]> git.donarmstrong.com Git - lilypond.git/blobdiff - lily/staff-performer.cc
Web-ja: update introduction
[lilypond.git] / lily / staff-performer.cc
index b2565b1913d897b6c26ee02cda7d7744b83f4ae0..1af71efd86db801f06c6b6222e8e7d73e8eae730 100644 (file)
@@ -1,17 +1,36 @@
 /*
-  staff-performer.cc -- implement Staff_performer
+  This file is part of LilyPond, the GNU music typesetter.
 
-  source file of the GNU LilyPond music typesetter
+  Copyright (C) 1997--2015 Jan Nieuwenhuizen <janneke@gnu.org>
 
-  (c) 1997--2008 Jan Nieuwenhuizen <janneke@gnu.org>
+  LilyPond is free software: you can redistribute it and/or modify
+  it under the terms of the GNU General Public License as published by
+  the Free Software Foundation, either version 3 of the License, or
+  (at your option) any later version.
+
+  LilyPond is distributed in the hope that it will be useful,
+  but WITHOUT ANY WARRANTY; without even the implied warranty of
+  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+  GNU General Public License for more details.
+
+  You should have received a copy of the GNU General Public License
+  along with LilyPond.  If not, see <http://www.gnu.org/licenses/>.
 */
 
-#include "warn.hh"
+#include <map>
+#include <deque>
+
 #include "audio-column.hh"
 #include "audio-item.hh"
 #include "audio-staff.hh"
-#include "performer-group.hh"
 #include "context.hh"
+#include "international.hh"
+#include "midi-cc-announcer.hh"
+#include "performer-group.hh"
+#include "warn.hh"
+#include "lily-imports.hh"
+
+#include "translator.icc"
 
 /* Perform a staff. Individual notes should have their instrument
   (staff-wide) set, so we override play_element ()
@@ -22,9 +41,6 @@ public:
   TRANSLATOR_DECLARATIONS (Staff_performer);
   ~Staff_performer ();
 
-  string new_instrument_string ();
-  string instrument_string_;
-
 protected:
   virtual void acknowledge_audio_element (Audio_element_info info);
   virtual void finalize ();
@@ -33,35 +49,77 @@ protected:
   void stop_translation_timestep ();
 
 private:
-  Audio_staff *audio_staff_;
+  string new_instrument_string ();
+  void set_instrument_name (const string &voice);
+  void set_instrument (int channel, const string &voice);
+  int get_channel (const string &instrument);
+  Audio_staff *get_audio_staff (const string &voice);
+  Audio_staff *new_audio_staff (const string &voice);
+
+  class Midi_control_initializer : public Midi_control_change_announcer
+  {
+  public:
+    Midi_control_initializer (Staff_performer *performer,
+                              Audio_staff *audio_staff,
+                              int channel);
+
+    SCM get_property_value (const char *property_name);
+    void do_announce (Audio_control_change *item);
+
+  private:
+    Staff_performer *performer_;
+    Audio_staff *audio_staff_;
+    int channel_;
+  };
+
+  string instrument_string_;
+  int channel_;
   Audio_instrument *instrument_;
   Audio_text *instrument_name_;
   Audio_text *name_;
   Audio_tempo *tempo_;
+  map<string, Audio_staff *> staff_map_;
+  map<string, int> channel_map_;
+  // Would prefer to have the following two items be
+  // members of the containing class Performance,
+  // so they can be reset for each new midi file output.
+  static map<string, int> static_channel_map_;
+  static int channel_count_;
+  // For now, ask the last Staff_performer clean up during its finalize method
+  static int staff_performer_count_;
 };
 
-#include "translator.icc"
+map<string, int> Staff_performer::static_channel_map_;
+int Staff_performer::channel_count_ = 0;
+int Staff_performer::staff_performer_count_ = 0;
+
+void
+Staff_performer::boot ()
+{
+
+}
 
 ADD_TRANSLATOR (Staff_performer,
-               /* doc */
-               "",
+                /* doc */
+                "",
 
