1 /* Copyright 2017 Jason Williams
2 * Copyright 2017 Jack Humbert
3 * Copyright 2018 Yiancar
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "rgb_matrix.h"
26 rgb_config_t rgb_matrix_config;
29 #define MAX(X, Y) ((X) > (Y) ? (X) : (Y))
33 #define MIN(a,b) ((a) < (b)? (a): (b))
36 #ifndef RGB_DISABLE_AFTER_TIMEOUT
37 #define RGB_DISABLE_AFTER_TIMEOUT 0
40 #ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
41 #define RGB_DISABLE_WHEN_USB_SUSPENDED false
44 #ifndef EECONFIG_RGB_MATRIX
45 #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
48 #if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > 255
49 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
52 bool g_suspend_state = false;
54 // Global tick at 20 Hz
57 // Ticks since this key was last hit.
58 uint8_t g_key_hit[DRIVER_LED_TOTAL];
60 // Ticks since any key was last hit.
61 uint32_t g_any_key_hit = 0;
67 uint32_t eeconfig_read_rgb_matrix(void) {
68 return eeprom_read_dword(EECONFIG_RGB_MATRIX);
70 void eeconfig_update_rgb_matrix(uint32_t val) {
71 eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
73 void eeconfig_update_rgb_matrix_default(void) {
74 dprintf("eeconfig_update_rgb_matrix_default\n");
75 rgb_matrix_config.enable = 1;
76 rgb_matrix_config.mode = RGB_MATRIX_CYCLE_LEFT_RIGHT;
77 rgb_matrix_config.hue = 0;
78 rgb_matrix_config.sat = 255;
79 rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
80 rgb_matrix_config.speed = 0;
81 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
83 void eeconfig_debug_rgb_matrix(void) {
84 dprintf("rgb_matrix_config eprom\n");
85 dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
86 dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode);
87 dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
88 dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
89 dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
90 dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed);
94 #define LED_HITS_TO_REMEMBER 8
95 uint8_t g_last_led_hit[LED_HITS_TO_REMEMBER] = {255};
96 uint8_t g_last_led_count = 0;
98 void map_row_column_to_led( uint8_t row, uint8_t column, uint8_t *led_i, uint8_t *led_count) {
102 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
103 // map_index_to_led(i, &led);
105 if (row == led.matrix_co.row && column == led.matrix_co.col) {
106 led_i[*led_count] = i;
112 void rgb_matrix_update_pwm_buffers(void) {
113 rgb_matrix_driver.flush();
116 void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
117 rgb_matrix_driver.set_color(index, red, green, blue);
120 void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
121 rgb_matrix_driver.set_color_all(red, green, blue);
124 bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
125 if ( record->event.pressed ) {
126 uint8_t led[8], led_count;
127 map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
129 for (uint8_t i = LED_HITS_TO_REMEMBER; i > 1; i--) {
130 g_last_led_hit[i - 1] = g_last_led_hit[i - 2];
132 g_last_led_hit[0] = led[0];
133 g_last_led_count = MIN(LED_HITS_TO_REMEMBER, g_last_led_count + 1);
135 for(uint8_t i = 0; i < led_count; i++)
136 g_key_hit[led[i]] = 0;
139 #ifdef RGB_MATRIX_KEYRELEASES
140 uint8_t led[8], led_count;
141 map_row_column_to_led(record->event.key.row, record->event.key.col, led, &led_count);
