function for cue clef changes.")
(explicitKeySignatureVisibility ,vector? "@samp{break-visibility}
function for explicit key changes. @samp{\\override} of the
-@code{break-visibility} property will set the visibility for normal
-(i.e., at the start of the line) key signatures.")
+@code{break-visibility} property will set the visibility for
+normal (i.e., at the start of the line) key signatures.")
(extendersOverRests ,boolean? "Whether to continue extenders as
they cross a rest.")
(extraNatural ,boolean? "Whether to typeset an extra natural sign
@rinternals{Lyrics}.")
(instrumentCueName ,markup? "The name to print if another
instrument is to be taken.")
- (instrumentEqualizer ,procedure? "A function taking a string
-(instrument name), and returning a @code{(@var{min} . @var{max})} pair
-of numbers for the loudness range of the instrument.")
+ (instrumentEqualizer ,procedure? "A function taking a
+string (instrument name), and returning a @code{(@var{min} . @var{max})}
+pair of numbers for the loudness range of the instrument.")
(instrumentName ,markup? "The name to print left of a staff. The
@code{instrumentName} property labels the staff in the first system, and
the @code{shortInstrumentName} property labels following lines.")
@example
@{
r1 r1*3 R1*3
- \\set Score.skipBars= ##t
- r1*3 R1*3
- @}
+ \\set Score.skipBars= ##t
+ r1*3 R1*3
+@}
@end example")
(skipTypesetting ,boolean? "If true, no typesetting is done,
speeding up the interpretation phase. Useful for debugging large
(apply translator-property-description x))
`(
- (EventClasses ,cheap-list? "The initial list of event classes.")
(associatedVoiceContext ,ly:context? "The context object of the
@code{Voice} that has the melody for this @code{Lyrics}.")