(alternativeRestores ,symbol-list? "Timing variables that are
restored to their value at the end of the first alternative in
subsequent alternatives.")
- (associatedVoice ,string? "Name of the @code{Voice} that has the
+ (associatedVoice ,string? "Name of the context (see
+@code{associatedVoiceType} for its type, usually @code{Voice}) that
+has the melody for this @code{Lyrics} line.")
+ (associatedVoiceType ,symbol? "Type of the context that has the
melody for this @code{Lyrics} line.")
(autoAccidentals ,list? "List of different ways to typeset an
accidental.
instruments (symbols) to pitches.")
(drumStyleTable ,hash-table? "A hash table which maps drums to
layout settings. Predefined values: @samp{drums-style},
-@samp{timbales-style}, @samp{congas-style}, @samp{bongos-style}, and
-@samp{percussion-style}.
+@samp{agostini-drums-style}, @samp{timbales-style}, @samp{congas-style},
+@samp{bongos-style}, and @samp{percussion-style}.
The layout style is a hash table, containing the drum-pitches (e.g.,
the symbol @samp{hihat}) as keys, and a list
where the values@tie{}@w{-1} (@code{#LEFT}),@tie{}0 (@code{#CENTER})
and@tie{}1 (@code{#RIGHT}) correspond to hard left, center, and hard
right, respectively.")
+ (midiExpression ,number? "Expression control for the MIDI
+channel associated with the current context. Ranges from 0
+to@tie{}1 (0=off,@tie{}1=full effect).")
(midiReverbLevel ,number? "Reverb effect level for the MIDI
channel associated with the current context. Ranges from 0
to@tie{}1 (0=off,@tie{}1=full effect).")
@rinternals{Pitch_squash_engraver}.")
(staffLineLayoutFunction ,procedure? "Layout of staff lines,
@code{traditional}, or @code{semitone}.")
+ (magnifyStaffValue ,positive? "The most recent value set with
+@code{\\magnifyStaff}.")
(stanza ,markup? "Stanza @q{number} to print before the start of a
verse. Use in @code{Lyrics} context.")
(startRepeatSegnoType ,string? "Set the default bar line for the
detected.")
+ (partialBusy ,boolean? "Signal that \\partial acts at the current timestep.")
+
+
(quotedCueEventTypes ,list? "A list of symbols, representing the
event types that should be duplicated for @code{\\cueDuring} commands.")
(quotedEventTypes ,list? "A list of symbols, representing the