]> git.donarmstrong.com Git - qmk_firmware.git/blob - keyboards/helix/pico/keymaps/mtei/keymap.c
Keymap: Add Helix/pico keymap 'mtei' (#4696)
[qmk_firmware.git] / keyboards / helix / pico / keymaps / mtei / keymap.c
1 #include QMK_KEYBOARD_H
2 #include "bootloader.h"
3 #ifdef PROTOCOL_LUFA
4 #include "lufa.h"
5 #include "split_util.h"
6 #endif
7 #ifdef AUDIO_ENABLE
8   #include "audio.h"
9 #endif
10 #ifdef SSD1306OLED
11   #include "ssd1306.h"
12 #endif
13 #ifdef CONSOLE_ENABLE
14   #include <print.h>
15 #endif
16
17 extern keymap_config_t keymap_config;
18
19 #ifdef RGBLIGHT_ENABLE
20 //Following line allows macro to read current RGB settings
21 extern rgblight_config_t rgblight_config;
22 #endif
23
24 extern uint8_t is_master;
25
26 // Each layer gets a name for readability, which is then used in the keymap matrix below.
27 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
28 // Layer names don't all need to be of the same length, obviously, and you can also skip them
29 // entirely and just use numbers.
30 enum layer_number {
31     _QWERTY = 0,
32     _COLEMAK,
33     _DVORAK,
34     _EUCALYN,
35     _NUML,
36     _NUMR,
37     _LOWER,
38     _RAISE,
39     _ADJUST,
40 };
41
42 enum custom_keycodes {
43   QWERTY = SAFE_RANGE,
44   COLEMAK,
45   DVORAK,
46   EUCALYN,
47   NUML,
48   NUMR,
49   KC_xEISU,
50   KC_xKANA,
51   KC_ZERO2,
52   RGBRST
53 };
54
55 //Macros
56 #define KC_LOWER  MO(_LOWER)
57 #define KC_NUML   LT(_NUML,KC_SPC)
58 #define KC_NUMR   LT(_NUMR,KC_SPC)
59 #define KC_RABS   LT(_RAISE,KC_BSPC)
60 #define KC_RAEN   LT(_RAISE,KC_ENT)
61 #define KC_____   _______
62 #define KC_XXXX   XXXXXXX
63 #define KC_ADJ    MO(_ADJUST)
64 #define KC_LSMI   LSFT(KC_MINS)
65 #define KC_LSEQ   LSFT(KC_EQL)
66 #define KC_LSRB   LSFT(KC_RBRC)
67 #define KC_LSLB   LSFT(KC_LBRC)
68 #define KC_LSGR   LSFT(KC_GRV)
69 #define KC_LSQT   LSFT(KC_QUOT)
70 #define ___       _______
71 #define KC_S0     LSFT(KC_0)
72 #define KC_S1     LSFT(KC_1)
73 #define KC_S2     LSFT(KC_2)
74 #define KC_S3     LSFT(KC_3)
75 #define KC_S4     LSFT(KC_4)
76 #define KC_S5     LSFT(KC_5)
77 #define KC_S6     LSFT(KC_6)
78 #define KC_S7     LSFT(KC_7)
79 #define KC_S8     LSFT(KC_8)
80 #define KC_S9     LSFT(KC_9)
81
82 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
83
84   /* Qwerty
85    * ,-----------------------------------------.             ,-----------------------------------------.
86    * | ESC  |   Q  |   W  |   E  |   R  |   T  |             |   Y  |   U  |   I  |   O  |   P  |  \   |
87    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
88    * | Ctrl |   A  |   S  |   D  |   F  |   G  |             |   H  |   J  |   K  |   L  |   ;  | Ctrl |
89    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
90    * | Shift|   Z  |   X  |   C  |   V  |   B  |             |   N  |   M  |   ,  |   .  |   /  | Shift|
91    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
92    * |Lower | Lower| Caps |  Alt |  GUI | Space|  BS  | Enter| Space| GUI  | Alt  | Menu |Lower |Lower |
93    * `-------------------------------------------------------------------------------------------------'
94    */
95   [_QWERTY] = LAYOUT_kc( \
96       ESC,    Q,    W,    E,    R,    T,                  Y,    U,    I,    O,    P,  BSLS, \
97       LCTL,   A,    S,    D,    F,    G,                  H,    J,    K,    L, SCLN,  RCTL, \
98       LSFT,   Z,    X,    C,    V,    B,                  N,    M, COMM,  DOT, SLSH,  RSFT, \
99       LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS,   RAEN,NUMR, RGUI, RALT,  APP,LOWER,  LOWER \
100       ),
101
102   /* Colemak
103    * ,-----------------------------------------.             ,-----------------------------------------.