142 for(uint8_t i = 0; i < led_count; i++)
143 g_key_hit[led[i]] = 255;
151 void rgb_matrix_set_suspend_state(bool state) {
152 g_suspend_state = state;
155 void rgb_matrix_test(void) {
156 // Mask out bits 4 and 5
157 // Increase the factor to make the test animation slower (and reduce to make it faster)
159 switch ( (g_tick & (0b11 << factor)) >> factor )
163 rgb_matrix_set_color_all( 20, 0, 0 );
168 rgb_matrix_set_color_all( 0, 20, 0 );
173 rgb_matrix_set_color_all( 0, 0, 20 );
178 rgb_matrix_set_color_all( 20, 20, 20 );
185 void rgb_matrix_all_off(void) {
186 rgb_matrix_set_color_all( 0, 0, 0 );
190 void rgb_matrix_solid_color(void) {
191 HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
192 RGB rgb = hsv_to_rgb( hsv );
193 rgb_matrix_set_color_all( rgb.r, rgb.g, rgb.b );
196 void rgb_matrix_solid_reactive(void) {
197 // Relies on hue being 8-bit and wrapping
198 for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
200 uint16_t offset2 = g_key_hit[i]<<2;
201 offset2 = (offset2<=130) ? (130-offset2) : 0;
203 HSV hsv = { .h = rgb_matrix_config.hue+offset2, .s = 255, .v = rgb_matrix_config.val };
204 RGB rgb = hsv_to_rgb( hsv );
205 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
209 // alphas = color1, mods = color2
210 void rgb_matrix_alphas_mods(void) {
212 RGB rgb1 = hsv_to_rgb( (HSV){ .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
213 RGB rgb2 = hsv_to_rgb( (HSV){ .h = (rgb_matrix_config.hue + 180) % 360, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val } );
216 for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
218 if ( led.matrix_co.raw < 0xFF ) {
221 rgb_matrix_set_color( i, rgb2.r, rgb2.g, rgb2.b );
225 rgb_matrix_set_color( i, rgb1.r, rgb1.g, rgb1.b );
231 void rgb_matrix_gradient_up_down(void) {
232 int16_t h1 = rgb_matrix_config.hue;
233 int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
234 int16_t deltaH = h2 - h1;
236 // Take the shortest path between hues
241 else if ( deltaH < -127 )
245 // Divide delta by 4, this gives the delta per row
248 int16_t s1 = rgb_matrix_config.sat;
249 int16_t s2 = rgb_matrix_config.hue;
250 int16_t deltaS = ( s2 - s1 ) / 4;
252 HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
255 for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
257 // map_led_to_point( i, &point );
258 point = g_rgb_leds[i].point;
259 // The y range will be 0..64, map this to 0..4
260 uint8_t y = (point.y>>4);
261 // Relies on hue being 8-bit and wrapping
262 hsv.h = rgb_matrix_config.hue + ( deltaH * y );
263 hsv.s = rgb_matrix_config.sat + ( deltaS * y );
264 rgb = hsv_to_rgb( hsv );
265 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
269 void rgb_matrix_raindrops(bool initialize) {
270 int16_t h1 = rgb_matrix_config.hue;
271 int16_t h2 = (rgb_matrix_config.hue + 180) % 360;
272 int16_t deltaH = h2 - h1;
275 // Take the shortest path between hues
280 else if ( deltaH < -127 )
285 int16_t s1 = rgb_matrix_config.sat;
286 int16_t s2 = rgb_matrix_config.sat;
287 int16_t deltaS = ( s2 - s1 ) / 4;
292 // Change one LED every tick, make sure speed is not 0
293 uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
295 for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
297 // If initialize, all get set to random colors
298 // If not, all but one will stay the same as before.
