#include "performance.hh"
#include <ctime>
+using namespace std;
#include "audio-column.hh"
#include "audio-item.hh"
Moment start_mom = 0;
for (vsize i = 0; i < audio_elements_.size (); i++)
if (Audio_item *item = dynamic_cast<Audio_item *>(audio_elements_[i]))
- start_mom = std::min (start_mom, item->audio_column_->when ());
+ start_mom = min (start_mom, item->audio_column_->when ());
for (vsize i = 0; i < audio_staffs_.size (); i++)
{