%
-fet_begingroup ("flags")
+fet_begingroup ("flags");
save outer_path;
path outer_path;
% Because of optical illusion, the utmost flag (bottom for
% down-pointing, top for up-pointing) should be smaller than the other
% flags. Adobe Sonata doesn't do this correctly. (Instead they have
-% an extension flag, which looks less elegant)
+% an extension flag, which looks less elegant.)
%
save hip_thickness, foot_thickness;
hip_thickness# = 1.0 linethickness# + 0.069 staff_space#;
foot_thickness# = 1.2055 linethickness# + 0.06 staff_space#;
+define_pixels (hip_thickness, foot_thickness);
+
%
% Inspired by Adobe Sonata and [Wanske].
% For example, see POSTSCRIPT Language -- program design,
penpos1 (flare, 90);
penpos2 (whatever, 0);
- x2r - x2l = hip_thickness;
+ x2r - x2l = hround (hip_thickness);
penpos3 (foot_thickness, -20.0);
z2r = center + (xpart (dims), -ypart (dims) * hip_depth);
z3r = center + (xpart (dims) * foot_wid, -ypart (dims));
- outer_path := z3r{curl c} .. z2r{up} .. {up}z1r;
+ x2r := hround x2r;
+ y2r := vround y2r;
+
+ outer_path := z3r{curl c}
+ .. z2r{up}
+ .. {up}z1r;
if show_labels = 1:
penlabels (1, 2, 3);
enddef;
-fet_beginchar ("8th Flag (up)", "u3")
+fet_beginchar ("8th Flag (up)", "u3");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
- flare# = 1.0 staff_space#;
+ flare = staff_space;
hip_depth_ratio = .72;
foot_width_ratio = .8;
hip_width# = upflag_width# - hip_thickness# / 2;
foot_depth# = 3 staff_space# - blot_diameter# / 2;
- define_pixels (flare, hip_width, hip_thickness,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
- set_char_box (0, hip_width# + stemthickness# / 2 + right_upflag_space#,
+ set_char_box (0,
+ hip_width# + stemthickness# / 2 + right_upflag_space#,
foot_depth# + foot_thickness# / 2, stemthickness# / 2);
draw_flag ((0,0), flare, (hip_width, foot_depth),
hip_depth_ratio, foot_width_ratio,
hip_thickness, foot_thickness, 1);
- draw_square_block ((-.5 stemthickness, -staff_space), (0, 0));
+ draw_square_block ((-0.5 stemthickness_rounded, -staff_space_rounded),
+ (0, 0));
fet_endchar;
-fet_beginchar ("16th Flag (up)", "u4")
+fet_beginchar ("16th Flag (up)", "u4");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
save flagspace, total_depth, flag_count;
+
total_depth# = 3.5 staff_space# - blot_diameter# / 2;
flag_count = 2;
- flare# = .85 staff_space#;
+ flare = .85 staff_space;
flagspace# = .85 staff_space#;
hip_depth_ratio = .72;
hip_width# = upflag_width# - hip_thickness# / 2;
flagspace# + foot_depth# = total_depth#;
foot_width_ratio = .8;
- define_pixels (flare, hip_width, hip_thickness, flagspace,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
set_char_box (0,
hip_width# + stemthickness# / 2 + right_upflag_space#,
add_flag (flagspace, flare, .97, 1.00, 1.25,
hip_thickness, foot_thickness);
- draw_square_block ((-.5 stemthickness, 0), (0, -2 staff_space));
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -2 staff_space_rounded));
fet_endchar;
-fet_beginchar ("32nd Flag (up)", "u5")
+fet_beginchar ("32nd Flag (up)", "u5");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
save flagspace, total_depth, flag_count;
flag_count = 3;
total_depth# = 4.25 staff_space#;
- flare# = .85 staff_space#;
+ flare = .85 staff_space;
flagspace# = .87 staff_space#;
hip_depth_ratio = .72;
