### Imports ###
+import copy
+
### Decorators ###
### Parsing ###
+
## Containers
+
class Capabilities:
# Container for capabilities dictionary and convenience functions
def __init__( self ):
# Macro Storage
self.macros = [ dict() ]
+ # Base Layout Storage
+ self.baseLayout = None
+ self.layerLayoutMarkers = []
+
# Correlated Macro Data
self.resultsIndex = dict()
self.triggersIndex = dict()
self.triggersIndexSorted = []
self.triggerList = []
self.maxScanCode = []
+ self.firstScanCode = []
# USBCode Assignment Cache
self.assignmentCache = []
def __repr__( self ):
return "{0}".format( self.macros )
+ def completeBaseLayout( self ):
+ # Copy base layout for later use when creating partial layers and add marker
+ self.baseLayout = copy.deepcopy( self.macros[ 0 ] )
+ self.layerLayoutMarkers.append( copy.deepcopy( self.baseLayout ) ) # Not used for default layer, just simplifies coding
+
+ def removeUnmarked( self ):
+ # Remove all of the unmarked mappings from the partial layer
+ for trigger in self.layerLayoutMarkers[ self.layer ].keys():
+ del self.macros[ self.layer ][ trigger ]
+
def addLayer( self ):
# Increment layer count, and append another macros dictionary
self.layer += 1
- self.macros.append( dict() )
+ self.macros.append( copy.deepcopy( self.baseLayout ) )
+
+ # Add a layout marker for each layer
+ self.layerLayoutMarkers.append( copy.deepcopy( self.baseLayout ) )
# Use for ScanCode trigger macros
def appendScanCode( self, trigger, result ):
def replaceScanCode( self, trigger, result ):
self.macros[ self.layer ][ trigger ] = [ result ]
+ # Mark layer scan code, so it won't be removed later
+ # Also check to see if it hasn't already been removed before
+ if not self.baseLayout is None and trigger in self.layerLayoutMarkers[ self.layer ]:
+ del self.layerLayoutMarkers[ self.layer ][ trigger ]
+
# Return a list of ScanCode triggers with the given USB Code trigger
def lookupUSBCodes( self, usbCode ):
scanCodeList = []
# Shrink triggerList to actual max size
self.triggerList[ layer ] = self.triggerList[ layer ][ : self.maxScanCode[ layer ] + 1 ]
+ # Calculate first scan code for layer, useful for uC implementations trying to save RAM
+ firstScanCode = 0
+ for triggerList in range( 0, len( self.triggerList[ layer ] ) ):
+ firstScanCode = triggerList
+
+ # Break if triggerList has items
+ if len( self.triggerList[ layer ][ triggerList ] ) > 0:
+ break;
+ self.firstScanCode.append( firstScanCode )
+
# Determine overall maxScanCode
self.overallMaxScanCode = 0x00
for maxVal in self.maxScanCode:
if maxVal > self.overallMaxScanCode:
self.overallMaxScanCode = maxVal
+
+class Variables:
+ # Container for variables
+ # Stores three sets of variables, the overall combined set, per layer, and per file
+ def __init__( self ):
+ pass
+
+ def baseLayerFinished( self ):
+ pass
+
+ def setCurrentFile( self, name ):
+ # Store using filename and current layer
+ pass
+
+ def setCurrentLayer( self, layer ):
+ # Store using layer index
+ pass
+
+ def assignVariable( self, key, value ):
+ pass
+