*/
+#include "spanner.hh"
#include "tie-column.hh"
#include "group-interface.hh"
#include "tie.hh"
#include "directional-element-interface.hh"
-#include "note-head.hh"
+#include "rhythmic-head.hh"
-Tie_column::Tie_column ()
+
+
+void
+Tie_column::set_interface (Score_element*me)
+{
+ me->set_interface (ly_symbol2scm ("tie-column-interface"));
+ me->set_extent_callback (SCM_EOL, X_AXIS);
+ me->set_extent_callback (SCM_EOL, Y_AXIS) ;
+}
+
+bool
+Tie_column::has_interface (Score_element*me)
{
- set_elt_pointer ("ties", SCM_EOL);
- set_extent_callback (0, X_AXIS);
- set_extent_callback (0, Y_AXIS);
- set_elt_property ("transparent", SCM_BOOL_T);
+ return me->has_interface (ly_symbol2scm ("tie-column-interface"));
}
void
-Tie_column::add_tie (Tie *s)
+Tie_column::add_tie (Score_element*me,Score_element *s)
{
- Pointer_group_interface g (this, "ties");
- if (!g.count ())
+
+ if (! Pointer_group_interface ::count (me, "ties"))
{
- set_bound (LEFT, s->head (LEFT));
- set_bound (RIGHT, s->head (RIGHT));
+ dynamic_cast<Spanner*> (me)->set_bound (LEFT, Tie::head (s,LEFT));
+ dynamic_cast<Spanner*> (me)->set_bound (RIGHT, Tie::head (s,RIGHT));
}
- Pointer_group_interface (this, "ties").add_element (s);
- s->add_dependency (this);
+ Pointer_group_interface::add_element (me, "ties",s);
+ s->add_dependency (me);
}
int
-tie_compare (Tie* const & s1,
- Tie* const & s2)
+tie_compare (Score_element* const & s1,
+ Score_element* const & s2)
{
- return sign (s1->position_f () - s2->position_f());
+ return sign (Tie::position_f (s1) - Tie::position_f(s2));
}
/*
direction of the rest is determined by their staff position.
Ross forgets about the tie that is *on* the middle staff line. We
- assume it goes UP. (TODO: make this settable) */
+ assume it goes UP. (TODO: make me settable) */
void
-Tie_column::set_directions ()
+Tie_column::set_directions (Score_element*me)
{
- Link_array<Tie> s =
- Pointer_group_interface__extract_elements (this, (Tie*)0, "ties");
+ Link_array<Score_element> ties =
+ Pointer_group_interface__extract_elements (me, (Score_element*)0, "ties");
- Direction d = directional_element (this).get ();
+ Direction d = Directional_element_interface::get (me);
if (d)
{
- for (int i = s.size (); i--;)
- directional_element (s[i]).set (d);
+ for (int i = ties.size (); i--;)
+ {
+ Score_element * t = ties[i];
+ Directional_element_interface::set (t, d);
+ }
return;
}
- if (s.size () == 1)
+ if (ties.size () == 1)
{
- directional_element (s[0]).set (s[0]->get_default_dir ());
+ Score_element * t = ties[0];
+ Directional_element_interface::set (t,Tie::get_default_dir (t));
return;
}
- s.sort (tie_compare);
- directional_element (s[0]).set (DOWN);
- s.del (0);
- directional_element (s.pop ()).set (UP);
-
- for (int i=s.size(); i--; )
+ ties.sort (tie_compare);
+ Directional_element_interface::set( ties[0], DOWN);
+ ties.del (0);
+
+ Directional_element_interface ::set(ties.pop (), UP);
+ for (int i=ties.size(); i--; )
{
- Real p = s[i]->position_f ();
+ Score_element * t = ties[i];
+ Real p = Tie::position_f (t);
Direction d = (Direction) sign (p);
if (!d)
d = UP;
-
- directional_element (s[i]).set (d);
+ Directional_element_interface::set (t, d);
}
}
-void
-Tie_column::after_line_breaking ()
+MAKE_SCHEME_CALLBACK(Tie_column,after_line_breaking,1);
+SCM
+Tie_column::after_line_breaking (SCM smob)
{
- set_directions ();
+ set_directions (unsmob_element (smob));
+ return SCM_UNSPECIFIED;
}