hip_width# = upflag_width# - hip_thickness# / 2;
(flag_count - 1) * flagspace# + foot_depth# = total_depth#;
- define_pixels (flare, hip_width, hip_thickness, flagspace,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
set_char_box (0, hip_width# + right_upflag_space#,
total_depth# + foot_thickness# / 2, stemthickness# / 2);
add_flag (flagspace, flare, .95, 1.05, 1.25,
hip_thickness, foot_thickness);
- draw_square_block ((-.5 stemthickness, 0), (0, -3 staff_space));
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -3 staff_space_rounded));
fet_endchar;
-fet_beginchar ("64th Flag (up)", "u6")
+fet_beginchar ("64th Flag (up)", "u6");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
save flagspace, total_depth, flag_count;
flag_count = 4;
- flare# = .85 staff_space#;
+ flare = .85 staff_space;
flagspace# = .9 staff_space#;
hip_depth_ratio = .72;
hip_width# = upflag_width# - hip_thickness# / 2;
(flag_count - 1) * flagspace# + foot_depth# = total_depth#;
- define_pixels (flare, hip_width, hip_thickness, flagspace,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
set_char_box (0, hip_width# + right_upflag_space#,
total_depth# + foot_thickness# / 2, stemthickness# / 2);
add_flag (flagspace, flare, .95, 1.05, 1.25,
hip_thickness, foot_thickness);
- draw_square_block ((-.5 stemthickness, 0), (0, -4 staff_space));
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -4 staff_space_rounded));
fet_endchar;
-fet_beginchar ("8th (down)", "d3")
+fet_beginchar ("8th (down)", "d3");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
save flagspace, total_depth, flag_count;
flag_count = 1;
- flare# = .99 staff_space#;
+ flare = staff_space;
flagspace# = .9 staff_space#;
- hip_depth_ratio = .72 ;
+ hip_depth_ratio = .72;
hip_width# = downflag_width# - hip_thickness# / 2;
total_depth# = 2.85 staff_space#;
foot_width_ratio = .8;
(flag_count - 1) * flagspace# + foot_depth# = total_depth#;
- define_pixels (flare, hip_width, hip_thickness, flagspace,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, flagspace, foot_depth);
set_char_box (0, hip_width# + right_downflag_space#,
total_depth# + foot_thickness# / 2, stemthickness# / 2)
hip_depth_ratio, foot_width_ratio,
hip_thickness, foot_thickness, 0);
- draw_square_block ((-.5 stemthickness, 0), (0, -staff_space));
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -staff_space_rounded));
y_mirror_char;
fet_endchar;
% Single Stroke for Short Appogiatura
%
-fet_beginchar ("grace dash (up)", "ugrace")
+fet_beginchar ("grace dash (up)", "ugrace");
save flare, hip_depth_ratio, hip_width, foot_depth;
- flare# = staff_space#;
hip_depth_ratio = .72;
+ flare# = staff_space#;
hip_width# = upflag_width# - hip_thickness# / 2;
foot_depth# = 3 staff_space#;
- define_pixels (flare, hip_width, hip_thickness,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
set_char_box (hip_width# * hip_depth_ratio,
hip_width# + right_upflag_space#,
penpos2 (1.5 stemthickness, angle (z2 - z1) - 90);
fill z1l
- --- z2l
+ -- z2l
.. top z2
.. rt z2
.. z2r
- --- z1r
+ -- z1r
.. bot z1
.. lft z1
.. cycle;
fet_endchar;
-fet_beginchar ("grace dash (down)", "dgrace")
+fet_beginchar ("grace dash (down)", "dgrace");
save flare, hip_depth_ratio, hip_width, foot_depth;
- save flagspace, total_depth;
+ save total_depth;
- flare# = .99 staff_space#;
