1 /* Copyright 2017 Jason Williams
2 * Copyright 2017 Jack Humbert
3 * Copyright 2018 Yiancar
5 * This program is free software: you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation, either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #include "rgb_matrix.h"
27 #include "lib/lib8tion/lib8tion.h"
29 #include "rgb_matrix_animations/solid_color_anim.h"
30 #include "rgb_matrix_animations/alpha_mods_anim.h"
31 #include "rgb_matrix_animations/dual_beacon_anim.h"
32 #include "rgb_matrix_animations/gradient_up_down_anim.h"
33 #include "rgb_matrix_animations/raindrops_anim.h"
34 #include "rgb_matrix_animations/cycle_all_anim.h"
35 #include "rgb_matrix_animations/cycle_left_right_anim.h"
36 #include "rgb_matrix_animations/cycle_up_down_anim.h"
37 #include "rgb_matrix_animations/rainbow_beacon_anim.h"
38 #include "rgb_matrix_animations/rainbow_pinwheels_anim.h"
39 #include "rgb_matrix_animations/rainbow_moving_chevron_anim.h"
40 #include "rgb_matrix_animations/jellybean_raindrops_anim.h"
41 #include "rgb_matrix_animations/digital_rain_anim.h"
42 #include "rgb_matrix_animations/solid_reactive_simple_anim.h"
43 #include "rgb_matrix_animations/solid_reactive_anim.h"
44 #include "rgb_matrix_animations/solid_reactive_wide.h"
45 #include "rgb_matrix_animations/solid_reactive_cross.h"
46 #include "rgb_matrix_animations/solid_reactive_nexus.h"
47 #include "rgb_matrix_animations/splash_anim.h"
48 #include "rgb_matrix_animations/solid_splash_anim.h"
49 #include "rgb_matrix_animations/breathing_anim.h"
51 #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
52 #define RGB_MATRIX_CUSTOM_EFFECT_IMPLS
53 #define RGB_MATRIX_EFFECT(name, ...)
54 #ifdef RGB_MATRIX_CUSTOM_KB
55 #include "rgb_matrix_kb.inc"
57 #ifdef RGB_MATRIX_CUSTOM_USER
58 #include "rgb_matrix_user.inc"
60 #undef RGB_MATRIX_EFFECT
61 #undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
64 #ifndef RGB_DISABLE_AFTER_TIMEOUT
65 #define RGB_DISABLE_AFTER_TIMEOUT 0
68 #ifndef RGB_DISABLE_WHEN_USB_SUSPENDED
69 #define RGB_DISABLE_WHEN_USB_SUSPENDED false
72 #ifndef EECONFIG_RGB_MATRIX
73 #define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
76 #if !defined(RGB_MATRIX_MAXIMUM_BRIGHTNESS) || RGB_MATRIX_MAXIMUM_BRIGHTNESS > UINT8_MAX
77 #undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
78 #define RGB_MATRIX_MAXIMUM_BRIGHTNESS UINT8_MAX
81 #if !defined(RGB_MATRIX_HUE_STEP)
82 #define RGB_MATRIX_HUE_STEP 8
85 #if !defined(RGB_MATRIX_SAT_STEP)
86 #define RGB_MATRIX_SAT_STEP 16
89 #if !defined(RGB_MATRIX_VAL_STEP)
90 #define RGB_MATRIX_VAL_STEP 16
93 #if !defined(RGB_MATRIX_SPD_STEP)
94 #define RGB_MATRIX_SPD_STEP 16
97 #if !defined(RGB_MATRIX_STARTUP_MODE)
98 #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
99 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
101 // fallback to solid colors if RGB_MATRIX_CYCLE_LEFT_RIGHT is disabled in userspace
102 #define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
106 bool g_suspend_state = false;
108 rgb_config_t rgb_matrix_config;
110 rgb_counters_t g_rgb_counters;
111 static uint32_t rgb_counters_buffer;
113 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
