]> git.donarmstrong.com Git - qmk_firmware.git/blob - quantum/rgb_matrix_animations/solid_splash_anim.h
Switching rgb_config_t to use HSV struct
[qmk_firmware.git] / quantum / rgb_matrix_animations / solid_splash_anim.h
1 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2 #if !defined(DISABLE_RGB_MATRIX_SOLID_SPLASH) || !defined(DISABLE_RGB_MATRIX_SOLID_MULTISPLASH)
3
4 #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
5 RGB_MATRIX_EFFECT(SOLID_SPLASH)
6 #endif
7
8 #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
9 RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
10 #endif
11
12 #ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14 HSV SOLID_SPLASH_math(HSV hsv,  int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15     uint16_t effect = tick - dist;
16     if (effect > 255)
17         effect = 255;
18     hsv.v = qadd8(hsv.v, 255 - effect);
19     return hsv;
20 }
21
22 #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
23 bool SOLID_SPLASH(effect_params_t* params) {
24     return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math);
25 }
26 #endif
27
28 #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
29 bool SOLID_MULTISPLASH(effect_params_t* params) {
30     return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math);
31 }
32 #endif
33
34 #endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
35 #endif // !defined(DISABLE_RGB_MATRIX_SPLASH) && !defined(DISABLE_RGB_MATRIX_MULTISPLASH)
36 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED