5 float tone_startup[][2] = SONG(STARTUP_SOUND);
6 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
9 #ifdef RGB_MATRIX_ENABLE
16 // 25 24 19 18 11 10 0
18 // 26 23 20 17 12 09 1
20 // 27 22 21 16 13 08 2
27 // 25 24 19 18 11 10 4
29 // 26 23 20 17 12 09 5
31 // 27 22 21 16 13 08 6
37 // 0 1 2 3 4 5 6 7 8 9 10 11 12 13
39 // 25 24 19 18 11 10 10 11 18 19 24 25 0
41 // 26 23 20 17 12 09 09 12 17 20 23 26 1
43 // 27 22 21 16 13 08 08 13 16 21 22 27 2
45 // 15 14 07 07 14 15 3
48 #ifdef RGB_MATRIX_SPLIT_RIGHT
49 led_config_t g_led_config = { {
50 { 51, 50, 45, 44, 37, 36, NO_LED },
51 { 52, 49, 46, 43, 38, 35, NO_LED },
52 { 53, 48, 47, 42, 39, 34, NO_LED },
53 { NO_LED, NO_LED, NO_LED, 41, 40, 33, NO_LED },
54 { 24, 23, 18, 17, 10, 9, NO_LED },
55 { 25, 22, 19, 16, 11, 8, NO_LED },
56 { 26, 21, 20, 15, 12, 7, NO_LED },
57 { NO_LED, NO_LED, NO_LED, 14, 13, 6, NO_LED }
59 { 139, 16 }, { 174, 13 }, { 208, 20 }, { 208, 38 }, { 174, 48 }, { 139, 52 }, { 129, 63 },
60 { 139, 39 }, { 139, 21 }, { 139, 4 }, { 156, 2 }, { 156, 19 }, { 156, 37 }, { 144, 58 },
61 { 164, 55 }, { 174, 35 }, { 174, 13 }, { 174, 0 }, { 191, 3 }, { 191, 20 }, { 191, 37 },
62 { 208, 42 }, { 208, 24 }, { 208, 7 }, { 224, 7 }, { 224, 24 }, { 224, 41 }, { 85, 16 },
63 { 50, 13 }, { 16, 20 }, { 16, 38 }, { 50, 48 }, { 85, 52 }, { 95, 63 }, { 85, 39 },
64 { 85, 21 }, { 85, 4 }, { 68, 2 }, { 68, 19 }, { 68, 37 }, { 80, 58 }, { 60, 55 },
65 { 50, 35 }, { 50, 13 }, { 50, 0 }, { 33, 3 }, { 33, 20 }, { 33, 37 }, { 16, 42 },
66 { 16, 24 }, { 16, 7 }, { 0, 7 }, { 0, 24 }, { 0, 41 }
78 led_config_t g_led_config = { {
79 { 24, 23, 18, 17, 10, 9, NO_LED },
80 { 25, 22, 19, 16, 11, 8, NO_LED },
81 { 26, 21, 20, 15, 12, 7, NO_LED },
82 { NO_LED, NO_LED, NO_LED, 14, 13, 6, NO_LED },
83 { 51, 50, 45, 44, 37, 36, NO_LED },
84 { 52, 49, 46, 43, 38, 35, NO_LED },
85 { 53, 48, 47, 42, 39, 34, NO_LED },
86 { NO_LED, NO_LED, NO_LED, 41, 40, 33, NO_LED }
88 { 85, 16 }, { 50, 13 }, { 16, 20 }, { 16, 38 }, { 50, 48 }, { 85, 52 }, { 95, 63 },
89 { 85, 39 }, { 85, 21 }, { 85, 4 }, { 68, 2 }, { 68, 19 }, { 68, 37 }, { 80, 58 },
90 { 60, 55 }, { 50, 35 }, { 50, 13 }, { 50, 0 }, { 33, 3 }, { 33, 20 }, { 33, 37 },
91 { 16, 42 }, { 16, 24 }, { 16, 7 }, { 0, 7 }, { 0, 24 }, { 0, 41 }, { 139, 16 },
92 { 174, 13 }, { 208, 20 }, { 208, 38 }, { 174, 48 }, { 139, 52 }, { 129, 63 }, { 139, 39 },
93 { 139, 21 }, { 139, 4 }, { 156, 2 }, { 156, 19 }, { 156, 37 }, { 144, 58 }, { 164, 55 },
94 { 174, 35 }, { 174, 13 }, { 174, 0 }, { 191, 3 }, { 191, 20 }, { 191, 37 }, { 208, 42 },
95 { 208, 24 }, { 208, 7 }, { 224, 7 }, { 224, 24 }, { 224, 41 }
109 void matrix_init_kb(void) {
112 _delay_ms(20); // gets rid of tick
113 PLAY_SONG(tone_startup);
119 void shutdown_kb(void) {
121 PLAY_SONG(tone_goodbye);