-               /* create */
-               "",
+                /* create */
+                "",
 
-               /* read */
-               "",
+                /* read */
+                "",
 
-               /* write */
-               "");
+                /* write */
+                "");
 
-Staff_performer::Staff_performer ()
+Staff_performer::Staff_performer (Context *c)
+  : Performer (c),
+    channel_ (-1),
+    instrument_ (0),
+    instrument_name_ (0),
+    name_ (0),
+    tempo_ (0)
 {
-  audio_staff_ = 0;
-  instrument_ = 0;
-  instrument_name_ = 0;
-  name_ = 0;
-  tempo_ = 0;
 }
 
 Staff_performer::~Staff_performer ()
@@ -71,50 +129,84 @@ Staff_performer::~Staff_performer ()
 void
 Staff_performer::initialize ()
 {
-  audio_staff_ = new Audio_staff;
-  name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ());
-
-  audio_staff_->add_audio_item (name_);
-  
-  announce_element (Audio_element_info (audio_staff_, 0));
-  announce_element (Audio_element_info (name_, 0));
+  ++staff_performer_count_;
 }
 
-void
-Staff_performer::process_music ()
+Audio_staff *
+Staff_performer::new_audio_staff (const string &voice)
 {
-  string str = new_instrument_string ();
-  if (str.length ())
+  Audio_staff *audio_staff = new Audio_staff;
+  audio_staff->merge_unisons_
+    = to_boolean (get_property ("midiMergeUnisons"));
+  string track_name = context ()->id_string () + ":" + voice;
+  if (track_name != ":")
     {
-      instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME, str);
-      announce_element (Audio_element_info (instrument_name_, 0));
-      instrument_ = new Audio_instrument (str);
-      announce_element (Audio_element_info (instrument_, 0));
-
-      audio_staff_->add_audio_item (instrument_);
-      audio_staff_->add_audio_item (instrument_name_);
-     
-      /*
-       Have to be here before notes arrive into the staff.
-      */
+      name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ()
+                              + ":" + voice);
+      audio_staff->add_audio_item (name_);
+      announce_element (Audio_element_info (name_, 0));
     }
+  announce_element (Audio_element_info (audio_staff, 0));
+  staff_map_[voice] = audio_staff;
+  if (!instrument_string_.empty ())
+    set_instrument (channel_, voice);
+  // Set initial values (if any) for MIDI controls.
+  Midi_control_initializer i (this, audio_staff, channel_);
+  i.announce_control_changes ();
+  return audio_staff;
 }
 
-void
-Staff_performer::stop_translation_timestep ()
+Audio_staff *
+Staff_performer::get_audio_staff (const string &voice)
 {
-  SCM proc = ly_lily_module_constant ("percussion?");
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument"))
+      && staff_map_.size ())
+    return staff_map_.begin ()->second;
 
-  SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
-  audio_staff_->channel_ = (drums == SCM_BOOL_T ? 9 : -1);
-  if (name_)
+  map<string, Audio_staff *>::const_iterator i = staff_map_.find (voice);
+  if (i != staff_map_.end ())
+    return i->second;
+  map<string, Audio_staff *>::const_iterator e = staff_map_.find ("");
+  if (staff_map_.size () == 1 && e != staff_map_.end ())
     {
-      name_ = 0;
-    }
-  if (tempo_)
-    {
-      tempo_ = 0;
+      staff_map_[voice] = e->second;
+      return e->second;
     }
+  return new_audio_staff (voice);
+}
+
+void
+Staff_performer::process_music ()
+{
+}
+
+void
+Staff_performer::set_instrument (int channel, const string &voice)
+{
+  instrument_ = new Audio_instrument (instrument_string_);
+  instrument_->channel_ = channel;
+  announce_element (Audio_element_info (instrument_, 0));
+  Audio_staff *audio_staff = get_audio_staff (voice);
+  audio_staff->add_audio_item (instrument_);
+  SCM drums = Lily::percussion_p (ly_symbol2scm (instrument_string_.c_str ()));
+  audio_staff->percussion_ = to_boolean (drums);
+}
+
+void
+Staff_performer::set_instrument_name (const string &voice)
+{
+  instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME,
+                                     instrument_string_);
+  announce_element (Audio_element_info (instrument_name_, 0));
+  get_audio_staff (voice)->add_audio_item (instrument_name_);
+}
+
+void
+Staff_performer::stop_translation_timestep ()
+{
+  name_ = 0;
+  tempo_ = 0;
   instrument_name_ = 0;
   instrument_ = 0;
 }
@@ -122,7 +214,15 @@ Staff_performer::stop_translation_timestep ()
 void
 Staff_performer::finalize ()
 {
-  audio_staff_ = 0;
+  staff_map_.clear ();
+  channel_map_.clear ();
+  if (staff_performer_count_)
+    --staff_performer_count_;
+  if (0 == staff_performer_count_)
+    {
+      static_channel_map_.clear ();
+      channel_count_ = 0;
+    }
 }
 