114 last_hit_t g_last_hit_tracker;
115 static last_hit_t last_hit_buffer;
116 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
118 uint32_t eeconfig_read_rgb_matrix(void) {
119 return eeprom_read_dword(EECONFIG_RGB_MATRIX);
122 void eeconfig_update_rgb_matrix(uint32_t val) {
123 eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
126 void eeconfig_update_rgb_matrix_default(void) {
127 dprintf("eeconfig_update_rgb_matrix_default\n");
128 rgb_matrix_config.enable = 1;
129 rgb_matrix_config.mode = RGB_MATRIX_STARTUP_MODE;
130 rgb_matrix_config.hue = 0;
131 rgb_matrix_config.sat = UINT8_MAX;
132 rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
133 rgb_matrix_config.speed = UINT8_MAX / 2;
134 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
137 void eeconfig_debug_rgb_matrix(void) {
138 dprintf("rgb_matrix_config eprom\n");
139 dprintf("rgb_matrix_config.enable = %d\n", rgb_matrix_config.enable);
140 dprintf("rgb_matrix_config.mode = %d\n", rgb_matrix_config.mode);
141 dprintf("rgb_matrix_config.hue = %d\n", rgb_matrix_config.hue);
142 dprintf("rgb_matrix_config.sat = %d\n", rgb_matrix_config.sat);
143 dprintf("rgb_matrix_config.val = %d\n", rgb_matrix_config.val);
144 dprintf("rgb_matrix_config.speed = %d\n", rgb_matrix_config.speed);
147 uint8_t rgb_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i) {
148 // TODO: This is kinda expensive, fix this soonish
149 uint8_t led_count = 0;
150 for (uint8_t i = 0; i < DRIVER_LED_TOTAL && led_count < LED_HITS_TO_REMEMBER; i++) {
151 matrix_co_t matrix_co = g_rgb_leds[i].matrix_co;
152 if (row == matrix_co.row && column == matrix_co.col) {
153 led_i[led_count] = i;
160 void rgb_matrix_update_pwm_buffers(void) {
161 rgb_matrix_driver.flush();
164 void rgb_matrix_set_color( int index, uint8_t red, uint8_t green, uint8_t blue ) {
165 #ifdef RGB_MATRIX_EXTRA_TOG
166 const bool is_key = g_rgb_leds[index].matrix_co.raw != 0xff;
168 (rgb_matrix_config.enable == RGB_ZONE_KEYS && !is_key) ||
169 (rgb_matrix_config.enable == RGB_ZONE_UNDER && is_key)
171 rgb_matrix_driver.set_color(index, 0, 0, 0);
176 rgb_matrix_driver.set_color(index, red, green, blue);
179 void rgb_matrix_set_color_all( uint8_t red, uint8_t green, uint8_t blue ) {
180 #ifdef RGB_MATRIX_EXTRA_TOG
181 for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
182 rgb_matrix_set_color(i, red, green, blue);
185 rgb_matrix_driver.set_color_all(red, green, blue);
189 bool process_rgb_matrix(uint16_t keycode, keyrecord_t *record) {
190 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
191 uint8_t led[LED_HITS_TO_REMEMBER];
192 uint8_t led_count = 0;
194 #if defined(RGB_MATRIX_KEYRELEASES)
195 if (!record->event.pressed) {
196 led_count = rgb_matrix_map_row_column_to_led(record->event.key.row, record->event.key.col, led);
197 g_rgb_counters.any_key_hit = 0;
199 #elif defined(RGB_MATRIX_KEYPRESSES)
200 if (record->event.pressed) {
201 led_count = rgb_matrix_map_row_column_to_led(record->event.key.row, record->event.key.col, led);
202 g_rgb_counters.any_key_hit = 0;
204 #endif // defined(RGB_MATRIX_KEYRELEASES)
206 if (last_hit_buffer.count + led_count > LED_HITS_TO_REMEMBER) {