104    * | ESC  |   Q  |   W  |   F  |   P  |   G  |             |   J  |   L  |   U  |   Y  |   ;  | \    |
105    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
106    * | Ctrl |   A  |   R  |   S  |   T  |   D  |             |   H  |   N  |   E  |   I  |   O  | Ctrl |
107    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
108    * | Shift|   Z  |   X  |   C  |   V  |   B  |             |   K  |   M  |   ,  |   .  |   /  | Shift|
109    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
110    * |Lower | Lower| Caps |  Alt |  GUI | Space|  BS  | Enter| Space| GUI  | Alt  | Menu |Lower |Lower |
111    * `-------------------------------------------------------------------------------------------------'
112    */
113   [_COLEMAK] = LAYOUT_kc( \
114       ESC,    Q,    W,    F,    P,    G,                  J,    L,    U,    Y, SCLN,  BSLS, \
115       LCTL,   A,    R,    S,    T,    D,                  H,    N,    E,    I,    O,  RCTL, \
116       LSFT,   Z,    X,    C,    V,    B,                  K,    M, COMM,  DOT, SLSH,  RSFT, \
117       LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS,   RAEN,NUMR, RGUI, RALT,  APP,LOWER,  LOWER \
118       ),
119
120   /* Dvorak
121    * ,-----------------------------------------.             ,-----------------------------------------.
122    * | ESC  |   '  |   ,  |   .  |   P  |   Y  |             |   F  |   G  |   C  |   R  |   L  |  \   |
123    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
124    * | Ctrl |   A  |   O  |   E  |   U  |   I  |             |   D  |   H  |   T  |   N  |   S  | Ctrl |
125    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
126    * | Shift|   ;  |   Q  |   J  |   K  |   X  |             |   B  |   M  |   W  |   V  |   Z  | Shift|
127    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
128    * |Lower | Lower| Caps |  Alt |  GUI | Space|  BS  | Enter| Space| GUI  | Alt  | Menu |Lower |Lower |
129    * `-------------------------------------------------------------------------------------------------'
130    */
131   [_DVORAK] = LAYOUT_kc( \
132       ESC, QUOT, COMM,  DOT,    P,    Y,                  F,    G,    C,    R,    L,  BSLS, \
133       LCTL,   A,    O,    E,    U,    I,                  D,    H,    T,    N,    S,  RCTL, \
134       LSFT, SCLN,   Q,    J,    K,    X,                  B,    M,    W,    V,    Z,  RSFT, \
135       LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS,   RAEN,NUMR, RGUI, RALT,  APP,LOWER,  LOWER \
136       ),
137
138   /* Eucalyn (http://eucalyn.hatenadiary.jp/entry/about-eucalyn-layout)
139    * ,-----------------------------------------.             ,-----------------------------------------.
140    * | ESC  |   Q  |   W  |   ,  |   .  |   ;  |             |   M  |   R  |   D  |   Y  |   P  |  \   |
141    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
142    * | Ctrl |   A  |   O  |   E  |   I  |   U  |             |   G  |   T  |   K  |   S  |   N  | Ctrl |
143    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
144    * | Shift|   Z  |   X  |   C  |   V  |   F  |             |   B  |   H  |   J  |   L  |   /  | Shift|
145    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
146    * |Lower | Lower| Caps |  Alt |  GUI | Space|  BS  | Enter| Space| GUI  | Alt  | Menu |Lower |Lower |
147    * `-------------------------------------------------------------------------------------------------'
148    */
149   [_EUCALYN] = LAYOUT_kc( \
150       ESC,    Q,    W, COMM,  DOT, SCLN,                  M,    R,    D,    Y,    P,  BSLS, \
151       LCTL,   A,    O,    E,    I,    U,                  G,    T,    K,    S,    N,  RCTL, \
152       LSFT,   Z,    X,    C,    V,    F,                  B,    H,    J,    L, SLSH,  RSFT, \
153       LOWER,LOWER, CAPS, LALT, LGUI,NUML, RABS,   RAEN,NUMR, RGUI, RALT,  APP,LOWER,  LOWER \
154       ),
155
156   /* Num
157    * ,-----------------------------------------.             ,-----------------------------------------.
