1 //instanalize an instance of 'tap' for the J - Media - Meh tap dance.
2 static tap j_media_meh_state = {
3 .is_press_action = true,
7 void j_media_meh_finished(qk_tap_dance_state_t *state, void *user_data) {
8 j_media_meh_state.state = current_dance(state);
9 switch (j_media_meh_state.state) {
19 register_code(KC_LCTL);
20 register_code(KC_LSFT);
21 register_code(KC_LALT);
26 void j_media_meh_reset(qk_tap_dance_state_t *state, void *user_data) {
27 switch (j_media_meh_state.state) {
29 unregister_code(KC_J);
37 unregister_code(KC_LCTL);
38 unregister_code(KC_LSFT);
39 unregister_code(KC_LALT);
42 j_media_meh_state.state = 0;