207 memcpy(&last_hit_buffer.x[0], &last_hit_buffer.x[led_count], LED_HITS_TO_REMEMBER - led_count);
208 memcpy(&last_hit_buffer.y[0], &last_hit_buffer.y[led_count], LED_HITS_TO_REMEMBER - led_count);
209 memcpy(&last_hit_buffer.tick[0], &last_hit_buffer.tick[led_count], (LED_HITS_TO_REMEMBER - led_count) * 2); // 16 bit
210 memcpy(&last_hit_buffer.index[0], &last_hit_buffer.index[led_count], LED_HITS_TO_REMEMBER - led_count);
211 last_hit_buffer.count--;
214 for(uint8_t i = 0; i < led_count; i++) {
215 uint8_t index = last_hit_buffer.count;
216 last_hit_buffer.x[index] = g_rgb_leds[led[i]].point.x;
217 last_hit_buffer.y[index] = g_rgb_leds[led[i]].point.y;
218 last_hit_buffer.index[index] = led[i];
219 last_hit_buffer.tick[index] = 0;
220 last_hit_buffer.count++;
222 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
226 void rgb_matrix_test(void) {
227 // Mask out bits 4 and 5
228 // Increase the factor to make the test animation slower (and reduce to make it faster)
230 switch ( (g_rgb_counters.tick & (0b11 << factor)) >> factor )
233 rgb_matrix_set_color_all( 20, 0, 0 );
237 rgb_matrix_set_color_all( 0, 20, 0 );
241 rgb_matrix_set_color_all( 0, 0, 20 );
245 rgb_matrix_set_color_all( 20, 20, 20 );
251 static bool rgb_matrix_none(effect_params_t* params) {
256 RGB_MATRIX_USE_LIMITS(led_min, led_max);
257 for (uint8_t i = led_min; i < led_max; i++) {
258 rgb_matrix_set_color(i, 0, 0, 0);
260 return led_max < DRIVER_LED_TOTAL;
263 static uint8_t rgb_last_enable = UINT8_MAX;
264 static uint8_t rgb_last_effect = UINT8_MAX;
265 static effect_params_t rgb_effect_params = { 0, 0 };
266 static rgb_task_states rgb_task_state = SYNCING;
268 static void rgb_task_timers(void) {
269 // Update double buffer timers
270 uint16_t deltaTime = timer_elapsed32(rgb_counters_buffer);
271 rgb_counters_buffer = timer_read32();
272 if (g_rgb_counters.any_key_hit < UINT32_MAX) {
273 if (UINT32_MAX - deltaTime < g_rgb_counters.any_key_hit) {
274 g_rgb_counters.any_key_hit = UINT32_MAX;
276 g_rgb_counters.any_key_hit += deltaTime;
280 // Update double buffer last hit timers
281 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
282 uint8_t count = last_hit_buffer.count;
283 for (uint8_t i = 0; i < count; ++i) {
284 if (UINT16_MAX - deltaTime < last_hit_buffer.tick[i]) {
285 last_hit_buffer.count--;
288 last_hit_buffer.tick[i] += deltaTime;
290 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
293 static void rgb_task_sync(void) {
295 if (timer_elapsed32(g_rgb_counters.tick) >= RGB_MATRIX_LED_FLUSH_LIMIT)
296 rgb_task_state = STARTING;
299 static void rgb_task_start(void) {
301 rgb_effect_params.iter = 0;
303 // update double buffers
304 g_rgb_counters.tick = rgb_counters_buffer;
305 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
306 g_last_hit_tracker = last_hit_buffer;
307 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
310 rgb_task_state = RENDERING;
313 static void rgb_task_render(uint8_t effect) {
314 bool rendering = false;
315 rgb_effect_params.init = (effect != rgb_last_effect) || (rgb_matrix_config.enable != rgb_last_enable);
317 // each effect can opt to do calculations
318 // and/or request PWM buffer updates.