299 if ( initialize || i == led_to_change )
301 hsv.h = h1 + ( deltaH * ( rand() & 0x03 ) );
302 hsv.s = s1 + ( deltaS * ( rand() & 0x03 ) );
303 // Override brightness with global brightness control
304 hsv.v = rgb_matrix_config.val;
306 rgb = hsv_to_rgb( hsv );
307 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
312 void rgb_matrix_cycle_all(void) {
313 uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
317 // Relies on hue being 8-bit and wrapping
318 for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
320 // map_index_to_led(i, &led);
322 if (led.matrix_co.raw < 0xFF) {
323 uint16_t offset2 = g_key_hit[i]<<2;
324 offset2 = (offset2<=63) ? (63-offset2) : 0;
326 HSV hsv = { .h = offset+offset2, .s = 255, .v = rgb_matrix_config.val };
327 RGB rgb = hsv_to_rgb( hsv );
328 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
333 void rgb_matrix_cycle_left_right(void) {
334 uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
335 HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
339 for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
341 // map_index_to_led(i, &led);
343 if (led.matrix_co.raw < 0xFF) {
344 uint16_t offset2 = g_key_hit[i]<<2;
345 offset2 = (offset2<=63) ? (63-offset2) : 0;
347 // map_led_to_point( i, &point );
348 point = g_rgb_leds[i].point;
349 // Relies on hue being 8-bit and wrapping
350 hsv.h = point.x + offset + offset2;
351 rgb = hsv_to_rgb( hsv );
352 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
357 void rgb_matrix_cycle_up_down(void) {
358 uint8_t offset = ( g_tick << rgb_matrix_config.speed ) & 0xFF;
359 HSV hsv = { .h = 0, .s = 255, .v = rgb_matrix_config.val };
363 for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
365 // map_index_to_led(i, &led);
367 if (led.matrix_co.raw < 0xFF) {
368 uint16_t offset2 = g_key_hit[i]<<2;
369 offset2 = (offset2<=63) ? (63-offset2) : 0;
371 // map_led_to_point( i, &point );
372 point = g_rgb_leds[i].point;
373 // Relies on hue being 8-bit and wrapping
374 hsv.h = point.y + offset + offset2;
375 rgb = hsv_to_rgb( hsv );
376 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
382 void rgb_matrix_dual_beacon(void) {
383 HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
386 double cos_value = cos(g_tick * PI / 128) / 32;
387 double sin_value = sin(g_tick * PI / 128) / 112;
388 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
389 point = g_rgb_leds[i].point;
390 hsv.h = ((point.y - 32.0)* cos_value + (point.x - 112.0) * sin_value) * (180) + rgb_matrix_config.hue;
391 rgb = hsv_to_rgb( hsv );
392 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
396 void rgb_matrix_rainbow_beacon(void) {
397 HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
400 double cos_value = cos(g_tick * PI / 128);
401 double sin_value = sin(g_tick * PI / 128);
402 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
403 point = g_rgb_leds[i].point;
404 hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - 112.0) * sin_value + rgb_matrix_config.hue;
405 rgb = hsv_to_rgb( hsv );
406 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
410 void rgb_matrix_rainbow_pinwheels(void) {
411 HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
414 double cos_value = cos(g_tick * PI / 128);
415 double sin_value = sin(g_tick * PI / 128);
416 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
417 point = g_rgb_leds[i].point;
418 hsv.h = (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.y - 32.0)* cos_value + (2 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (66 - abs(point.x - 112.0)) * sin_value + rgb_matrix_config.hue;
419 rgb = hsv_to_rgb( hsv );
420 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
424 void rgb_matrix_rainbow_moving_chevron(void) {
425 HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
429 double cos_value = cos(r * PI / 128);
430 double sin_value = sin(r * PI / 128);
431 double multiplier = (g_tick / 256.0 * 224);
432 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
433 point = g_rgb_leds[i].point;
434 hsv.h = (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * abs(point.y - 32.0)* sin_value + (1.5 * (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed)) * (point.x - multiplier) * cos_value + rgb_matrix_config.hue;
435 rgb = hsv_to_rgb( hsv );
436 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
441 void rgb_matrix_jellybean_raindrops( bool initialize ) {
445 // Change one LED every tick, make sure speed is not 0
446 uint8_t led_to_change = ( g_tick & ( 0x0A / (rgb_matrix_config.speed == 0 ? 1 : rgb_matrix_config.speed) ) ) == 0 ? rand() % (DRIVER_LED_TOTAL) : 255;
448 for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
450 // If initialize, all get set to random colors
451 // If not, all but one will stay the same as before.
