1 //instanalize an instance of 'tap' for the None - Lead tap dance.
2 static tap none_lead_state = {
3 .is_press_action = true,
7 void none_lead_finished(qk_tap_dance_state_t *state, void *user_data) {
8 none_lead_state.state = current_dance(state);
9 switch (none_lead_state.state) {
15 register_code(KC_LALT);
16 register_code(KC_LSFT);
25 void none_lead_reset(qk_tap_dance_state_t *state, void *user_data) {
26 switch (none_lead_state.state) {
28 unregister_code(KC_NO);
32 unregister_code(KC_LALT);
33 unregister_code(KC_LSFT);
39 none_lead_state.state = 0;