};
void eeconfig_init_keymap(void) {
+ rgblight_sethsv(MODERN_DOLCH_RED.h, MODERN_DOLCH_RED.s, MODERN_DOLCH_RED.v);
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
}
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
* │ │Mv←│Mv↓│Mv→│TNx│ │ │ │ │ │ │ │ │
* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴────┬───┤
- * │ │RTg│RV-│RV+│ │ │ │ │M4 │M5 │ │ │ │
+ * │ │RTg│RV-│RV+│RMd│ │ │ │M4 │M5 │ │ │ │
* └─────┬──┴┬──┴──┬┴───┴───┴───┴───┴───┴───┴──┬┴───┴┬───┬─┴───┘
* │DPR│DstNA│ │ │ │
* └───┴─────┴───────────────────────────┴─────┴───┘
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CLEAR,
_______, TOP, MV_UP, BOTTOM, TAB_PRV, _______, _______, _______, _______, _______, _______, _______, _______, DEL_NXT,
_______, MV_LEFT, MV_DOWN, MV_RGHT, TAB_NXT, _______, _______, _______, _______, _______, _______, _______, _______,
- _______, RGB_TOG, RGB_VAD, RGB_VAI, _______, _______, _______, _______, KC_BTN4, KC_BTN5, _______, _______, _______,
+ _______, RGB_TOG, RGB_VAD, RGB_VAI, RGB_MOD, _______, _______, _______, KC_BTN4, KC_BTN5, _______, _______, _______,
XXXXXXX, DST_P_R, DST_N_A, _______, _______, _______, XXXXXXX
),
};
#include QMK_KEYBOARD_H
#include "konstantin.h"
-static const hsv_t *colors[] = { &GODSPEED_BLUE, &GODSPEED_YELLOW };
+static const HSV *colors[] = { &GODSPEED_BLUE, &GODSPEED_YELLOW };
static const size_t cnum = sizeof colors / sizeof *colors;
static size_t cidx = 0;
#pragma once
-#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSFT) | MOD_BIT(KC_RCTL)))
-
#define LAYER_FN
#define LAYER_NUMPAD
#include "rgb.h"
#ifdef RGBLIGHT_EFFECT_BREATHING
-const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {20, 30, 5, 10};
+const uint8_t PROGMEM RGBLED_BREATHING_INTERVALS[] = { 20, 30, 5, 10 };
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
-const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {20, 50, 100};
+const uint8_t PROGMEM RGBLED_RAINBOW_MOOD_INTERVALS[] = { 20, 50, 100 };
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
-const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {20, 50, 100};
+const uint8_t PROGMEM RGBLED_RAINBOW_SWIRL_INTERVALS[] = { 20, 50, 100 };
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
-const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {20, 50, 100};
+const uint8_t PROGMEM RGBLED_SNAKE_INTERVALS[] = { 20, 50, 100 };
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
-const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {20, 50, 100};
+const uint8_t PROGMEM RGBLED_KNIGHT_INTERVALS[] = { 20, 50, 100 };
#endif
-const hsv_t GODSPEED_BLUE = { .h = 280, .s = 68, .v = RGBLIGHT_LIMIT_VAL };
-const hsv_t GODSPEED_YELLOW = { .h = 38, .s = 153, .v = RGBLIGHT_LIMIT_VAL };
+const HSV GODSPEED_BLUE = { .h = 198, .s = 68, .v = 255 };
+const HSV GODSPEED_YELLOW = { .h = 27, .s = 153, .v = 255 };
+const HSV MODERN_DOLCH_RED = { .h = 252, .s = 255, .v = 144 };
#include "quantum.h"
-typedef struct {
- uint16_t h; // 0–360
- uint8_t s; // 0–255
- uint8_t v; // 0–255
-} hsv_t;
-
-typedef struct {
- uint8_t r; // 0–255
- uint8_t g; // 0–255
- uint8_t b; // 0–255
-} rgb_t;
-
-extern const hsv_t GODSPEED_BLUE;
-extern const hsv_t GODSPEED_YELLOW;
+extern const HSV GODSPEED_BLUE;
+extern const HSV GODSPEED_YELLOW;
+extern const HSV MODERN_DOLCH_RED;
[TD_RAL_LAL] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_LALT),
[TD_RAL_RGU] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RALT, KC_RGUI),
[TD_RCT_RSF] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RCTL, KC_RSFT),
+ [TD_RSF_RCT] = ACTION_TAP_DANCE_DOUBLE_MOD(KC_RSFT, KC_RCTL),
[TD_LSFT_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_LSFT, L_FN),
[TD_RCTL_FN] = ACTION_TAP_DANCE_MOD_LAYER(KC_RCTL, L_FN),
#define RAL_LAL TD(TD_RAL_LAL)
#define RAL_RGU TD(TD_RAL_RGU)
#define RCT_RSF TD(TD_RCT_RSF)
+#define RSF_RCT TD(TD_RSF_RCT)
#define LSFT_FN TD(TD_LSFT_FN)
#define RCTL_FN TD(TD_RCTL_FN)
TD_RAL_LAL,
TD_RAL_RGU,
TD_RCT_RSF,
+ TD_RSF_RCT,
TD_LSFT_FN,
TD_RCTL_FN,