158    * |      |   !  |   @  |   #  |   $  |   %  |             |   ^  |   &  |   *  |   (  |   )  |      |
159    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
160    * |      |   1  |   2  |   3  |   4  |   5  |             |   6  |   7  |   8  |   9  |   0  | F12  |
161    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
162    * |      |  F1  |  F2  |  F3  |  F4  |  F5  |             |  F6  |  F7  |  F8  |  F9  |  F10 | F11  |
163    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
164    * |      |      |      |      |      |      |      |      |      |      |      |      |      |      |
165    * `-------------------------------------------------------------------------------------------------'
166    */
167   [_NUML] = LAYOUT_kc( \
168       ____,   S1,   S2,   S3,   S4,   S5,               S6,   S7,   S8,   S9,   S0, ____, \
169       ____,    1,    2,    3,    4,    5,                6,    7,    8,    9,    0,  F12, \
170       ____,   F1,   F2,   F3,   F4,   F5,               F6,   F7,   F8,   F9,  F10,  F11, \
171       ____, ____, ____, ____, ____, ____, ____, ____,  SPC, ____, ____, ____, ____, ____ \
172       ),
173
174   [_NUMR] = LAYOUT_kc( \
175       ____,   S1,   S2,   S3,   S4,   S5,               S6,   S7,   S8,   S9,   S0, ____, \
176       ____,    1,    2,    3,    4,    5,                6,    7,    8,    9,    0,  F12, \
177       ____,   F1,   F2,   F3,   F4,   F5,               F6,   F7,   F8,   F9,  F10,  F11, \
178       ____, ____, ____, ____, ____,  SPC, ____, ____, ____, ____, ____, ____, ____, ____ \
179       ),
180
181   /* Lower
182    * ,-----------------------------------------.             ,-----------------------------------------.
183    * |      |      |Pause | ScrLk| Ins  |      |             |      | Ins  | ScrLk|Pause |      |      |
184    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
185    * |      | PgUp |      | Up   |Delete| Home |             | Home |Delete| Up   |      | PgUp |      |
186    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
187    * |      | PgDn | Left | Down | Right| End  |             | End  | Left | Down | Right| PgDn |      |
188    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
189    * |      |      | PrtSc|      |      |      |Adjust|Adjust|      |      |      | PrtSc|      |      |
190    * `-------------------------------------------------------------------------------------------------'
191    */
192   [_LOWER] = LAYOUT_kc( \
193       XXXX, XXXX, PAUS, SLCK, INS,  XXXX,             XXXX,  INS, SLCK, PAUS, XXXX, ____, \
194       ____, HOME, XXXX, UP,   DEL,  PGUP,             PGUP,  DEL,   UP, XXXX, HOME, ____, \
195       ____, END,  LEFT, DOWN, RGHT, PGDN,             PGDN, LEFT, DOWN, RGHT,  END, ____, \
196       ____, ____, PSCR, ____, ____, ____,  ADJ,  ADJ, ____, ____, ____, PSCR, ____, ____ \
197       ),
198
199   /* Raise
200    * ,-----------------------------------------.             ,-----------------------------------------.
201    * | TAB  |      |      |      |  _   |  -   |             |  =   |  +   |      |      |      |      |
202    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
203    * | EISU |      |      |      |  {   |  [   |             |  ]   |  }   |      |      |      | KANA |
204    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
205    * |      |      |      |      |  ~   |  `   |             |  '   |   "  |      |      |      |      |
206    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
207    * |      |      |      |      |      |      |      |      |      |      |      |      |      |      |
208    * `-------------------------------------------------------------------------------------------------'
209    */
210   [_RAISE] = LAYOUT_kc( \
211        TAB, XXXX, XXXX, XXXX, LSMI, MINS,              EQL, LSEQ, XXXX, XXXX, XXXX, XXXX, \
212      xEISU, XXXX, XXXX, XXXX, LSLB, LBRC,             RBRC, LSRB, XXXX, XXXX, XXXX, xKANA, \
213       XXXX, XXXX, XXXX, XXXX, LSGR,  GRV,             QUOT, LSQT, XXXX, XXXX, XXXX, XXXX, \
214       ADJ,   ADJ, XXXX, ____, ____, XXXX, ____, ____, XXXX, ____, ____, XXXX,  ADJ,  ADJ \
215       ),
216
217   /* Adjust (Lower + Raise)
218    * ,-----------------------------------------.             ,-----------------------------------------.
