2 Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
20 userspace_config_t userspace_config;
21 #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
22 # define DRASHNA_UNICODE_MODE UC_WIN
24 // set to 2 for UC_WIN, set to 4 for UC_WINC
25 # define DRASHNA_UNICODE_MODE 2
28 // This block is for all of the gaming macros, as they were all doing
29 // the same thing, but with differring text sent.
30 bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
31 if (!record->event.pressed || override) {
33 if (userspace_config.is_overwatch) {
40 wait_ms(TAP_CODE_DELAY);
41 send_string_with_delay(str, TAP_CODE_DELAY);
42 wait_ms(TAP_CODE_DELAY);
45 if (override) wait_ms(3000);
49 bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed) {
50 static uint16_t this_timer;
52 this_timer = timer_read();
54 if (timer_elapsed(this_timer) < TAPPING_TERM) {
57 register_code(mod_code);
59 unregister_code(mod_code);
65 bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
67 this_timer = timer_read();
69 if (timer_elapsed(this_timer) < TAPPING_TERM) {
72 register_code(mod_code);
74 unregister_code(mod_code);
80 void bootmagic_lite(void) {
82 #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
83 wait_ms(DEBOUNCING_DELAY * 2);
84 #elif defined(DEBOUNCE) && DEBOUNCE > 0
85 wait_ms(DEBOUNCE * 2);
90 if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
95 // Add reconfigurable functions here, for keymap customization
96 // This allows for a global, userspace functions, and continued
97 // customization of the keymap. Use _keymap instead of _user
98 // functions in the keymaps
100 void matrix_init_keymap(void) {}
102 // Call user matrix init, set default RGB colors and then
103 // call the keymap's init function
104 void matrix_init_user(void) {
105 userspace_config.raw = eeconfig_read_user();
107 #ifdef BOOTLOADER_CATERINA
115 #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
116 set_unicode_input_mode(DRASHNA_UNICODE_MODE);
117 get_unicode_input_mode();
118 #endif // UNICODE_ENABLE
119 matrix_init_keymap();
122 __attribute__((weak))
123 void keyboard_post_init_keymap(void) {}
125 void keyboard_post_init_user(void) {
126 #ifdef RGBLIGHT_ENABLE
127 keyboard_post_init_rgb();
129 keyboard_post_init_keymap();
132 __attribute__((weak))
133 void shutdown_keymap(void) {}
135 void shutdown_user(void) {
136 #ifdef RGBLIGHT_ENABLE
137 rgblight_enable_noeeprom();
138 rgblight_mode_noeeprom(1);
139 rgblight_setrgb_red();
140 #endif // RGBLIGHT_ENABLE
141 #ifdef RGB_MATRIX_ENABLE
142 // uint16_t timer_start = timer_read();
143 // rgb_matrix_set_color_all( 0xFF, 0x00, 0x00 );
144 // while(timer_elapsed(timer_start) < 250) { wait_ms(1); }
145 #endif // RGB_MATRIX_ENABLE
149 __attribute__((weak))
150 void suspend_power_down_keymap(void) {}
152 void suspend_power_down_user(void) {
153 suspend_power_down_keymap();
156 __attribute__((weak))
157 void suspend_wakeup_init_keymap(void) {}
159 void suspend_wakeup_init_user(void) {
160 suspend_wakeup_init_keymap();
163 __attribute__((weak))
164 void matrix_scan_keymap(void) {}
166 // No global matrix scan code, so just run keymap's matrix
168 void matrix_scan_user(void) {
169 static bool has_ran_yet;
175 #ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
176 run_diablo_macro_check();
177 #endif // TAP_DANCE_ENABLE
179 #ifdef RGBLIGHT_ENABLE
181 #endif // RGBLIGHT_ENABLE
183 matrix_scan_keymap();
186 __attribute__((weak))
187 layer_state_t layer_state_set_keymap(layer_state_t state) { return state; }
189 // on layer change, no matter where the change was initiated
190 // Then runs keymap's layer change check
191 layer_state_t layer_state_set_user(layer_state_t state) {
192 state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
193 #ifdef RGBLIGHT_ENABLE
194 state = layer_state_set_rgb(state);
195 #endif // RGBLIGHT_ENABLE
196 return layer_state_set_keymap(state);
199 __attribute__((weak))
200 layer_state_t default_layer_state_set_keymap(layer_state_t state) { return state; }
202 // Runs state check and changes underglow color and animation
203 layer_state_t default_layer_state_set_user(layer_state_t state) {
204 state = default_layer_state_set_keymap(state);
206 # ifdef RGBLIGHT_ENABLE
207 state = default_layer_state_set_rgb(state);
208 # endif // RGBLIGHT_ENABLE
213 __attribute__((weak))
214 void led_set_keymap(uint8_t usb_led) {}
216 // Any custom LED code goes here.
217 // So far, I only have keyboard specific code,
218 // So nothing goes here.
219 void led_set_user(uint8_t usb_led) {
220 led_set_keymap(usb_led);
223 __attribute__((weak))
224 void eeconfig_init_keymap(void) {}
226 void eeconfig_init_user(void) {
227 userspace_config.raw = 0;
228 userspace_config.rgb_layer_change = true;
229 eeconfig_update_user(userspace_config.raw);
230 #if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
231 set_unicode_input_mode(DRASHNA_UNICODE_MODE);
232 get_unicode_input_mode();
234 eeprom_update_byte(EECONFIG_UNICODEMODE, DRASHNA_UNICODE_MODE);
236 eeconfig_init_keymap();