- flagspace# = .9 staff_space#;
hip_depth_ratio = .72 ;
+ flare# = .99 staff_space#;
hip_width# = downflag_width# - hip_thickness# / 2;
total_depth# = 2.85 staff_space#;
foot_depth# = total_depth#;
foot_width_ratio = .8;
- define_pixels (flare, hip_width, hip_thickness,
- flagspace, foot_depth);
+ define_pixels (hip_width, foot_depth);
set_char_box (hip_width# * hip_depth_ratio,
hip_width# + right_downflag_space#,
penpos2 (1.5 stemthickness, angle (z2 - z1) - 90);
fill z1l
- --- z2l
+ -- z2l
.. top z2
.. rt z2
.. z2r
- --- z1r
+ -- z1r
.. bot z1
.. lft z1
.. cycle;
fet_endchar;
-fet_beginchar ("16th (down)", "d4")
+fet_beginchar ("16th (down)", "d4");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
save flagspace, total_depth, flag_count;
flag_count = 2;
- flare# = .8 staff_space#;
+ flare = .8 staff_space;
flagspace# = .9 staff_space#;
hip_depth_ratio = .85;
hip_width# = downflag_width# - hip_thickness# / 2;
set_char_box (0, hip_width# + right_downflag_space#,
total_depth# + foot_thickness# / 2, stemthickness# / 2);
- define_pixels (flare, hip_width, hip_thickness, flagspace,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
draw_flag ((0, -(flag_count - 1) * flagspace), flare,
(hip_width, foot_depth),
add_flag (flagspace, flare, .95, 1.00, 1.25,
hip_thickness, foot_thickness);
- draw_square_block ((-.5 stemthickness, 0), (0, -2 staff_space));
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -2 staff_space_rounded));
y_mirror_char;
fet_endchar;
-fet_beginchar ("32nd (down)", "d5")
+fet_beginchar ("32nd (down)", "d5");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
save flagspace, total_depth, flag_count;
flag_count = 3;
- flare# = .84 staff_space#;
+ flare = .84 staff_space;
flagspace# = .9 staff_space#;
hip_depth_ratio = .85;
hip_width# = downflag_width# - hip_thickness# / 2;
(flag_count - 1) * flagspace# + foot_depth# = total_depth#;
- define_pixels (flare, hip_width, hip_thickness, flagspace,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
set_char_box (0, hip_width# + right_downflag_space#,
total_depth# + foot_thickness# / 2, stemthickness# / 2);
add_flag (flagspace, flare, .95, 1.05, 1.25,
hip_thickness, foot_thickness);
- draw_square_block ((-.5 stemthickness, 0), (0, -3 staff_space));
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -3 staff_space_rounded));
y_mirror_char;
fet_endchar;
-fet_beginchar ("64th (down)", "d6")
+fet_beginchar ("64th (down)", "d6");
save flare, hip_depth_ratio, hip_width, foot_depth, foot_width_ratio;
save flagspace, total_depth, flag_count;
flag_count = 4;
- flare# = .8 staff_space#;
+ flare = .8 staff_space;
flagspace# = .9 staff_space#;
hip_depth_ratio = .85;
hip_width# = downflag_width# - hip_thickness# / 2;
(flag_count - 1) * flagspace# + foot_depth# = total_depth#;
- define_pixels (flare, hip_width, hip_thickness, flagspace,
- foot_depth, foot_thickness);
+ define_pixels (hip_width, foot_depth);
+ define_whole_vertical_pixels (flagspace);
set_char_box (0, hip_width# + right_downflag_space#,
total_depth# + foot_thickness# / 2, stemthickness# / 2);
add_flag (.98 flagspace, flare, .91, 1.05, 1.2,
hip_thickness, foot_thickness);
- draw_square_block ((-.5 stemthickness, 0), (0, -4 staff_space));
+ draw_square_block ((-0.5 stemthickness_rounded, 0),
+ (0, -4 staff_space_rounded));
y_mirror_char;
fet_endchar;