2 #ifndef DISABLE_RGB_MATRIX_RAINDROPS
3 #include "rgb_matrix_types.h"
5 extern rgb_counters_t g_rgb_counters;
6 extern led_config_t g_led_config;
7 extern rgb_config_t rgb_matrix_config;
9 static void raindrops_set_color(int i, effect_params_t* params) {
10 if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return;
11 HSV hsv = { 0 , rgb_matrix_config.sat, rgb_matrix_config.val };
13 // Take the shortest path between hues
14 int16_t deltaH = ((rgb_matrix_config.hue + 180) % 360 - rgb_matrix_config.hue) / 4;
17 } else if (deltaH < -127) {
21 hsv.h = rgb_matrix_config.hue + (deltaH * (rand() & 0x03));
22 RGB rgb = hsv_to_rgb(hsv);
23 rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
26 bool rgb_matrix_raindrops(effect_params_t* params) {
28 // Change one LED every tick, make sure speed is not 0
29 if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 10 == 0) {
30 raindrops_set_color(rand() % DRIVER_LED_TOTAL, params);
35 RGB_MATRIX_USE_LIMITS(led_min, led_max);
36 for (int i = led_min; i < led_max; i++) {
37 raindrops_set_color(i, params);
39 return led_max < DRIVER_LED_TOTAL;
42 #endif // DISABLE_RGB_MATRIX_RAINDROPS