if (Tie_req * c = dynamic_cast<Tie_req*> (m))
{
req_l_ = c;
- if (get_property ("automaticMelismas",0).to_bool ())
+ if (get_property ("automaticMelismata",0).to_bool ())
{
set_melisma (true);
}
void
Tie_engraver::do_post_move_processing ()
{
- if (get_property ("automaticMelismas",0).to_bool ())
+ if (get_property ("automaticMelismata",0).to_bool ())
{
set_melisma (false);
}