2 #include "action_layer.h"
5 extern keymap_config_t keymap_config;
10 enum custom_keycodes {
16 #define _______ KC_TRNS
18 #define KC_SWIN LGUI(KC_TILD) // Switch between windows
19 #define KC_SAPP LGUI(KC_TAB) // Switch between applications
20 #define KC_FN1 MO(_FN)
21 #define KC_LCAG LCAG(KC_NO)
22 #define KC_RVAD RGB_VAD
23 #define KC_RVAI RGB_VAI
24 #define KC_CLRM KC_NO // TODO: Clear sticky modifiers
27 // TODO: Make modifiers sticky
29 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
31 [_QWERTY] = KC_KEYMAP(
32 //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
33 GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL ,BSPC,
34 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
35 TAB , Q , W , E , R , T ,LBRC, Y , U , I , O , P ,BSLS,PGUP,
36 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
37 ESC , A , S , D , F , G ,RBRC, H , J , K , L ,SCLN,QUOT,ENT ,
38 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
39 LSFT, Z , X , C , V , B ,SWIN, N , M ,COMM,DOT , UP ,SLSH,RSFT,
40 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
41 LCTL,LCAG,LALT,LGUI,SPC ,CLRM,SAPP, FN1 ,SPC ,RGUI,LEFT,DOWN,RGHT,PGDN
42 //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
46 //,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
47 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , ,
48 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
49 , , , ,RST , , , , , , , , , ,
50 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
51 , , , , , , , , ,RVAD,RVAI, , , ,
52 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
53 , , , , , , , ,MUTE,VOLD,VOLU, , , ,
54 //|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
55 , , , , , , , , , , , , ,
56 //`----+----+----+----+----+----+----' `----+----+----+----+----+----+----'
62 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
65 void persistent_default_layer_set(uint16_t default_layer) {
66 eeconfig_update_default_layer(default_layer);
67 default_layer_set(default_layer);
70 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
73 if (record->event.pressed) {
75 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
77 persistent_default_layer_set(1UL<<_QWERTY);