 string
@@ -140,10 +240,93 @@ Staff_performer::new_instrument_string ()
   return instrument_string_;
 }
 
+int
+Staff_performer::get_channel (const string &instrument)
+{
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  map<string, int> &channel_map
+    = (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
+      ? channel_map_
+      : static_channel_map_;
+
+  if (scm_is_eq (channel_mapping, ly_symbol2scm ("staff"))
+      && channel_ >= 0)
+    return channel_;
+
+  map<string, int>::const_iterator i = channel_map.find (instrument);
+  if (i != channel_map.end ())
+    return i->second;
+
+  int channel = (scm_is_eq (channel_mapping, ly_symbol2scm ("staff")))
+                ? channel_count_++
+                : channel_map.size ();
+
+  /* MIDI players tend to ignore instrument settings on channel
+     10, the percussion channel.  */
+  if (channel % 16 == 9)
+    {
+      channel_map["percussion"] = channel++;
+      channel_count_++;
+    }
+
+  if (channel > 15)
+    {
+      warning (_ ("MIDI channel wrapped around"));
+      warning (_ ("remapping modulo 16"));
+      channel = channel % 16;
+    }
+
+  channel_map[instrument] = channel;
+  return channel;
+}
+
 void
 Staff_performer::acknowledge_audio_element (Audio_element_info inf)
 {
+  /* map each context (voice) to its own track */
+  Context *c = inf.origin_contexts (this)[0];
+  string voice;
+  if (c->is_alias (ly_symbol2scm ("Voice")))
+    voice = c->id_string ();
+  SCM channel_mapping = get_property ("midiChannelMapping");
+  string str = new_instrument_string ();
+  if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
+    channel_ = get_channel (voice);
+  else if (channel_ < 0 && str.empty ())
+    channel_ = get_channel (str);
+  if (str.length ())
+    {
+      if (!scm_is_eq (channel_mapping, ly_symbol2scm ("voice")))
+        channel_ = get_channel (str);
+      set_instrument (channel_, voice);
+      set_instrument_name (voice);
+    }
+  Audio_staff *audio_staff = get_audio_staff (voice);
   if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
-    audio_staff_->add_audio_item (ai);
+    {
+      ai->channel_ = channel_;
+      audio_staff->add_audio_item (ai);
+    }
+}
+
+Staff_performer::Midi_control_initializer::Midi_control_initializer
+(Staff_performer *performer, Audio_staff *audio_staff, int channel)
+  : performer_ (performer),
+    audio_staff_ (audio_staff),
+    channel_ (channel)
+{
 }
 
+SCM Staff_performer::Midi_control_initializer::get_property_value
+(const char *property_name)
+{
+  return performer_->get_property (property_name);
+}
+
+void Staff_performer::Midi_control_initializer::do_announce
+(Audio_control_change *item)
+{
+  item->channel_ = channel_;
+  audio_staff_->add_audio_item (item);
+  performer_->announce_element (Audio_element_info (item, 0));
+}