219    * |      | Reset|RGBRST|RGB ON|Aud on| Win  |             | Win  |      |Qwerty|Euclyn|Colemk|Dvorak|
220    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
221    * | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac  |             | Mac  |      |      |      |      |      |
222    * |------+------+------+------+------+------|             |------+------+------+------+------+------|
223    * | HUE- | SAT- | VAL- |      |      |      |             |      |      |      |      |      |      |
224    * |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
225    * |      |      |      |      |      |      |      |      |      |      |      |      |      |      |
226    * `-------------------------------------------------------------------------------------------------'
227    */
228   [_ADJUST] =  LAYOUT( \
229       XXXXXXX, RESET,   RGBRST,  RGB_TOG,   AU_ON, AG_SWAP,          AG_SWAP, XXXXXXX, QWERTY,  EUCALYN, COLEMAK,  DVORAK, \
230       RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD,  AU_OFF, AG_NORM,          AG_NORM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
231       RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
232       _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ___,___, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
233    )
234 };
235
236 #ifdef AUDIO_ENABLE
237
238 float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
239 float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
240 float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
241 float tone_plover[][2]     = SONG(PLOVER_SOUND);
242 float tone_plover_gb[][2]  = SONG(PLOVER_GOODBYE_SOUND);
243 float music_scale[][2]     = SONG(MUSIC_SCALE_SOUND);
244 #endif
245
246 static int current_default_layer;
247
248 uint32_t default_layer_state_set_kb(uint32_t state) {
249     // 1<<_QWERTY  - 1 == 1 - 1 == _QWERTY (=0)
250     // 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1)
251     current_default_layer = state - 1;
252     // 1<<_DVORAK  - 2 == 4 - 2 == _DVORAK (=2)
253     if ( current_default_layer == 3 ) current_default_layer -= 1;
254     // 1<<_EUCALYN - 5 == 8 - 5 == _EUCALYN (=3)
255     if ( current_default_layer == 7 ) current_default_layer -= 4;
256     return state;
257 }
258
259 void update_base_layer(int base)
260 {
261     if( current_default_layer != base ) {
262         eeconfig_update_default_layer(1UL<<base);
263         default_layer_set(1UL<<base);
264     }
265 }
266
267 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
268   switch (keycode) {
269     case QWERTY:
270       if (record->event.pressed) {
271         #ifdef AUDIO_ENABLE
272           PLAY_SONG(tone_qwerty);
273         #endif
274         update_base_layer(_QWERTY);
275       }
276       return false;
277       break;
278     case COLEMAK:
279       if (record->event.pressed) {
280         #ifdef AUDIO_ENABLE
281           PLAY_SONG(tone_colemak);
282         #endif
283         update_base_layer(_COLEMAK);
284       }
285       return false;
286       break;
287     case DVORAK:
288       if (record->event.pressed) {
289         #ifdef AUDIO_ENABLE
290           PLAY_SONG(tone_dvorak);
291         #endif
292         update_base_layer(_DVORAK);
293       }
294       return false;
295       break;
296     case EUCALYN:
297       if (record->event.pressed) {
298         #ifdef AUDIO_ENABLE
299           PLAY_SONG(tone_dvorak);
300         #endif
301         update_base_layer(_EUCALYN);
302       }
303       return false;
304       break;
305     case KC_xEISU:
306       if (record->event.pressed) {
307         if(keymap_config.swap_lalt_lgui==false){
308           register_code(KC_LANG2);
309         }else{
310           SEND_STRING(SS_LALT("`"));
311         }
312       } else {
313         unregister_code(KC_LANG2);
314       }
315       return false;
316       break;
317     case KC_xKANA:
318       if (record->event.pressed) {
319         if(keymap_config.swap_lalt_lgui==false){
320           register_code(KC_LANG1);
321         }else{
322           SEND_STRING(SS_LALT("`"));
323         }
324       } else {
325         unregister_code(KC_LANG1);
326       }
327       return false;
328       break;
329     case RGBRST:
330       #ifdef RGBLIGHT_ENABLE
331         if (record->event.pressed) {
332           eeconfig_update_rgblight_default();
333           rgblight_enable();
334         }
335       #endif
336       break;
337   }
338   return true;
339 }
340
341 void matrix_init_user(void) {
342     #ifdef AUDIO_ENABLE
343         startup_user();
344     #endif
