2 #include "action_layer.h"
8 // Each layer gets a name for readability, which is then used in the keymap matrix below.
9 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
10 // Layer names don't all need to be of the same length, obviously, and you can also skip them
11 // entirely and just use numbers.
19 enum custom_keycodes {
28 // Fillers to make layering more clear
29 #define _______ KC_TRNS
35 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
38 * ,------------------------------------------------------------------------------------------.
39 * | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |
40 * |------+------+------+------+------+------+------+------+------+------+------+------+------|
41 * | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] |
42 * |------+------+------+------+------+-------------+------+------+------+------+------+------|
43 * | ` | A | S | D | F | G | H | J | K | L | ; | ' | \ |
44 * |------+------+------+------+------+------|------+------+------+------+------+------+------|
45 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | Up |
46 * |------+------+------+------+------+------+------+------+------+------+------+------+------|
47 * | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Bksp |Shift | Left | Down |Right |
48 * `------------------------------------------------------------------------------------------'
50 [_QWERTY] = COMPACT_KEYMAP(
51 //,----+----+----+----+----+----+----+----+----+----+----+----+----.
52 ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL ,
53 //|----+----+----+----+----+----+----+----+----+----+----+----+----|
54 TAB , Q , W , E , R , T , Y , U , I , O , P ,LBRC,RBRC,
55 //|----+----+----+----+----+----+----+----+----+----+----+----+----|
56 GRV , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,BSLS,
57 //|----+----+----+----+----+----+----+----+----+----+----+----+----|
58 LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH,ENT , UP ,
59 //|----+----+----+----+----+---------+----+----+----+----+----+----|
60 HYPR,LCTL,LALT,LGUI, L1 , SPACE , L2 ,BSPC,RSFT,LEFT,RGHT,DOWN
61 //`----+----+----+----+----+---------+----+----+----+----+----+----'
65 * ,-----------------------------------------------------------------------------------.
66 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
67 * |------+------+------+------+------+------+------+------+------+------+------+------|
68 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
69 * |------+------+------+------+------+-------------+------+------+------+------+------|
70 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
71 * |------+------+------+------+------+------|------+------+------+------+------+------|
72 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
73 * |------+------+------+------+------+------+------+------+------+------+------+------|
74 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
75 * `-----------------------------------------------------------------------------------'
78 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
79 {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
80 {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
81 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
82 {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
86 * ,-----------------------------------------------------------------------------------.
87 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
88 * |------+------+------+------+------+------+------+------+------+------+------+------|
89 * | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
90 * |------+------+------+------+------+-------------+------+------+------+------+------|
91 * | Esc | A | O | E | U | I | D | H | T | N | S | / |
92 * |------+------+------+------+------+------|------+------+------+------+------+------|
93 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
94 * |------+------+------+------+------+------+------+------+------+------+------+------|
95 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
96 * `-----------------------------------------------------------------------------------'
99 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
100 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL},
101 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
102 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
103 {BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
107 * ,-----------------------------------------------------------------------------------.
108 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
109 * |------+------+------+------+------+-------------+------+------+------+------+------|
110 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
111 * |------+------+------+------+------+-------------+------+------+------+------+------|
112 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
113 * |------+------+------+------+------+------|------+------+------+------+------+------|
114 * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
115 * |------+------+------+------+------+------+------+------+------+------+------+------|
116 * | | | | | | | | Next | Vol- | Vol+ | Play |
117 * `-----------------------------------------------------------------------------------'
120 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
121 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
122 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
123 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
124 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
128 * ,-----------------------------------------------------------------------------------.
129 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
130 * |------+------+------+------+------+------+------+------+------+------+------+------|
131 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
132 * |------+------+------+------+------+-------------+------+------+------+------+------|
133 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
134 * |------+------+------+------+------+------|------+------+------+------+------+------|
135 * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
136 * |------+------+------+------+------+------+------+------+------+------+------+------|
137 * | | | | | | | | Next | Vol- | Vol+ | Play |
138 * `-----------------------------------------------------------------------------------'
141 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
142 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
143 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
144 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
145 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
148 /* Adjust (Lower + Raise)
149 * ,-----------------------------------------------------------------------------------.
150 * | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
151 * |------+------+------+------+------+------+------+------+------+------+------+------|
152 * | | Reset| | | | | | | | | | Del |
153 * |------+------+------+------+------+-------------+------+------+------+------+------|
154 * | | | |Audoff|Aud on|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
155 * |------+------+------+------+------+------|------+------+------+------+------+------|
156 * | |Voice-|Voice+|Musoff|Mus on| | | | | | | |
157 * |------+------+------+------+------+------+------+------+------+------+------+------|
158 * | | | | | | | | | | | |
159 * `-----------------------------------------------------------------------------------'
162 {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
163 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
164 {_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
165 {_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
166 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
173 float tone_startup[][2] = {
180 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
181 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
182 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
184 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
186 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
189 void persistant_default_layer_set(uint16_t default_layer) {
190 eeconfig_update_default_layer(default_layer);
191 default_layer_set(default_layer);
194 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
197 if (record->event.pressed) {
199 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
201 persistant_default_layer_set(1UL<<_QWERTY);
206 if (record->event.pressed) {
208 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
210 persistant_default_layer_set(1UL<<_COLEMAK);
215 if (record->event.pressed) {
217 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
219 persistant_default_layer_set(1UL<<_DVORAK);
224 if (record->event.pressed) {
226 update_tri_layer(_LOWER, _RAISE, _ADJUST);
229 update_tri_layer(_LOWER, _RAISE, _ADJUST);
234 if (record->event.pressed) {
236 update_tri_layer(_LOWER, _RAISE, _ADJUST);
239 update_tri_layer(_LOWER, _RAISE, _ADJUST);
244 if (record->event.pressed) {
245 register_code(KC_RSFT);
246 #ifdef BACKLIGHT_ENABLE
250 unregister_code(KC_RSFT);
258 void matrix_init_user(void) {
268 _delay_ms(20); // gets rid of tick
269 PLAY_NOTE_ARRAY(tone_startup, false, 0);
274 PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
279 void music_on_user(void)
284 void music_scale_user(void)
286 PLAY_NOTE_ARRAY(music_scale, false, 0);