452 if ( initialize || i == led_to_change )
454 hsv.h = rand() & 0xFF;
455 hsv.s = rand() & 0xFF;
456 // Override brightness with global brightness control
457 hsv.v = rgb_matrix_config.val;
459 rgb = hsv_to_rgb( hsv );
460 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
465 void rgb_matrix_digital_rain( const bool initialize ) {
466 // algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain
467 const uint8_t drop_ticks = 28;
468 const uint8_t new_drop_probability = 24;
469 const uint8_t pure_green_intensity = 0xd0;
470 const uint8_t max_brightness_boost = 0xc0;
471 const uint8_t max_intensity = 0xff;
473 static uint8_t map[MATRIX_COLS][MATRIX_ROWS] = {{0}};
474 static uint8_t drop = 0;
477 rgb_matrix_set_color_all(0, 0, 0);
478 memset(map, 0, sizeof map);
481 for (uint8_t col = 0; col < MATRIX_COLS; col++) {
482 for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
483 if (row == 0 && drop == 0 && rand() < RAND_MAX / new_drop_probability) {
484 // top row, pixels have just fallen and we're
485 // making a new rain drop in this column
486 map[col][row] = max_intensity;
488 else if (map[col][row] > 0 && map[col][row] < max_intensity) {
489 // neither fully bright nor dark, decay it
492 // set the pixel colour
493 uint8_t led, led_count;
494 map_row_column_to_led(row, col, &led, &led_count);
496 if (map[col][row] > pure_green_intensity) {
497 const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost
498 * (map[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity));
499 rgb_matrix_set_color(led, boost, max_intensity, boost);
502 const uint8_t green = (uint8_t) ((uint16_t) max_intensity * map[col][row] / pure_green_intensity);
503 rgb_matrix_set_color(led, 0, green, 0);
507 if (++drop > drop_ticks) {
510 for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) {
511 for (uint8_t col = 0; col < MATRIX_COLS; col++) {
512 // if ths is on the bottom row and bright allow decay
513 if (row == MATRIX_ROWS - 1 && map[col][row] == max_intensity) {
516 // check if the pixel above is bright
517 if (map[col][row - 1] == max_intensity) {
518 // allow old bright pixel to decay
520 // make this pixel bright
521 map[col][row] = max_intensity;
528 void rgb_matrix_multisplash(void) {
529 // if (g_any_key_hit < 0xFF) {
530 HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
533 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
535 uint16_t c = 0, d = 0;
537 // if (g_last_led_count) {
538 for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
539 last_led = g_rgb_leds[g_last_led_hit[last_i]];
540 uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
541 uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
542 c += MIN(MAX(effect, 0), 255);
543 d += 255 - MIN(MAX(effect, 0), 255);
548 hsv.h = (rgb_matrix_config.hue + c) % 256;
549 hsv.v = MAX(MIN(d, 255), 0);
550 rgb = hsv_to_rgb( hsv );
551 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
554 // rgb_matrix_set_color_all( 0, 0, 0 );
559 void rgb_matrix_splash(void) {
560 g_last_led_count = MIN(g_last_led_count, 1);
561 rgb_matrix_multisplash();
565 void rgb_matrix_solid_multisplash(void) {
566 // if (g_any_key_hit < 0xFF) {
567 HSV hsv = { .h = rgb_matrix_config.hue, .s = rgb_matrix_config.sat, .v = rgb_matrix_config.val };
570 for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
574 // if (g_last_led_count) {
575 for (uint8_t last_i = 0; last_i < g_last_led_count; last_i++) {
576 last_led = g_rgb_leds[g_last_led_hit[last_i]];
577 uint16_t dist = (uint16_t)sqrt(pow(led.point.x - last_led.point.x, 2) + pow(led.point.y - last_led.point.y, 2));
578 uint16_t effect = (g_key_hit[g_last_led_hit[last_i]] << 2) - dist;
579 d += 255 - MIN(MAX(effect, 0), 255);
584 hsv.v = MAX(MIN(d, 255), 0);
585 rgb = hsv_to_rgb( hsv );
586 rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
589 // rgb_matrix_set_color_all( 0, 0, 0 );
594 void rgb_matrix_solid_splash(void) {
595 g_last_led_count = MIN(g_last_led_count, 1);
596 rgb_matrix_solid_multisplash();
600 // Needs eeprom access that we don't have setup currently
602 void rgb_matrix_custom(void) {
605 // for ( int i=0; i<DRIVER_LED_TOTAL; i++ )
607 // backlight_get_key_color(i, &hsv);
608 // // Override brightness with global brightness control
609 // hsv.v = rgb_matrix_config.val;
610 // rgb = hsv_to_rgb( hsv );
611 // rgb_matrix_set_color( i, rgb.r, rgb.g, rgb.b );
615 void rgb_matrix_task(void) {
616 static uint8_t toggle_enable_last = 255;
617 if (!rgb_matrix_config.enable) {
618 rgb_matrix_all_off();
619 toggle_enable_last = rgb_matrix_config.enable;
622 // delay 1 second before driving LEDs or doing anything else
623 static uint8_t startup_tick = 0;
624 if ( startup_tick < 20 ) {
631 if ( g_any_key_hit < 0xFFFFFFFF ) {
635 for ( int led = 0; led < DRIVER_LED_TOTAL; led++ ) {
636 if ( g_key_hit[led] < 255 ) {
637 if (g_key_hit[led] == 254)
638 g_last_led_count = MAX(g_last_led_count - 1, 0);
643 // Factory default magic value
644 if ( rgb_matrix_config.mode == 255 ) {
649 // Ideally we would also stop sending zeros to the LED driver PWM buffers
650 // while suspended and just do a software shutdown. This is a cheap hack for now.