320 case RGB_MATRIX_NONE:
321 rendering = rgb_matrix_none(&rgb_effect_params);
324 case RGB_MATRIX_SOLID_COLOR:
325 rendering = rgb_matrix_solid_color(&rgb_effect_params); // Max 1ms Avg 0ms
327 #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS
328 case RGB_MATRIX_ALPHAS_MODS:
329 rendering = rgb_matrix_alphas_mods(&rgb_effect_params); // Max 2ms Avg 1ms
331 #endif // DISABLE_RGB_MATRIX_ALPHAS_MODS
332 #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
333 case RGB_MATRIX_GRADIENT_UP_DOWN:
334 rendering = rgb_matrix_gradient_up_down(&rgb_effect_params); // Max 4ms Avg 3ms
336 #endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
337 #ifndef DISABLE_RGB_MATRIX_BREATHING
338 case RGB_MATRIX_BREATHING:
339 rendering = rgb_matrix_breathing(&rgb_effect_params); // Max 1ms Avg 0ms
341 #endif // DISABLE_RGB_MATRIX_BREATHING
342 #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL
343 case RGB_MATRIX_CYCLE_ALL:
344 rendering = rgb_matrix_cycle_all(&rgb_effect_params); // Max 4ms Avg 3ms
346 #endif // DISABLE_RGB_MATRIX_CYCLE_ALL
347 #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
348 case RGB_MATRIX_CYCLE_LEFT_RIGHT:
349 rendering = rgb_matrix_cycle_left_right(&rgb_effect_params); // Max 4ms Avg 3ms
351 #endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
352 #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
353 case RGB_MATRIX_CYCLE_UP_DOWN:
354 rendering = rgb_matrix_cycle_up_down(&rgb_effect_params); // Max 4ms Avg 3ms
356 #endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
357 #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
358 case RGB_MATRIX_RAINBOW_MOVING_CHEVRON:
359 rendering = rgb_matrix_rainbow_moving_chevron(&rgb_effect_params); // Max 4ms Avg 3ms
361 #endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
362 #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON
363 case RGB_MATRIX_DUAL_BEACON:
364 rendering = rgb_matrix_dual_beacon(&rgb_effect_params); // Max 4ms Avg 3ms
366 #endif // DISABLE_RGB_MATRIX_DUAL_BEACON
367 #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON
368 case RGB_MATRIX_RAINBOW_BEACON:
369 rendering = rgb_matrix_rainbow_beacon(&rgb_effect_params); // Max 4ms Avg 3ms
371 #endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON
372 #ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
373 case RGB_MATRIX_RAINBOW_PINWHEELS:
374 rendering = rgb_matrix_rainbow_pinwheels(&rgb_effect_params); // Max 4ms Avg 3ms
376 #endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
377 #ifndef DISABLE_RGB_MATRIX_RAINDROPS
378 case RGB_MATRIX_RAINDROPS:
379 rendering = rgb_matrix_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms
381 #endif // DISABLE_RGB_MATRIX_RAINDROPS
382 #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
383 case RGB_MATRIX_JELLYBEAN_RAINDROPS:
384 rendering = rgb_matrix_jellybean_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms
386 #endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
387 #ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN
388 case RGB_MATRIX_DIGITAL_RAIN:
389 rendering = rgb_matrix_digital_rain(&rgb_effect_params); // Max 9ms Avg 8ms | this is expensive, fix it
391 #endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN
392 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
393 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
394 case RGB_MATRIX_SOLID_REACTIVE_SIMPLE:
395 rendering = rgb_matrix_solid_reactive_simple(&rgb_effect_params);// Max 4ms Avg 3ms
398 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE
399 case RGB_MATRIX_SOLID_REACTIVE:
400 rendering = rgb_matrix_solid_reactive(&rgb_effect_params); // Max 4ms Avg 3ms
402 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE
403 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
404 case RGB_MATRIX_SOLID_REACTIVE_WIDE:
405 rendering = rgb_matrix_solid_reactive_wide(&rgb_effect_params); // Max ?? ms Avg ?? ms
407 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
408 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
409 case RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE:
