for (int i = heads_to_tie_.size (); i--;)
{
Grob *th = heads_to_tie_[i];
- Music * right_mus = unsmob_music (h->get_grob_property ("cause"));
- Music * left_mus = unsmob_music (th->get_grob_property ("cause"));
+ Music * right_mus = unsmob_music (h->get_property ("cause"));
+ Music * left_mus = unsmob_music (th->get_property ("cause"));
/*
maybe should check positions too.
*/
if (right_mus && left_mus
- && gh_equal_p (right_mus->get_mus_property ("pitch"),
- left_mus->get_mus_property ("pitch")))
+ && gh_equal_p (right_mus->get_property ("pitch"),
+ left_mus->get_property ("pitch")))
{
Grob * p = make_spanner ("Tie");
Tie::set_interface (p); // cannot remove yet!
new_head_drul[d] = Tie::head (her, (Direction)-d);
} while (flip (&d) != LEFT);
- index_set_cell (her->get_grob_property ("head-pair"), LEFT, new_head_drul[LEFT]->self_scm ());
- index_set_cell (her->get_grob_property ("head-pair"), RIGHT, new_head_drul[RIGHT]->self_scm ());
+ index_set_cell (her->get_property ("head-pair"), LEFT, new_head_drul[LEFT]->self_scm ());
+ index_set_cell (her->get_property ("head-pair"), RIGHT, new_head_drul[RIGHT]->self_scm ());
typeset_grob (her);
}