void do_announces ();
virtual void announce_element (Audio_element_info);
+ virtual void play_element (Audio_element *p);
+ virtual int get_tempo () const;
protected:
vector<Audio_element_info> announce_infos_;
- virtual void acknowledge_audio_elements ();
+
+private:
+ void acknowledge_audio_elements ();
};
void performer_each (SCM list, Performer_method method);