using namespace std;
void
-Tie_column::add_tie (Grob *me, Grob *tie)
+Tie_column::add_tie (Grob *tc, Grob *tie)
{
+ Spanner *me = dynamic_cast<Spanner *> (tc);
+
if (tie->get_parent (Y_AXIS)
&& Tie_column::has_interface (tie->get_parent (Y_AXIS)))
return;
- if (!Pointer_group_interface::count (me, ly_symbol2scm ("ties")))
+ if (!me->get_bound (LEFT)
+ || (Paper_column::get_rank (me->get_bound (LEFT)->get_column ())
+ > Paper_column::get_rank (dynamic_cast<Spanner*> (tie)->get_bound (LEFT)->get_column ())))
{
- dynamic_cast<Spanner *> (me)->set_bound (LEFT, Tie::head (tie, LEFT));
- dynamic_cast<Spanner *> (me)->set_bound (RIGHT, Tie::head (tie, RIGHT));
+ me->set_bound (LEFT, Tie::head (tie, LEFT));
+ me->set_bound (RIGHT, Tie::head (tie, RIGHT));
}
-
+
tie->set_parent (me, Y_AXIS);
Pointer_group_interface::add_grob (me, ly_symbol2scm ("ties"), tie);
}
-ADD_INTERFACE (Tie_column, "tie-column-interface",
+ADD_INTERFACE (Tie_column,
"Object that sets directions of multiple ties in a tied chord",
/* properties */