1 #include QMK_KEYBOARD_H
6 extern keymap_config_t keymap_config;
8 //Tap Dance Declarations
17 //Friendly Layer Names
28 enum gherkin_keycodes {
39 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
40 [_QWERTY] = LAYOUT_ortho_3x10(
41 TD(TD_Q_ESC), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
42 TD(TD_A_TAB), LT(_SYMBOLS,KC_S), KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_ADJUST,KC_SPC),
43 TD(TD_Z_LCTL), TD(TD_X_LGUI), TD(TD_C_LALT), KC_V, KC_B, LT(_NUMBERS, KC_N), KC_M, KC_COMM, KC_DOT, SFT_T(KC_ENT)
45 [_NUMBERS] = LAYOUT_ortho_3x10(
46 KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
47 KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_HOME, KC_PGDN, KC_PGUP, KC_END ,
48 KC_F7, KC_F8, KC_F9, KC_F10, LT(_ADJUST,KC_F11), _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
50 [_SYMBOLS] = LAYOUT_ortho_3x10(
51 KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
52 KC_GRV, _______, XXXXXXX, KC_LBRC, KC_RBRC, KC_BSLS, KC_MINS, KC_EQL , KC_SCLN, KC_QUOT,
53 KC_TILD, MO(_ADJUST), XXXXXXX, KC_LCBR, KC_RCBR, KC_PIPE, KC_UNDS, KC_PLUS, S(KC_SCLN), S(KC_QUOT)
55 [_PLOVER] = LAYOUT_ortho_3x10(
56 KC_Q, KC_W, KC_E, KC_R, KC_1, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
57 KC_A, KC_S, KC_D, KC_F, KC_G, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
58 EXT_PLV, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX
60 [_ADJUST] = LAYOUT_ortho_3x10(
61 RESET, _______, _______, _______, _______, QWERTY, NUMBERS, SYMBOLS, PLOVER, SONGS,
62 MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, _______, _______, MACSLEEP, _______,
63 BACKLIT, _______, _______, _______, _______, _______, _______, _______, _______, _______
69 float tone_startup[][2] = SONG(STARTUP_SOUND);
70 float tone_qwerty[][2] = SONG(QWERTY_SOUND);
71 float tone_dvorak[][2] = SONG(DVORAK_SOUND);
72 float tone_colemak[][2] = SONG(COLEMAK_SOUND);
73 float tone_plover[][2] = SONG(PLOVER_SOUND);
74 float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
75 float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
77 float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
80 void persistant_default_layer_set(uint16_t default_layer) {
81 eeconfig_update_default_layer(default_layer);
82 default_layer_set(default_layer);
85 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
88 if (record->event.pressed) {
90 PLAY_SONG(tone_qwerty);
92 persistant_default_layer_set(1UL<<_QWERTY);
97 if (record->event.pressed) {
99 PLAY_SONG(tone_dvorak);
101 persistant_default_layer_set(1UL<<_NUMBERS);
106 if (record->event.pressed) {
108 PLAY_SONG(tone_colemak);
110 persistant_default_layer_set(1UL<<_SYMBOLS);
115 if (record->event.pressed) {
118 PLAY_SONG(tone_plover);
124 if (!eeconfig_is_enabled()) {
127 keymap_config.raw = eeconfig_read_keymap();
128 keymap_config.nkro = 1;
129 eeconfig_update_keymap(keymap_config.raw);
134 if (record->event.pressed) {
136 PLAY_SONG(tone_plover_gb);
143 if (record->event.pressed) {
144 // ACTION_MODS_KEY(MOD_LCTL | MOD_LSFT, KC_POWER);
145 register_code(KC_RSFT);
146 register_code(KC_RCTL);
147 register_code(KC_POWER);
148 unregister_code(KC_POWER);
149 unregister_code(KC_RCTL);
150 unregister_code(KC_RSFT);
155 if (record->event.pressed) {
156 register_code(KC_RSFT);
157 #ifdef BACKLIGHT_ENABLE
161 unregister_code(KC_RSFT);
169 void matrix_init_user(void) {
179 _delay_ms(20); // gets rid of tick
180 PLAY_SONG(tone_startup);
185 PLAY_SONG(tone_goodbye);
190 void music_on_user(void)
195 void music_scale_user(void)
197 PLAY_SONG(music_scale);
202 void matrix_scan_user(void) {
205 //Tap Dance Definitions
206 qk_tap_dance_action_t tap_dance_actions[] = {
207 //Tap once for Esc, twice for Caps Lock
208 [TD_Z_LCTL] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_LCTL),
209 [TD_X_LGUI] = ACTION_TAP_DANCE_DOUBLE(KC_X, KC_LGUI),
210 [TD_C_LALT] = ACTION_TAP_DANCE_DOUBLE(KC_C, KC_LALT),
211 [TD_A_TAB] = ACTION_TAP_DANCE_DOUBLE(KC_A, KC_TAB),
212 [TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC)
215 // don't know what this is doing...
217 void led_set_user(uint8_t usb_led) {
219 if (usb_led & (1 << USB_LED_NUM_LOCK)) {
220 DDRD |= (1 << 5); PORTD &= ~(1 << 5);
222 DDRD &= ~(1 << 5); PORTD &= ~(1 << 5);
225 if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
226 DDRB |= (1 << 0); PORTB &= ~(1 << 0);
228 DDRB &= ~(1 << 0); PORTB &= ~(1 << 0);
231 if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
237 if (usb_led & (1 << USB_LED_COMPOSE)) {
243 if (usb_led & (1 << USB_LED_KANA)) {