- sockaddr_in sockAddrIPv4;
- sockaddr_in6 sockAddrIPv6;
- sockaddr* sockAddrPtr = 0;
- BT_SOCKLEN_T sockAddrSize = 0;
-
- // IPv6
- if ( address.GetProtocol() == HostAddress::IPv6Protocol ) {
-
- memset(&sockAddrIPv6, 0, sizeof(sockAddrIPv6));
- sockAddrIPv6.sin6_family = AF_INET6;
- sockAddrIPv6.sin6_port = htons(port);
-
- IPv6Address ip6 = address.GetIPv6Address();
- memcpy(&sockAddrIPv6.sin6_addr.s6_addr, &ip6, sizeof(ip6));
-
- sockAddrSize = sizeof(sockAddrIPv6);
- sockAddrPtr = (sockaddr*)&sockAddrIPv6;
- }
-
- // IPv4
- else if ( address.GetProtocol() == HostAddress::IPv4Protocol ) {
-
- memset(&sockAddrIPv4, 0, sizeof(sockAddrIPv4));
- sockAddrIPv4.sin_family = AF_INET;
- sockAddrIPv4.sin_port = htons(port);
- sockAddrIPv4.sin_addr.s_addr = htonl(address.GetIPv4Address());
-
- sockAddrSize = sizeof(sockAddrIPv4);
- sockAddrPtr = (sockaddr*)&sockAddrIPv4;
- }
-
- // unknown (should be unreachable)
- else BT_ASSERT_X(false, "TcpSocketEngine::nativeConnect() : unknown network protocol");
-
- // attempt conenction
- int connectResult = connect(socketDescriptor, sockAddrPtr, sockAddrSize);
-
- // if hit error
- if ( connectResult == -1 ) {
-
- // see what error was encountered
- switch ( errno ) {
-
- case EISCONN:
- m_socketState = TcpSocket::ConnectedState;
- break;
- case ECONNREFUSED:
- case EINVAL:
- m_socketError = TcpSocket::ConnectionRefusedError;
- m_socketState = TcpSocket::UnconnectedState;
- m_errorString = "connection refused";
- break;
- case ETIMEDOUT:
- m_socketError = TcpSocket::NetworkError;
- m_errorString = "connection timed out";
- break;
- case EHOSTUNREACH:
- m_socketError = TcpSocket::NetworkError;
- m_socketState = TcpSocket::UnconnectedState;
- m_errorString = "host unreachable";
- break;
- case ENETUNREACH:
- m_socketError = TcpSocket::NetworkError;
- m_socketState = TcpSocket::UnconnectedState;
- m_errorString = "network unreachable";
- break;
- case EADDRINUSE:
- m_socketError = TcpSocket::NetworkError;
- m_errorString = "address already in use";
- break;
- case EACCES:
- case EPERM:
- m_socketError = TcpSocket::SocketAccessError;
- m_socketState = TcpSocket::UnconnectedState;
- m_errorString = "permission denied";
- case EAFNOSUPPORT:
- case EBADF:
- case EFAULT:
- case ENOTSOCK:
- m_socketState = TcpSocket::UnconnectedState;
- default:
- break;
- }
-
- if ( m_socketState != TcpSocket::ConnectedState )
- return false;
- }
-
- // otherwise, we should be good
- // update state & return success
- m_socketState = TcpSocket::ConnectedState;
- return true;
+// sockaddr_in sockAddrIPv4;
+// sockaddr_in6 sockAddrIPv6;
+// sockaddr* sockAddrPtr = 0;
+// BT_SOCKLEN_T sockAddrSize = 0;
+
+// // IPv6
+// if ( address.GetProtocol() == HostAddress::IPv6Protocol ) {
+
+// memset(&sockAddrIPv6, 0, sizeof(sockAddrIPv6));
+// sockAddrIPv6.sin6_family = AF_INET6;
+// sockAddrIPv6.sin6_port = htons(port);
+
+// IPv6Address ip6 = address.GetIPv6Address();
+// memcpy(&sockAddrIPv6.sin6_addr.s6_addr, &ip6, sizeof(ip6));
+
+// sockAddrSize = sizeof(sockAddrIPv6);
+// sockAddrPtr = (sockaddr*)&sockAddrIPv6;
+// }
+
+// // IPv4
+// else if ( address.GetProtocol() == HostAddress::IPv4Protocol ) {
+
+// memset(&sockAddrIPv4, 0, sizeof(sockAddrIPv4));
+// sockAddrIPv4.sin_family = AF_INET;
+// sockAddrIPv4.sin_port = htons(port);
+// sockAddrIPv4.sin_addr.s_addr = htonl(address.GetIPv4Address());
+
+// sockAddrSize = sizeof(sockAddrIPv4);
+// sockAddrPtr = (sockaddr*)&sockAddrIPv4;
+// }
+
+// // unknown (should be unreachable)
+// else BT_ASSERT_X(false, "TcpSocketEngine::nativeConnect() : unknown network protocol");
+
+// // attempt conenction
+// int connectResult = connect(socketDescriptor, sockAddrPtr, sockAddrSize);
+
+// // if hit error
+// if ( connectResult == -1 ) {
+
+// // see what error was encountered
+// switch ( errno ) {
+
+// case EISCONN:
+// m_socketState = TcpSocket::ConnectedState;
+// break;
+// case ECONNREFUSED:
+// case EINVAL:
+// m_socketError = TcpSocket::ConnectionRefusedError;
+// m_socketState = TcpSocket::UnconnectedState;
+// m_errorString = "connection refused";
+// break;
+// case ETIMEDOUT:
+// m_socketError = TcpSocket::NetworkError;
+// m_errorString = "connection timed out";
+// break;
+// case EHOSTUNREACH:
+// m_socketError = TcpSocket::NetworkError;
+// m_socketState = TcpSocket::UnconnectedState;
+// m_errorString = "host unreachable";
+// break;
+// case ENETUNREACH:
+// m_socketError = TcpSocket::NetworkError;
+// m_socketState = TcpSocket::UnconnectedState;
+// m_errorString = "network unreachable";
+// break;
+// case EADDRINUSE:
+// m_socketError = TcpSocket::NetworkError;
+// m_errorString = "address already in use";
+// break;
+// case EACCES:
+// case EPERM:
+// m_socketError = TcpSocket::SocketAccessError;
+// m_socketState = TcpSocket::UnconnectedState;
+// m_errorString = "permission denied";
+// case EAFNOSUPPORT:
+// case EBADF:
+// case EFAULT:
+// case ENOTSOCK:
+// m_socketState = TcpSocket::UnconnectedState;
+// default:
+// break;
+// }
+
+// if ( m_socketState != TcpSocket::ConnectedState )
+// return false;
+// }
+
+// // otherwise, we should be good
+// // update state & return success
+// m_socketState = TcpSocket::ConnectedState;
+// return true;