651 bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) ||
652 (RGB_DISABLE_AFTER_TIMEOUT > 0 && g_any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
653 uint8_t effect = suspend_backlight ? 0 : rgb_matrix_config.mode;
655 // Keep track of the effect used last time,
656 // detect change in effect, so each effect can
657 // have an optional initialization.
658 static uint8_t effect_last = 255;
659 bool initialize = (effect != effect_last) || (rgb_matrix_config.enable != toggle_enable_last);
660 effect_last = effect;
661 toggle_enable_last = rgb_matrix_config.enable;
663 // this gets ticked at 20 Hz.
664 // each effect can opt to do calculations
665 // and/or request PWM buffer updates.
667 case RGB_MATRIX_SOLID_COLOR:
668 rgb_matrix_solid_color();
670 case RGB_MATRIX_ALPHAS_MODS:
671 rgb_matrix_alphas_mods();
673 case RGB_MATRIX_DUAL_BEACON:
674 rgb_matrix_dual_beacon();
676 case RGB_MATRIX_GRADIENT_UP_DOWN:
677 rgb_matrix_gradient_up_down();
679 case RGB_MATRIX_RAINDROPS:
680 rgb_matrix_raindrops( initialize );
682 case RGB_MATRIX_CYCLE_ALL:
683 rgb_matrix_cycle_all();
685 case RGB_MATRIX_CYCLE_LEFT_RIGHT:
686 rgb_matrix_cycle_left_right();
688 case RGB_MATRIX_CYCLE_UP_DOWN:
689 rgb_matrix_cycle_up_down();
691 case RGB_MATRIX_RAINBOW_BEACON:
692 rgb_matrix_rainbow_beacon();
694 case RGB_MATRIX_RAINBOW_PINWHEELS:
695 rgb_matrix_rainbow_pinwheels();
697 case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
698 rgb_matrix_rainbow_moving_chevron();
700 case RGB_MATRIX_JELLYBEAN_RAINDROPS:
701 rgb_matrix_jellybean_raindrops( initialize );
703 case RGB_MATRIX_DIGITAL_RAIN:
704 rgb_matrix_digital_rain( initialize );
706 #ifdef RGB_MATRIX_KEYPRESSES
707 case RGB_MATRIX_SOLID_REACTIVE:
708 rgb_matrix_solid_reactive();
710 case RGB_MATRIX_SPLASH:
713 case RGB_MATRIX_MULTISPLASH:
714 rgb_matrix_multisplash();
716 case RGB_MATRIX_SOLID_SPLASH:
717 rgb_matrix_solid_splash();
719 case RGB_MATRIX_SOLID_MULTISPLASH:
720 rgb_matrix_solid_multisplash();
728 if ( ! suspend_backlight ) {
729 rgb_matrix_indicators();
734 void rgb_matrix_indicators(void) {
735 rgb_matrix_indicators_kb();
736 rgb_matrix_indicators_user();
739 __attribute__((weak))
740 void rgb_matrix_indicators_kb(void) {}
742 __attribute__((weak))
743 void rgb_matrix_indicators_user(void) {}
746 // void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
748 // if ( row >= MATRIX_ROWS )
750 // // Special value, 255=none, 254=all
755 // // This needs updated to something like
756 // // uint8_t led[8], led_count;
757 // // map_row_column_to_led(row,column,led,&led_count);
758 // // for(uint8_t i = 0; i < led_count; i++)
759 // map_row_column_to_led( row, column, index );
763 void rgb_matrix_init(void) {
764 rgb_matrix_driver.init();
766 // TODO: put the 1 second startup delay here?
