1 #include QMK_KEYBOARD_H
2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
15 enum custom_keycodes {
25 #define _______ KC_TRNS
27 #define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
28 #define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
29 #define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
30 #define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
31 #define KC_ESCC MT(MOD_LCTL, KC_ESC)
34 #define KC_GRVF LT(_FKEYS, KC_GRV)
35 #define KC_ENTS MT(MOD_LSFT, KC_ENT)
36 #define KC_BL_S BL_STEP
38 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
40 [_QWERTY] = KC_LAYOUT_ortho_4x12(
41 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
42 TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
43 //|----+----+----+----+----+----| |----+----+----+----+----+----|
44 ESCC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
45 //|----+----+----+----+----+----| |----+----+----+----+----+----|
46 LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENTS,
47 //|----+----+----+----+----+----| |----+----+----+----+----+----|
48 GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
49 //`----+----+----+----+----+----' `----+----+----+----+----+----'
52 [_COLEMAK] = KC_LAYOUT_ortho_4x12(
53 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
54 TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
55 //|----+----+----+----+----+----| |----+----+----+----+----+----|
56 ESCC, A , R , S , T , D , H , N , E , I , O ,QUOT,
57 //|----+----+----+----+----+----| |----+----+----+----+----+----|
58 LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH,ENTS,
59 //|----+----+----+----+----+----| |----+----+----+----+----+----|
60 GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
61 //`----+----+----+----+----+----' `----+----+----+----+----+----'
64 [_DVORAK] = KC_LAYOUT_ortho_4x12(
65 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
66 TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
67 //|----+----+----+----+----+----| |----+----+----+----+----+----|
68 ESCC, A , O , E , U , I , D , H , T , N , S ,SLSH,
69 //|----+----+----+----+----+----| |----+----+----+----+----+----|
70 LSFT,SCLN, Q , J , K , X , B , M , W , V , Z ,ENTS,
71 //|----+----+----+----+----+----| |----+----+----+----+----+----|
72 GRVF,LCTL,LALT,LGUI,LOWR,SPC , BSPC,RASE,LEFT,DOWN, UP ,RGHT
73 //`----+----+----+----+----+----' `----+----+----+----+----+----'
76 [_LOWER] = KC_LAYOUT_ortho_4x12(
77 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
78 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
79 //|----+----+----+----+----+----| |----+----+----+----+----+----|
80 DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
81 //|----+----+----+----+----+----| |----+----+----+----+----+----|
82 ,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
83 //|----+----+----+----+----+----| |----+----+----+----+----+----|
84 BL_S, , , , ,DEL , DEL , , P0 ,PDOT, ,
85 //`----+----+----+----+----+----' `----+----+----+----+----+----'
88 [_RAISE] = KC_LAYOUT_ortho_4x12(
89 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
90 ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
91 //|----+----+----+----+----+----| |----+----+----+----+----+----|
92 DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
93 //|----+----+----+----+----+----| |----+----+----+----+----+----|
94 MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
95 //|----+----+----+----+----+----| |----+----+----+----+----+----|
96 , , , , , , , , , , ,
97 //`----+----+----+----+----+----' `----+----+----+----+----+----'
100 [_FKEYS] = KC_LAYOUT_ortho_4x12(
101 //,----+----+----+----+----+----. ,----+----+----+----+----+----.
102 F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
103 //|----+----+----+----+----+----| |----+----+----+----+----+----|
104 , , , , , , , , , , , ,
105 //|----+----+----+----+----+----| |----+----+----+----+----+----|
106 , , , , , , , , , , , ,
107 //|----+----+----+----+----+----| |----+----+----+----+----+----|
108 , , , , , , , , , , ,
109 //`----+----+----+----+----+----' `----+----+----+----+----+----'
112 /* Adjust (Lower + Raise)
113 * ,-----------------------------------------------------------------------------------.
114 * | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
115 * |------+------+------+------+------+-------------+------+------+------+------+------|
116 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
117 * |------+------+------+------+------+------|------+------+------+------+------+------|
118 * | | | | | | | | | | | | |
119 * |------+------+------+------+------+------+------+------+------+------+------+------|
120 * | | | | | | | | | | | |
121 * `-----------------------------------------------------------------------------------'
123 [_ADJUST] = LAYOUT_ortho_4x12( \
124 _______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
125 _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
126 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
127 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
134 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
135 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
136 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
139 void persistent_default_layer_set(uint16_t default_layer) {
140 eeconfig_update_default_layer(default_layer);
141 default_layer_set(default_layer);
144 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
147 if (record->event.pressed) {
149 PLAY_SONG(tone_qwerty);
151 persistent_default_layer_set(1UL<<_QWERTY);
156 if (record->event.pressed) {
158 PLAY_SONG(tone_colemak);
160 persistent_default_layer_set(1UL<<_COLEMAK);
165 if (record->event.pressed) {
167 PLAY_SONG(tone_dvorak);
169 persistent_default_layer_set(1UL<<_DVORAK);
174 if (record->event.pressed) {
176 update_tri_layer(_LOWER, _RAISE, _ADJUST);
179 update_tri_layer(_LOWER, _RAISE, _ADJUST);
184 if (record->event.pressed) {
186 update_tri_layer(_LOWER, _RAISE, _ADJUST);
189 update_tri_layer(_LOWER, _RAISE, _ADJUST);
194 if (record->event.pressed) {