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fixed some bugs
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1 #ifndef UNIFRACWEIGHTEDCOMMAND_H
2 #define UNIFRACWEIGHTEDCOMMAND_H
3
4 /*
5  *  unifracweightedcommand.h
6  *  Mothur
7  *
8  *  Created by Sarah Westcott on 2/9/09.
9  *  Copyright 2009 Schloss Lab UMASS Amherst. All rights reserved.
10  *
11  */
12
13 #include "command.hpp"
14 #include "weighted.h"
15 #include "treemap.h"
16 #include "progress.hpp"
17 #include "sharedutilities.h"
18 #include "fileoutput.h"
19
20
21 class GlobalData;
22
23 class UnifracWeightedCommand : public Command {
24         
25         public:
26                 UnifracWeightedCommand();       
27                 ~UnifracWeightedCommand() { delete weighted; delete util; }
28                 int execute();  
29         
30         private:
31                 GlobalData* globaldata;
32                 SharedUtil* util;
33                 FileOutput* output;
34                 vector<Tree*> T;           //user trees
35                 vector<double> utreeScores;  //user tree unweighted scores
36                 vector<double> WScoreSig;  //tree weighted score signifigance when compared to random trees - percentage of random trees with that score or lower.
37                 vector<string> groupComb; // AB. AC, BC...
38                 Tree* randT;  //random tree
39                 TreeMap* tmap;
40                 Weighted* weighted;
41                 string sumFile;
42                 int iters, numGroups, numComp, counter;
43                 EstOutput userData;                     //weighted score info for user tree
44                 EstOutput randomData;           //weighted score info for random trees
45                 vector< vector<double> > rScores;  //vector<weighted scores for random trees.> each group comb has an entry
46                 vector< vector<double> > uScores;  //vector<weighted scores for user trees.> each group comb has an entry
47                 vector< map<float, float> > rScoreFreq;  //map <weighted score, number of random trees with that score.> -vector entry for each combination.
48                 vector< map<float, float> > rCumul;  //map <weighted score, cumulative percentage of number of random trees with that score or higher.> -vector entry for each c                                                                
49                 map<float, float>  validScores;  //map contains scores from random
50                 map<float, float>::iterator it2;
51                 map<float, float>::iterator it;
52                 
53                 ofstream outSum, out;
54                 ifstream inFile;
55                 
56                 void printWSummaryFile();
57                 void printWeightedFile();  
58                 //void removeValidScoresDuplicates();
59                 int findIndex(float, int);
60                 void calculateFreqsCumuls();
61                 
62 };
63
64
65
66 #endif