 .event.time = event.time,
878                                 .event.pressed = false
879                         });
880                     } else {
881                         debug("Tapping: Start while last tap(1).\n");
882                     }
883                     tapping_key = *keyp;
884                     waiting_buffer_scan_tap();
885                     debug_tapping_key();
886                     return true;
887                 }
888                 else {
889                     if (!IS_NOEVENT(keyp->event)) {
890                         debug("Tapping: key event while last tap(>0).\n");
891                     }
892                     process_action(keyp);
893                     return true;
894                 }
895             }
896         }
897         // after TAPPING_TERM
898         else {
899             if (tapping_key.tap.count == 0) {
900                 debug("Tapping: End. Timeout. Not tap(0): ");
901                 debug_event(event); debug("\n");
902                 process_action(&tapping_key);
903                 tapping_key = (keyrecord_t){};
904                 debug_tapping_key();
905                 return false;
906             }  else {
907                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
908                     debug("Tapping: End. last timeout tap release(>0).");
909                     keyp->tap = tapping_key.tap;
910                     process_action(keyp);
911                     tapping_key = (keyrecord_t){};
912                     return true;
913                 }
914                 else if (is_tap_key(keyp->event.key) && event.pressed) {
915                     if (tapping_key.tap.count > 1) {
916                         debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
917                         // unregister key
918                         process_action(&(keyrecord_t){
919                                 .tap = tapping_key.tap,
920                                 .event.key = tapping_key.event.key,
921                                 .event.time = event.time,
922                                 .event.pressed = false
923                         });
924                     } else {
925                         debug("Tapping: Start while last timeout tap(1).\n");
926                     }
927                     tapping_key = *keyp;
928                     waiting_buffer_scan_tap();
929                     debug_tapping_key();
930                     return true;
931                 }
932                 else {
933                     if (!IS_NOEVENT(keyp->event)) {
934                         debug("Tapping: key event while last timeout tap(>0).\n");
935                     }
936                     process_action(keyp);
937                     return true;
938                 }
939             }
940         }
941     } else if (IS_TAPPING_RELEASED()) {
942         if (WITHIN_TAPPING_TERM(event)) {
943             if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
944                 // sequential tap.
945                 keyp->tap = tapping_key.tap;
946                 keyp->tap.count += 1;
947                 debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
948                 process_action(keyp);
949                 tapping_key = *keyp;
950                 debug_tapping_key();
951                 return true;
952             } else if (event.pressed && is_tap_key(event.key)) {
953                 // Sequential tap can be interfered with other tap key.
954                 debug("Tapping: Start with interfering other tap.\n");
955                 tapping_key = *keyp;
956                 waiting_buffer_scan_tap();
957                 debug_tapping_key();
958                 return true;
959             } else {
960                 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
961                 process_action(keyp);
962                 return true;
963             }
964         } else {
965             // timeout. no sequential tap.
966             debug("Tapping: End(Timeout after releasing last tap): ");
967             debug_event(event); debug("\n");
968             tapping_key = (keyrecord_t){};
969             debug_tapping_key();
970             return false;
971         }
972     }
973     // not tapping satate
974     else {
975         if (event.pressed && is_tap_key(event.key)) {
976             debug("Tapping: Start(Press tap key).\n");
977             tapping_key = *keyp;
978             waiting_buffer_scan_tap();
979             debug_tapping_key();
980             return true;
981         } else {
982             process_action(keyp);
983             return true;
984         }
985     }
986 }
987
988
989 /*
990  * Waiting buffer
991  */
992 static bool waiting_buffer_enq(keyrecord_t record)
993 {
994     if (IS_NOEVENT(record.event)) {
995         return true;
996     }
997
998     if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
999         debug("waiting_buffer_enq: Over flow.\n");
1000         return false;
1001     }
1002
1003     waiting_buffer[waiting_buffer_head] = record;
1004     waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
1005
1006     debug("waiting_buffer_enq: "); debug_waiting_buffer();
1007     return true;
1008 }
1009
1010 static void waiting_buffer_clear(void)
1011 {
1012     waiting_buffer_head = 0;
1013     waiting_buffer_tail = 0;
1014 }
1015
1016 #if TAPPING_TERM >= 500
1017 static bool waiting_buffer_typed(keyevent_t event)
1018 {
1019     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1020         if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
1021             return true;
1022         }
1023     }
1024     return false;
1025 }
1026 #endif
1027
1028 bool waiting_buffer_has_anykey_pressed(void)
1029 {
1030     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1031         if (waiting_buffer[i].event.pressed) return true;
1032     }
1033     return false;
1034 }
1035 /* scan buffer for tapping */
1036 static void waiting_buffer_scan_tap(void)
1037 {
1038     // tapping already is settled
1039     if (tapping_key.tap.count > 0) return;
1040     // invalid state: tapping_key released && tap.count == 0
1041     if (!tapping_key.event.pressed) return;
1042
1043     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1044         if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
1045                 !waiting_buffer[i].event.pressed &&
1046                 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
1047             tapping_key.tap.count = 1;
1048             waiting_buffer[i].tap.count = 1;
1049             process_action(&tapping_key);
1050
1051             debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
1052             debug_waiting_buffer();
1053             return;
1054         }
1055     }
1056 }
1057
1058
1059 /*
1060  * debug print
1061  */
1062 static void debug_tapping_key(void)
1063 {
1064     debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
1065 }
1066
1067 static void debug_waiting_buffer(void)
1068 {
1069     debug("{ ");
1070     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1071         debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
1072     }
1073     debug("}\n");
1074 }
1075 #endif