345     //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
346     #ifdef SSD1306OLED
347         iota_gfx_init(!has_usb());   // turns on the display
348     #endif
349 }
350
351
352 #ifdef AUDIO_ENABLE
353
354 void startup_user()
355 {
356     _delay_ms(50); // gets rid of tick
357 }
358
359 void shutdown_user()
360 {
361     _delay_ms(150);
362     stop_all_notes();
363 }
364
365 void music_on_user(void)
366 {
367     music_scale_user();
368 }
369
370 void music_scale_user(void)
371 {
372     PLAY_SONG(music_scale);
373 }
374
375 #endif
376
377
378 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
379 #ifdef SSD1306OLED
380
381 void matrix_scan_user(void) {
382      iota_gfx_task();  // this is what updates the display continuously
383 }
384
385 void matrix_update(struct CharacterMatrix *dest,
386                           const struct CharacterMatrix *source) {
387   if (memcmp(dest->display, source->display, sizeof(dest->display))) {
388     memcpy(dest->display, source->display, sizeof(dest->display));
389     dest->dirty = true;
390   }
391 }
392
393 static void render_logo(struct CharacterMatrix *matrix) {
394
395   static char logo[]={
396     0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
397     0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
398     0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
399     0};
400   matrix_write(matrix, logo);
401 #if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
402   char buf[30];
403   if(rgblight_config.enable) {
404       snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
405                rgblight_config.mode,
406                rgblight_config.hue/RGBLIGHT_HUE_STEP,
407                rgblight_config.sat/RGBLIGHT_SAT_STEP,
408                rgblight_config.val/RGBLIGHT_VAL_STEP);
409       matrix_write(matrix, buf);
410   }
411 #endif
412   //matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
413 }
414
415 static const char Qwerty_name[]  PROGMEM = " Qwerty";
416 static const char Colemak_name[] PROGMEM = " Colemak";
417 static const char Dvorak_name[]  PROGMEM = " Dvorak";
418 static const char Eucalyn_name[] PROGMEM = " Eucalyn";
419
420 static const char NumL_name[]     PROGMEM = ":NumL";
421 static const char NumR_name[]     PROGMEM = ":NumR";
422 static const char Lower_name[]   PROGMEM = ":Func";
423 static const char Raise_name[]   PROGMEM = ":Extra";
424 static const char Adjust_name[]  PROGMEM = ":Adjust";
425
426 static const char *layer_names[] = {
427     [_QWERTY]  = Qwerty_name,
428     [_COLEMAK] = Colemak_name,
429     [_DVORAK]  = Dvorak_name,
430     [_EUCALYN] = Eucalyn_name,
431
432     [_NUML]    = NumL_name,
433     [_NUMR]    = NumR_name,
434     [_LOWER]   = Lower_name,
435     [_RAISE]   = Raise_name,
436     [_ADJUST]  = Adjust_name
437 };
438
439 void render_status(struct CharacterMatrix *matrix) {
440
441   // Render to mode icon
442   static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
443   if(keymap_config.swap_lalt_lgui==false){
444     matrix_write(matrix, logo[0][0]);
445     matrix_write_P(matrix, PSTR("\n"));
446     matrix_write(matrix, logo[0][1]);
447   }else{
448     matrix_write(matrix, logo[1][0]);
449     matrix_write_P(matrix, PSTR("\n"));
450     matrix_write(matrix, logo[1][1]);
451   }
452
453   // Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
454   int name_num;
455   uint32_t lstate;
456   matrix_write_P(matrix, layer_names[current_default_layer]);
457   matrix_write_P(matrix, PSTR("\n"));
458   for( lstate = layer_state, name_num = 0;
459        lstate && name_num < sizeof(layer_names)/sizeof(char *);
460        lstate >>=1, name_num++ ) {
461       if( (lstate & 1) != 0 ) {
462           if( layer_names[name_num] ) {
463               matrix_write_P(matrix, layer_names[name_num]);
464           }
465       }
466   }
467
468   // Host Keyboard LED Status
469   char led[40];
470     snprintf(led, sizeof(led), "\n%s  %s  %s",
471              (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : "       ",
472              (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : "    ",
473              (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : "    ");
474   matrix_write(matrix, led);
475 }
476
477
478 void iota_gfx_task_user(void) {
479   struct CharacterMatrix matrix;
480
481 #if DEBUG_TO_SCREEN
482   if (debug_enable) {
483     return;
484   }
485 #endif
486
487   matrix_clear(&matrix);
488   if(is_master){
489     render_status(&matrix);
490   }else{
491     render_logo(&matrix);
492   }
493   matrix_update(&display, &matrix);
494 }
495
496 #endif