Direction
Tie::get_default_dir (Grob *me)
{
- Item *sl = head (me, LEFT) ? Rhythmic_head::get_stem (head (me, LEFT)) : 0;
- Item *sr = head (me, RIGHT) ? Rhythmic_head::get_stem (head (me, RIGHT)) : 0;
- if (sl && sr)
+ Drul_array<Grob*> stems;
+ Direction d = LEFT;
+ do
+ {
+ Grob *stem = head (me, d) ? Rhythmic_head::get_stem (head (me, d)) : 0;
+ if (stem)
+ stem = Stem::is_invisible (stem) ? 0 : stem;
+
+ stems[d] = stem;
+ }
+ while (flip (&d)!= LEFT);
+
+ if (stems[LEFT] && stems[RIGHT])
{
- if (get_grob_direction (sl) == UP
- && get_grob_direction (sr) == UP)
+ if (get_grob_direction (stems[LEFT]) == UP
+ && get_grob_direction (stems[RIGHT]) == UP)
return DOWN;
}
- else if (sl || sr)
+ else if (stems[LEFT] || stems[RIGHT])
{
- Item *s = sl ? sl : sr;
+ Grob *s = stems[LEFT] ? stems[LEFT] : stems[RIGHT];
return -get_grob_direction (s);
}