1 #include "process_records.h"
3 #ifdef TAP_DANCE_ENABLE
4 //Tap Dance Definitions
5 qk_tap_dance_action_t tap_dance_actions[] = {
6 [COMM_QUOT] = ACTION_TAP_DANCE_DOUBLE(KC_COMM, KC_QUOT),
7 [BACKSPACE] = ACTION_TAP_DANCE_DOUBLE (KC_BSPACE, LCTL(KC_BSPACE)),
8 [TAP_TAB] = ACTION_TAP_DANCE_DOUBLE (KC_TAB, LSFT(KC_TAB)),
9 [CTRL_MINUS] = ACTION_TAP_DANCE_DOUBLE (KC_LCTL, KC_MINS),
10 [CTRL_PLUS] = ACTION_TAP_DANCE_DOUBLE (KC_RCTL, KC_EQL)
14 #if defined(RGB_MATRIX_ENABLE)
15 extern void eeconfig_update_rgb_matrix_default(void);
18 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
19 static uint16_t reset_timer;
22 if (record->event.pressed) {
23 set_single_persistent_default_layer(_QWERTY);
27 #ifndef GAMELAYER_DISABLE
28 if (record->event.pressed) {
29 set_single_persistent_default_layer(_GAME);
34 if (record->event.pressed) {
36 #ifdef TRILAYER_ENABLED
37 update_tri_layer(_LOWER, _RAISE, _ADJUST);
41 #ifdef TRILAYER_ENABLED
42 update_tri_layer(_LOWER, _RAISE, _ADJUST);
47 if (record->event.pressed) {
49 #ifdef TRILAYER_ENABLED
50 update_tri_layer(_LOWER, _RAISE, _ADJUST);
54 #ifdef TRILAYER_ENABLED
55 update_tri_layer(_LOWER, _RAISE, _ADJUST);
60 #if defined(RGBLIGHT_ENABLE)
61 if (record->event.pressed) {
62 eeconfig_update_rgblight_default();
65 #elif defined(RGB_MATRIX_ENABLE)
66 if (record->event.pressed) {
67 eeconfig_update_rgb_matrix_default();
72 if (record->event.pressed) {
73 reset_timer = timer_read();
75 if (timer_elapsed(reset_timer) >= 500) {
82 return process_record_keymap(keycode, record) &&
83 #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
84 process_record_rgb(keycode, record) &&
85 #endif // RGBLIGHT_ENABLE;
89 __attribute__ ((weak))
90 bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
95 __attribute__ ((weak))
96 bool process_record_rgb(uint16_t keycode, keyrecord_t *record) {