768 // clear the key hits
769 for ( int led=0; led<DRIVER_LED_TOTAL; led++ ) {
770 g_key_hit[led] = 255;
774 if (!eeconfig_is_enabled()) {
775 dprintf("rgb_matrix_init_drivers eeconfig is not enabled.\n");
777 eeconfig_update_rgb_matrix_default();
779 rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
780 if (!rgb_matrix_config.mode) {
781 dprintf("rgb_matrix_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n");
782 eeconfig_update_rgb_matrix_default();
783 rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
785 eeconfig_debug_rgb_matrix(); // display current eeprom values
788 // Deals with the messy details of incrementing an integer
789 uint8_t increment( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
790 int16_t new_value = value;
792 return MIN( MAX( new_value, min ), max );
795 uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
796 int16_t new_value = value;
798 return MIN( MAX( new_value, min ), max );
801 // void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
803 // // 3 bytes per color
804 // return EECONFIG_RGB_MATRIX + ( led * 3 );
807 // void backlight_get_key_color( uint8_t led, HSV *hsv )
809 // void *address = backlight_get_custom_key_color_eeprom_address( led );
810 // hsv->h = eeprom_read_byte(address);
811 // hsv->s = eeprom_read_byte(address+1);
812 // hsv->v = eeprom_read_byte(address+2);
815 // void backlight_set_key_color( uint8_t row, uint8_t column, HSV hsv )
817 // uint8_t led[8], led_count;
818 // map_row_column_to_led(row,column,led,&led_count);
819 // for(uint8_t i = 0; i < led_count; i++) {
820 // if ( led[i] < DRIVER_LED_TOTAL )
822 // void *address = backlight_get_custom_key_color_eeprom_address(led[i]);
823 // eeprom_update_byte(address, hsv.h);
824 // eeprom_update_byte(address+1, hsv.s);
825 // eeprom_update_byte(address+2, hsv.v);
830 uint32_t rgb_matrix_get_tick(void) {
834 void rgblight_toggle(void) {
835 rgb_matrix_config.enable ^= 1;
836 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
839 void rgblight_step(void) {
840 rgb_matrix_config.mode++;
841 if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
842 rgb_matrix_config.mode = 1;
843 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
846 void rgblight_step_reverse(void) {
847 rgb_matrix_config.mode--;
848 if (rgb_matrix_config.mode < 1)
849 rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
850 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
853 void rgblight_increase_hue(void) {
854 rgb_matrix_config.hue = increment( rgb_matrix_config.hue, 8, 0, 255 );
855 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
858 void rgblight_decrease_hue(void) {
859 rgb_matrix_config.hue = decrement( rgb_matrix_config.hue, 8, 0, 255 );
860 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
863 void rgblight_increase_sat(void) {
864 rgb_matrix_config.sat = increment( rgb_matrix_config.sat, 8, 0, 255 );
865 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
868 void rgblight_decrease_sat(void) {
869 rgb_matrix_config.sat = decrement( rgb_matrix_config.sat, 8, 0, 255 );
870 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
873 void rgblight_increase_val(void) {
874 rgb_matrix_config.val = increment( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
875 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
878 void rgblight_decrease_val(void) {
879 rgb_matrix_config.val = decrement( rgb_matrix_config.val, 8, 0, RGB_MATRIX_MAXIMUM_BRIGHTNESS );
880 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
883 void rgblight_increase_speed(void) {
884 rgb_matrix_config.speed = increment( rgb_matrix_config.speed, 1, 0, 3 );
885 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
888 void rgblight_decrease_speed(void) {
889 rgb_matrix_config.speed = decrement( rgb_matrix_config.speed, 1, 0, 3 );
890 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
893 void rgblight_mode(uint8_t mode) {
894 rgb_matrix_config.mode = mode;
895 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
898 uint32_t rgblight_get_mode(void) {
899 return rgb_matrix_config.mode;