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continued work on chimeras and fixed bug in trim.seqs and reverse.seqs that was due...
[mothur.git] / needlemanoverlap.cpp
1 /*
2  *  needleman.cpp
3  *  
4  *
5  *  Created by Pat Schloss on 12/15/08.
6  *  Copyright 2008 Patrick D. Schloss. All rights reserved.
7  *
8  *      This class is an Alignment child class that implements the Gotoh pairwise alignment algorithm as described in:
9  *              
10  *              Gotoh O. 1982.  An improved algorithm for matching biological sequences.  J. Mol. Biol.  162:705-8.
11  *              Myers, EW & Miller, W.  1988.  Optimal alignments in linear space.  Comput Appl Biosci. 4:11-7.
12  *
13  *      This method is nice because it allows for an affine gap penalty to be assessed, which is analogous to what is used
14  *      in blast and is an alternative to Needleman-Wunsch, which only charges the same penalty for each gap position.
15  *      Because this method typically has problems at the ends when two sequences do not full overlap, we employ a separate
16  *      method to fix the ends (see Overlap class documentation)
17  *
18  */
19
20 #include "alignmentcell.hpp"
21 #include "alignment.hpp"
22 #include "overlap.hpp"
23 #include "needlemanoverlap.hpp"
24
25 /**************************************************************************************************/
26
27 NeedlemanOverlap::NeedlemanOverlap(float gO, float m, float mm, int r) ://      note that we don't have a gap extend
28 gap(gO), match(m), mismatch(mm), Alignment(r) {                                                 //      the gap openning penalty is assessed for
29         try {                                                                                                                                   //      every gapped position
30                 for(int i=1;i<nCols;i++){
31                         alignment[0][i].prevCell = 'l';                                 //      initialize first row by pointing all poiters to the left
32                         alignment[0][i].cValue = 0;                                             //      and the score to zero
33                 }
34                 
35                 for(int i=1;i<nRows;i++){
36                         alignment[i][0].prevCell = 'u';                                 //      initialize first column by pointing all poiters upwards
37                         alignment[i][0].cValue = 0;                                             //      and the score to zero
38                 }
39         
40         }
41         catch(exception& e) {
42                 errorOut(e, "NeedlemanOverlap", "NeedlemanOverlap");
43                 exit(1);
44         }
45 }
46 /**************************************************************************************************/
47
48 NeedlemanOverlap::~NeedlemanOverlap(){  /*      do nothing      */      }
49
50 /**************************************************************************************************/
51
52 void NeedlemanOverlap::align(string A, string B){
53         try {
54                 seqA = ' ' + A; lA = seqA.length();             //      algorithm requires a dummy space at the beginning of each string
55                 seqB = ' ' + B; lB = seqB.length();             //      algorithm requires a dummy space at the beginning of each string
56
57                 if (lA > nRows) { mothurOut("One of your candidate sequences is longer than you longest template sequence. Your longest template sequence is " + toString(nRows) + ". Your candidate is " + toString(lA) + "."); mothurOutEndLine();  }
58                 
59                 for(int i=1;i<lB;i++){                                  //      This code was largely translated from Perl code provided in Ex 3.1 
60                         for(int j=1;j<lA;j++){                          //      of the O'Reilly BLAST book.  I found that the example output had a
61                                 //      number of errors
62                                 float diagonal;
63                                 if(seqB[i] == seqA[j])  {       diagonal = alignment[i-1][j-1].cValue + match;          }
64                                 else                                    {       diagonal = alignment[i-1][j-1].cValue + mismatch;       }
65                                 
66                                 float up        = alignment[i-1][j].cValue + gap;
67                                 float left      = alignment[i][j-1].cValue + gap;
68                                 
69                                 if(diagonal >= up){
70                                         if(diagonal >= left){
71                                                 alignment[i][j].cValue = diagonal;
72                                                 alignment[i][j].prevCell = 'd';
73                                         }
74                                         else{
75                                                 alignment[i][j].cValue = left;
76                                                 alignment[i][j].prevCell = 'l';
77                                         }
78                                 }
79                                 else{
80                                         if(up >= left){
81                                                 alignment[i][j].cValue = up;
82                                                 alignment[i][j].prevCell = 'u';
83                                         }
84                                         else{
85                                                 alignment[i][j].cValue = left;
86                                                 alignment[i][j].prevCell = 'l';
87                                         }
88                                 }
89                         }
90                 }
91
92                 Overlap over;                                           
93                 over.setOverlap(alignment, lA, lB, 0);          //      Fix gaps at the beginning and end of the sequences
94                 traceBack();                                                            //      Traceback the alignment to populate seqAaln and seqBaln
95         
96         }
97         catch(exception& e) {
98                 errorOut(e, "NeedlemanOverlap", "align");
99                 exit(1);
100         }
101
102 }
103
104 /**************************************************************************************************/
105