1 #pragma message "You may need to add LAYOUT_planck_grid to your keymap layers - see default for an example"
3 #include "action_layer.h"
9 extern keymap_config_t keymap_config;
11 // Each layer gets a name for readability, which is then used in the keymap matrix below.
12 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
13 // Layer names don't all need to be of the same length, obviously, and you can also skip them
14 // entirely and just use numbers.
22 enum planck_keycodes {
31 // Fillers to make layering more clear
32 #define _______ KC_TRNS
36 #define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
37 #define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
38 #define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Alt+Shift)
39 #define MEH_GRV MEH_T(KC_GRV) // Tap for Backtick, hold for Meh (Ctrl+Alt+Shift)
41 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
44 * ,-----------------------------------------------------------------------------------.
45 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
46 * |------+------+------+------+------+-------------+------+------+------+------+------|
47 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
48 * |------+------+------+------+------+------|------+------+------+------+------+------|
49 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
50 * |------+------+------+------+------+------+------+------+------+------+------+------|
51 * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
52 * `-----------------------------------------------------------------------------------'
55 {HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
56 {CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
57 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
58 {MEH_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
62 * ,-----------------------------------------------------------------------------------.
63 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
64 * |------+------+------+------+------+-------------+------+------+------+------+------|
65 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
66 * |------+------+------+------+------+------|------+------+------+------+------+------|
67 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
68 * |------+------+------+------+------+------+------+------+------+------+------+------|
69 * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
70 * `-----------------------------------------------------------------------------------'
73 {HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
74 {CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
75 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT},
76 {MEH_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
80 * ,-----------------------------------------------------------------------------------.
81 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
82 * |------+------+------+------+------+-------------+------+------+------+------+------|
83 * | Esc | A | O | E | U | I | D | H | T | N | S | - |
84 * |------+------+------+------+------+------|------+------+------+------+------+------|
85 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
86 * |------+------+------+------+------+------+------+------+------+------+------+------|
87 * | ` | Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
88 * `-----------------------------------------------------------------------------------'
91 {HPR_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
92 {CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
93 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT},
94 {MEH_GRV, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
98 * ,-----------------------------------------------------------------------------------.
99 * | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
100 * |------+------+------+------+------+-------------+------+------+------+------+------|
101 * | $ | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | | |
102 * |------+------+------+------+------+------|------+------+------+------+------+------|
103 * | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | | |
104 * |------+------+------+------+------+------+------+------+------+------+------+------|
105 * | | | | | | | | Next | Vol- | Vol+ | Play |
106 * `-----------------------------------------------------------------------------------'
109 {ALL_T(KC_0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
110 {CTL_T(KC_DLR), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, _______, _______},
111 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______},
112 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
116 * ,-----------------------------------------------------------------------------------.
117 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
118 * |------+------+------+------+------+-------------+------+------+------+------+------|
119 * | | | | | | | _ | ? | + | { | } | | |
120 * |------+------+------+------+------+------|------+------+------+------+------+------|
121 * | | | | | | | - | / | = | [ | ] | \ |
122 * |------+------+------+------+------+------+------+------+------+------+------+------|
123 * | | | | | | | | | Home |PageDn|PageUp| End |
124 * `-----------------------------------------------------------------------------------'
127 {ALL_T(KC_TILD), KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
128 {_______, _______, _______, _______, _______, _______, KC_UNDS, KC_QUES, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
129 {_______, _______, _______, _______, _______, _______, KC_MINS, KC_SLSH, KC_EQL, KC_LBRC, KC_RBRC, SFT_T(KC_BSLS)},
130 {_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
133 /* Adjust (Lower + Raise)
134 * ,-----------------------------------------------------------------------------------.
135 * | | Reset| | | | | | | | | | Reset|
136 * |------+------+------+------+------+-------------+------+------+------+------+------|
137 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
138 * |------+------+------+------+------+------|------+------+------+------+------+------|
139 * | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
140 * |------+------+------+------+------+------+------+------+------+------+------+------|
141 * | | | | | | | | | | | |
142 * `-----------------------------------------------------------------------------------'
145 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET},
146 {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
147 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
148 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
156 float tone_startup[][2] = SONG(STARTUP_SOUND);
157 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
158 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
159 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
160 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
162 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
166 void persistent_default_layer_set(uint16_t default_layer) {
167 eeconfig_update_default_layer(default_layer);
168 default_layer_set(default_layer);
171 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
174 if (record->event.pressed) {
176 PLAY_SONG(tone_qwerty);
178 persistent_default_layer_set(1UL<<_QWERTY);
183 if (record->event.pressed) {
185 PLAY_SONG(tone_colemak);
187 persistent_default_layer_set(1UL<<_COLEMAK);
192 if (record->event.pressed) {
194 PLAY_SONG(tone_dvorak);
196 persistent_default_layer_set(1UL<<_DVORAK);
201 if (record->event.pressed) {
203 update_tri_layer(_LOWER, _RAISE, _ADJUST);
206 update_tri_layer(_LOWER, _RAISE, _ADJUST);
211 if (record->event.pressed) {
213 update_tri_layer(_LOWER, _RAISE, _ADJUST);
216 update_tri_layer(_LOWER, _RAISE, _ADJUST);
221 if (record->event.pressed) {
222 register_code(KC_RSFT);
223 #ifdef BACKLIGHT_ENABLE
227 unregister_code(KC_RSFT);
235 void matrix_init_user(void) {
245 _delay_ms(20); // gets rid of tick
246 PLAY_SONG(tone_startup);
251 PLAY_SONG(tone_goodbye);
256 void music_on_user(void)
261 void music_scale_user(void)
263 PLAY_SONG(music_scale);