#define RIS_ESC LT(_RAISE, KC_ESC)
#define RIS_CAPS LT(_RAISE, KC_CAPS)
+#define QWERTY DF(_QWERTY)
+
+#ifndef GAMELAYER_DISABLE
+#define GAME DF(_GAME)
+#else
+#define GAME KC_TRANSPARENT
+#endif
+
+#define LOWER MO(_LOWER)
+#define RAISE MO(_RAISE)
+
#ifdef TAP_DANCE_ENABLE
#include "process_tap_dance.h"
};
enum custom_keycodes {
- QWERTY = SAFE_RANGE,
- GAME,
- LOWER,
- RAISE,
- RGBRST
+ RGBRST = SAFE_RANGE
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record);
-bool process_record_rgb(uint16_t keycode, keyrecord_t *record);