2 Copyright 2018 Massdrop Inc.
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
18 #ifdef USE_MASSDROP_CONFIGURATOR
20 #include "led_matrix.h"
23 led_setup_t leds_teal_salmon[] = {
24 { .hs = 0, .he = 33, .rs = 24, .re = 24, .gs = 215, .ge = 215, .bs = 204, .be = 204, .ef = EF_NONE },
25 { .hs = 33, .he = 66, .rs = 24, .re = 255, .gs = 215, .ge = 114, .bs = 204, .be = 118, .ef = EF_NONE },
26 { .hs = 66, .he = 100, .rs = 255, .re = 255, .gs = 114, .ge = 114, .bs = 118, .be = 118, .ef = EF_NONE },
31 led_setup_t leds_yellow[] = {
32 { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_NONE },
37 led_setup_t leds_off[] = {
38 { .hs = 0, .he = 100, .rs = 0, .re = 0, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_NONE },
43 led_setup_t leds_red[] = {
44 { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_NONE },
49 led_setup_t leds_green[] = {
50 { .hs = 0, .he = 100, .rs = 0, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_NONE },
55 led_setup_t leds_blue[] = {
56 { .hs = 0, .he = 100, .rs = 0, .re = 0, .gs = 0, .ge = 0, .bs = 255, .be = 255, .ef = EF_NONE },
61 led_setup_t leds_white[] = {
62 { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 255, .ge = 255, .bs = 255, .be = 255, .ef = EF_NONE },
66 //White with moving red stripe
67 led_setup_t leds_white_with_red_stripe[] = {
68 { .hs = 0, .he = 100, .rs = 255, .re = 255, .gs = 255, .ge = 255, .bs = 255, .be = 255, .ef = EF_NONE },
69 { .hs = 0, .he = 15, .rs = 0, .re = 0, .gs = 0, .ge = 255, .bs = 0, .be = 255, .ef = EF_SCR_R | EF_SUBTRACT },
70 { .hs = 15, .he = 30, .rs = 0, .re = 0, .gs = 255, .ge = 0, .bs = 255, .be = 0, .ef = EF_SCR_R | EF_SUBTRACT },
74 //Black with moving red stripe
75 led_setup_t leds_black_with_red_stripe[] = {
76 { .hs = 0, .he = 15, .rs = 0, .re = 255, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_SCR_R },
77 { .hs = 15, .he = 30, .rs = 255, .re = 0, .gs = 0, .ge = 0, .bs = 0, .be = 0, .ef = EF_SCR_R },
81 //Rainbow no scrolling
82 led_setup_t leds_rainbow_ns[] = {
83 { .hs = 0, .he = 16.67, .rs = 255, .re = 255, .gs = 0, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER },
84 { .hs = 16.67, .he = 33.33, .rs = 255, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER },
85 { .hs = 33.33, .he = 50, .rs = 0, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 255, .ef = EF_OVER },
86 { .hs = 50, .he = 66.67, .rs = 0, .re = 0, .gs = 255, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER },
87 { .hs = 66.67, .he = 83.33, .rs = 0, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER },
88 { .hs = 83.33, .he = 100, .rs = 255, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 0, .ef = EF_OVER },
93 led_setup_t leds_rainbow_s[] = {
94 { .hs = 0, .he = 16.67, .rs = 255, .re = 255, .gs = 0, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER | EF_SCR_R },
95 { .hs = 16.67, .he = 33.33, .rs = 255, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 0, .ef = EF_OVER | EF_SCR_R },
96 { .hs = 33.33, .he = 50, .rs = 0, .re = 0, .gs = 255, .ge = 255, .bs = 0, .be = 255, .ef = EF_OVER | EF_SCR_R },
97 { .hs = 50, .he = 66.67, .rs = 0, .re = 0, .gs = 255, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER | EF_SCR_R },
98 { .hs = 66.67, .he = 83.33, .rs = 0, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 255, .ef = EF_OVER | EF_SCR_R },
99 { .hs = 83.33, .he = 100, .rs = 255, .re = 255, .gs = 0, .ge = 0, .bs = 255, .be = 0, .ef = EF_OVER | EF_SCR_R },
103 //Add new LED animations here using one from above as example
104 //The last entry must be { .end = 1 }
105 //Add the new animation name to the list below following its format
107 void *led_setups[] = {
116 leds_white_with_red_stripe,
117 leds_black_with_red_stripe,
121 const uint8_t led_setups_count = sizeof(led_setups) / sizeof(led_setups[0]);