#include "audio-item.hh"
#include "musical-request.hh"
+
ADD_THIS_TRANSLATOR (Tie_performer);
Tie_performer::Tie_performer()
bool
Tie_performer::do_try_music (Music *m)
{
- if (Tie_req * c = dynamic_cast<Tie_req*> (m))
+ if (!req_l_)
{
- req_l_ = c;
- return true;
+ if (Tie_req * c = dynamic_cast<Tie_req*> (m))
+ {
+ req_l_ = c;
+ return true;
+ }
}
return false;
}