410 rendering = rgb_matrix_solid_reactive_multiwide(&rgb_effect_params); // Max ?? ms Avg ?? ms
412 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
413 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
414 case RGB_MATRIX_SOLID_REACTIVE_CROSS:
415 rendering = rgb_matrix_solid_reactive_cross(&rgb_effect_params); // Max ?? ms Avg ?? ms
417 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
418 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
419 case RGB_MATRIX_SOLID_REACTIVE_MULTICROSS:
420 rendering = rgb_matrix_solid_reactive_multicross(&rgb_effect_params); // Max ?? ms Avg ?? ms
422 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
423 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
424 case RGB_MATRIX_SOLID_REACTIVE_NEXUS:
425 rendering = rgb_matrix_solid_reactive_nexus(&rgb_effect_params); // Max ?? ms Avg ?? ms
427 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
428 #ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
429 case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS:
430 rendering = rgb_matrix_solid_reactive_multinexus(&rgb_effect_params); // Max ?? ms Avg ?? ms
432 #endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
433 #ifndef DISABLE_RGB_MATRIX_SPLASH
434 case RGB_MATRIX_SPLASH:
435 rendering = rgb_matrix_splash(&rgb_effect_params); // Max 5ms Avg 3ms
437 #endif // DISABLE_RGB_MATRIX_SPLASH
438 #ifndef DISABLE_RGB_MATRIX_MULTISPLASH
439 case RGB_MATRIX_MULTISPLASH:
440 rendering = rgb_matrix_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms
442 #endif // DISABLE_RGB_MATRIX_MULTISPLASH
443 #ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH
444 case RGB_MATRIX_SOLID_SPLASH:
445 rendering = rgb_matrix_solid_splash(&rgb_effect_params); // Max 5ms Avg 3ms
447 #endif // DISABLE_RGB_MATRIX_SOLID_SPLASH
448 #ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
449 case RGB_MATRIX_SOLID_MULTISPLASH:
450 rendering = rgb_matrix_solid_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms
452 #endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
453 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
455 #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER)
456 #define RGB_MATRIX_EFFECT(name, ...) \
457 case RGB_MATRIX_CUSTOM_##name: \
458 rendering = name(&rgb_effect_params); \
460 #ifdef RGB_MATRIX_CUSTOM_KB
461 #include "rgb_matrix_kb.inc"
463 #ifdef RGB_MATRIX_CUSTOM_USER
464 #include "rgb_matrix_user.inc"
466 #undef RGB_MATRIX_EFFECT
469 // Factory default magic value
472 rgb_task_state = FLUSHING;
477 rgb_effect_params.iter++;
481 rgb_task_state = FLUSHING;
482 if (!rgb_effect_params.init && effect == RGB_MATRIX_NONE) {
483 // We only need to flush once if we are RGB_MATRIX_NONE
484 rgb_task_state = SYNCING;
489 static void rgb_task_flush(uint8_t effect) {
490 // update last trackers after the first full render so we can init over several frames
491 rgb_last_effect = effect;
492 rgb_last_enable = rgb_matrix_config.enable;
494 // update pwm buffers
495 rgb_matrix_update_pwm_buffers();
498 rgb_task_state = SYNCING;
501 void rgb_matrix_task(void) {
504 // Ideally we would also stop sending zeros to the LED driver PWM buffers
505 // while suspended and just do a software shutdown. This is a cheap hack for now.
506 bool suspend_backlight = ((g_suspend_state && RGB_DISABLE_WHEN_USB_SUSPENDED) || (RGB_DISABLE_AFTER_TIMEOUT > 0 && g_rgb_counters.any_key_hit > RGB_DISABLE_AFTER_TIMEOUT * 60 * 20));
507 uint8_t effect = suspend_backlight || !rgb_matrix_config.enable ? 0 : rgb_matrix_config.mode;
509 switch (rgb_task_state) {
514 rgb_task_render(effect);
517 rgb_task_flush(effect);
524 if (!suspend_backlight) {
525 rgb_matrix_indicators();
529 void rgb_matrix_indicators(void) {
530 rgb_matrix_indicators_kb();
531 rgb_matrix_indicators_user();
534 __attribute__((weak))
535 void rgb_matrix_indicators_kb(void) {}
537 __attribute__((weak))
538 void rgb_matrix_indicators_user(void) {}
540 void rgb_matrix_init(void) {
541 rgb_matrix_driver.init();
543 // TODO: put the 1 second startup delay here?
