#include "process_midi.h"
#endif
+
+#ifdef ENCODER_ENABLE
+#include "encoder.h"
+#endif
+
#ifdef AUDIO_ENABLE
#ifndef GOODBYE_SONG
#define GOODBYE_SONG SONG(GOODBYE_SOUND)
}
}
+void tap_code16(uint16_t code) {
+ register_code16(code);
+ #if TAP_CODE_DELAY > 0
+ wait_ms(TAP_CODE_DELAY);
+ #endif
+ unregister_code16(code);
+}
+
__attribute__ ((weak))
bool process_action_kb(keyrecord_t *record) {
return true;
keypos_t key = record->event.key;
uint16_t keycode;
- #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+ #if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
/* TODO: Use store_or_get_action() or a similar function. */
if (!disable_action_cache) {
uint8_t layer;
process_key_lock(&keycode, record) &&
#endif
#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
- process_clicky(keycode, record) &&
+ process_clicky(keycode, record) &&
#endif //AUDIO_CLICKY
process_record_kb(keycode, record) &&
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
#ifdef STENO_ENABLE
process_steno(keycode, record) &&
#endif
- #if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
+ #if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
process_music(keycode, record) &&
#endif
#ifdef TAP_DANCE_ENABLE
process_tap_dance(keycode, record) &&
#endif
- #ifndef DISABLE_LEADER
- process_leader(keycode, record) &&
+ #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+ process_unicode_common(keycode, record) &&
#endif
- #ifndef DISABLE_CHORDING
- process_chording(keycode, record) &&
+ #ifdef LEADER_ENABLE
+ process_leader(keycode, record) &&
#endif
#ifdef COMBO_ENABLE
process_combo(keycode, record) &&
#endif
- #ifdef UNICODE_ENABLE
- process_unicode(keycode, record) &&
- #endif
- #ifdef UCIS_ENABLE
- process_ucis(keycode, record) &&
- #endif
#ifdef PRINTING_ENABLE
process_printer(keycode, record) &&
#endif
#ifdef AUTO_SHIFT_ENABLE
process_auto_shift(keycode, record) &&
#endif
- #ifdef UNICODEMAP_ENABLE
- process_unicode_map(keycode, record) &&
- #endif
#ifdef TERMINAL_ENABLE
process_terminal(keycode, record) &&
#endif
print("DEBUG: enabled.\n");
}
return false;
+ case EEPROM_RESET:
+ if (record->event.pressed) {
+ eeconfig_init();
+ }
+ return false;
#ifdef FAUXCLICKY_ENABLE
case FC_TOG:
if (record->event.pressed) {
PLAY_SONG(ag_norm_song);
#endif
break;
+ case MAGIC_TOGGLE_ALT_GUI:
+ keymap_config.swap_lalt_lgui = !keymap_config.swap_lalt_lgui;
+ keymap_config.swap_ralt_rgui = !keymap_config.swap_ralt_rgui;
+ #ifdef AUDIO_ENABLE
+ if (keymap_config.swap_ralt_rgui) {
+ PLAY_SONG(ag_swap_song);
+ } else {
+ PLAY_SONG(ag_norm_song);
+ }
+ #endif
+ break;
case MAGIC_TOGGLE_NKRO:
keymap_config.nkro = !keymap_config.nkro;
break;
}
}
+__attribute__((weak))
+void bootmagic_lite(void) {
+ // The lite version of TMK's bootmagic based on Wilba.
+ // 100% less potential for accidentally making the
+ // keyboard do stupid things.
+
+ // We need multiple scans because debouncing can't be turned off.
+ matrix_scan();
+ #if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
+ wait_ms(DEBOUNCING_DELAY * 2);
+ #elif defined(DEBOUNCE) && DEBOUNCE > 0
+ wait_ms(DEBOUNCE * 2);
+ #else
+ wait_ms(30);
+ #endif
+ matrix_scan();
+
+ // If the Esc and space bar are held down on power up,
+ // reset the EEPROM valid state and jump to bootloader.
+ // Assumes Esc is at [0,0].
+ // This isn't very generalized, but we need something that doesn't
+ // rely on user's keymaps in firmware or EEPROM.
+ if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
+ eeconfig_disable();
+ // Jump to bootloader.
+ bootloader_jump();
+ }
+}
+
void matrix_init_quantum() {
+ #ifdef BOOTMAGIC_LITE
+ bootmagic_lite();
+ #endif
+ if (!eeconfig_is_enabled()) {
+ eeconfig_init();
+ }
#ifdef BACKLIGHT_ENABLE
backlight_init_ports();
#endif
#ifdef RGB_MATRIX_ENABLE
rgb_matrix_init();
#endif
+ #ifdef ENCODER_ENABLE
+ encoder_init();
+ #endif
+ #if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
+ unicode_input_mode_init();
+ #endif
matrix_init_kb();
}
rgb_matrix_task_counter = ((rgb_matrix_task_counter + 1) % (RGB_MATRIX_SKIP_FRAMES + 1));
#endif
+ #ifdef ENCODER_ENABLE
+ encoder_read();
+ #endif
+
matrix_scan_kb();
}
#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)