545 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
546 g_last_hit_tracker.count = 0;
547 for (uint8_t i = 0; i < LED_HITS_TO_REMEMBER; ++i) {
548 g_last_hit_tracker.tick[i] = UINT16_MAX;
551 last_hit_buffer.count = 0;
552 for (uint8_t i = 0; i < LED_HITS_TO_REMEMBER; ++i) {
553 last_hit_buffer.tick[i] = UINT16_MAX;
555 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
557 if (!eeconfig_is_enabled()) {
558 dprintf("rgb_matrix_init_drivers eeconfig is not enabled.\n");
560 eeconfig_update_rgb_matrix_default();
563 rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
564 rgb_matrix_config.speed = UINT8_MAX / 2; //EECONFIG needs to be increased to support this
565 if (!rgb_matrix_config.mode) {
566 dprintf("rgb_matrix_init_drivers rgb_matrix_config.mode = 0. Write default values to EEPROM.\n");
567 eeconfig_update_rgb_matrix_default();
568 rgb_matrix_config.raw = eeconfig_read_rgb_matrix();
570 eeconfig_debug_rgb_matrix(); // display current eeprom values
573 void rgb_matrix_set_suspend_state(bool state) {
574 g_suspend_state = state;
577 void rgb_matrix_toggle(void) {
578 rgb_matrix_config.enable++;
579 if (!rgb_matrix_config.enable) {
580 rgb_task_state = STARTING;
582 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
585 void rgb_matrix_enable(void) {
586 rgb_matrix_config.enable = 1;
587 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
590 void rgb_matrix_enable_noeeprom(void) {
591 rgb_matrix_config.enable = 1;
594 void rgb_matrix_disable(void) {
595 rgb_matrix_config.enable = 0;
596 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
599 void rgb_matrix_disable_noeeprom(void) {
600 rgb_matrix_config.enable = 0;
603 void rgb_matrix_step(void) {
604 rgb_matrix_config.mode++;
605 if (rgb_matrix_config.mode >= RGB_MATRIX_EFFECT_MAX)
606 rgb_matrix_config.mode = 1;
607 rgb_task_state = STARTING;
608 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
611 void rgb_matrix_step_reverse(void) {
612 rgb_matrix_config.mode--;
613 if (rgb_matrix_config.mode < 1)
614 rgb_matrix_config.mode = RGB_MATRIX_EFFECT_MAX - 1;
615 rgb_task_state = STARTING;
616 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
619 void rgb_matrix_increase_hue(void) {
620 rgb_matrix_config.hue += RGB_MATRIX_HUE_STEP;
621 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
624 void rgb_matrix_decrease_hue(void) {
625 rgb_matrix_config.hue -= RGB_MATRIX_HUE_STEP;
626 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
629 void rgb_matrix_increase_sat(void) {
630 rgb_matrix_config.sat = qadd8(rgb_matrix_config.sat, RGB_MATRIX_SAT_STEP);
631 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
634 void rgb_matrix_decrease_sat(void) {
635 rgb_matrix_config.sat = qsub8(rgb_matrix_config.sat, RGB_MATRIX_SAT_STEP);
636 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
639 void rgb_matrix_increase_val(void) {
640 rgb_matrix_config.val = qadd8(rgb_matrix_config.val, RGB_MATRIX_VAL_STEP);
641 if (rgb_matrix_config.val > RGB_MATRIX_MAXIMUM_BRIGHTNESS)
642 rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;
643 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
646 void rgb_matrix_decrease_val(void) {
647 rgb_matrix_config.val = qsub8(rgb_matrix_config.val, RGB_MATRIX_VAL_STEP);
648 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
651 void rgb_matrix_increase_speed(void) {
652 rgb_matrix_config.speed = qadd8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP);
653 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
656 void rgb_matrix_decrease_speed(void) {
657 rgb_matrix_config.speed = qsub8(rgb_matrix_config.speed, RGB_MATRIX_SPD_STEP);
658 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);//EECONFIG needs to be increased to support this
661 void rgb_matrix_mode(uint8_t mode) {
662 rgb_matrix_config.mode = mode;
663 rgb_task_state = STARTING;
664 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
667 void rgb_matrix_mode_noeeprom(uint8_t mode) {
668 rgb_matrix_config.mode = mode;
671 uint8_t rgb_matrix_get_mode(void) {
672 return rgb_matrix_config.mode;
675 void rgb_matrix_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
676 rgb_matrix_sethsv_noeeprom(hue, sat, val);
677 eeconfig_update_rgb_matrix(rgb_matrix_config.raw);
680 void rgb_matrix_sethsv_noeeprom(uint16_t hue, uint8_t sat, uint8_t val) {
681 rgb_matrix_config.hue = hue;
682 rgb_matrix_config.sat = sat;
683 rgb_matrix_config.val = val;
684 if (rgb_matrix_config.val > RGB_MATRIX_MAXIMUM_BRIGHTNESS)
685 rgb_matrix_config.val = RGB_MATRIX_MAXIMUM_BRIGHTNESS;